Player Matchup

Da Ji
Da Ji
BluLeLolicon
Da Ji
Level 27
God Stats
4W - 9L
1,308 SR
Queue Stats
67W - 71L
1,330 Elo+
Party 1
Cerberus
Cerberus
Brydin
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,123 Elo+
Party 1
Kukulkan
Kukulkan
TazTheSpetsnaz
Kukulkan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 19L
1,265 Elo+
Party 1
Team Averages
Level 19
1,436 SR
1,239 Elo+

VS

Team Averages
Level 55
1,360 SR
1,343 Elo+
Baron Samedi
Baron Samedi
Markalocktopus
Baron Samedi
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 38L
1,500 Elo+
Party 2
Terra
Terra
Rangers364
Terra
Level 36
God Stats
6W - 1L
1,275 SR
Queue Stats
23W - 27L
1,243 Elo+
Party 2
Da Ji
Da Ji
enderbrineDM
Da Ji
Level 60
God Stats
5W - 3L
1,305 SR
Queue Stats
56W - 51L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 12 / 4
11,851
658
8,763
18,695
7,419
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Brydin
Cerberus
14
4 / 10 / 8
13,064
726
8,592
20,062
6,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
16
5 / 11 / 6
13,532
752
14,790
16,376
9,380
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Markalocktopus
Baron Samedi
17
7 / 4 / 15
13,227
735
11,080
15,269
5,901
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
15
10 / 5 / 15
13,374
743
10,071
15,237
13,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
16 / 5 / 14
15,034
835
22,105
16,562
5,792
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
14
Kills
33
33
Deaths
14
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
5
12
4
0.58
L
Cerberus
Brydin
Cerberus
4
10
8
0.8
W
Baron Samedi
Markalocktopus
Baron Samedi
7
4
15
3.63
W
Terra
10
5
15
3.5
L
Kukulkan
5
11
6
0.73
W
16
5
14
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,145
Damage
43,256
55,133
Taken
47,068
23,544
Mitigated
24,755
5,980
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,763
2,545
0
687
18,695
7,419
1,102
6,205
12,490
0
29,458
L
Cerberus
Brydin
Cerberus
8,592
1,141
450
3,398
20,062
6,745
75
7,025
13,037
40,092
0
W
Baron Samedi
Markalocktopus
Baron Samedi
11,080
2,079
713
4,642
15,269
5,901
922
8,617
6,652
54,873
0
W
Terra
10,071
1,379
2,033
3,675
15,237
13,062
584
8,159
7,078
32,910
0
L
Kukulkan
14,790
2,192
0
1,445
16,376
9,380
27
7,993
8,383
46,677
0
W
22,105
7,128
0
3,311
16,562
5,792
1,424
7,147
9,415
0
78,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,447
Gold Earned
41,635
160
Minions Killed
175
0
Camps Cleared
0
714,421
Distance Traveled
846,255
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,851
658
28
2
0
264,482
1
L
Cerberus
13,064
726
78
4
0
238,251
0
W
Baron Samedi
13,227
735
59
3
0
270,044
1
W
Terra
13,374
743
48
3
0
290,603
0
L
Kukulkan
13,532
752
54
3
0
211,688
0
W
Da Ji
15,034
835
68
4
0
285,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role