Player Matchup

Hachiman
Hachiman
DROP THE TEAM
Hachiman
Level 96
God Stats
1W - 5L
1,316 SR
Queue Stats
47W - 48L
1,516 Elo+
Party 2
Odin
Odin
Impulsive Aim
Odin
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,516 Elo+
Party 2
Ra
Ra
SpaceNarwhal 4
Ra
Level 3
God Stats
0W - 3L
1,230 SR
Queue Stats
29W - 42L
1,280 Elo+
Party 2
Arachne
Arachne
USB HardDrive
Arachne
Level 89
God Stats
1W - 3L
1,430 SR
Queue Stats
56W - 56L
1,534 Elo+
Party 2
Anubis
Anubis
XxALbinOxKitenS
Anubis
Level 15
God Stats
13W - 16L
1,545 SR
Queue Stats
124W - 134L
1,523 Elo+
Party 2
Team Averages
Level 55
1,404 SR
1,473 Elo+

VS

Team Averages
Level 91
1,542 SR
1,594 Elo+
Mercury
Mercury
HalfbreedFilthy
Mercury
Level 37
God Stats
2W - 0L
1,497 SR
Queue Stats
4W - 2L
1,842 Elo+
Solo
Scylla
Scylla
KyannKryptonit3
Scylla
Level 120
God Stats
33W - 16L
1,713 SR
Queue Stats
121W - 99L
1,536 Elo+
Party 1
Ganesha
Ganesha
Swag Sempai
Ganesha
Level 159
God Stats
2W - 0L
1,487 SR
Queue Stats
82W - 71L
1,506 Elo+
Party 1
Odin
Odin
TheMasonNation
Odin
Level 114
God Stats
4W - 5L
1,500 SR
Queue Stats
189W - 167L
1,579 Elo+
Party 1
Merlin
Merlin
get um waddles
Merlin
Level 26
God Stats
31W - 32L
1,515 SR
Queue Stats
194W - 170L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DROP THE TEAM
Hachiman
17
4 / 8 / 5
11,251
1,023
10,743
22,368
7,184
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 8 / 5
10,976
998
9,645
15,915
8,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 4 / 10
10,314
938
3,773
6,624
2,731
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
17
2 / 8 / 7
10,588
963
8,948
19,246
5,455
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 7 / 4
10,477
952
5,270
12,287
4,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

72

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 5 / 12
13,494
1,227
23,599
15,098
6,061
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
8 / 1 / 15
12,728
1,157
18,313
4,173
1,788
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Swag Sempai
Ganesha
19
1 / 3 / 25
12,454
1,132
11,783
13,346
12,404
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 4 / 14
11,712
1,065
9,176
9,317
6,558
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 0 / 11
11,492
1,045
7,749
1,952
813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
112
13
Kills
35
35
Deaths
13
31
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DROP THE TEAM
Hachiman
4
8
5
0.81
W
16
5
12
4.4
L
4
8
5
0.81
W
8
1
15
15.5
L
0
4
10
1.25
W
Ganesha
Swag Sempai
Ganesha
1
3
25
4.5
W
5
4
14
3
L
Arachne
2
8
7
0.69
L
3
7
4
0.71
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,379
Damage
70,620
76,440
Taken
43,886
28,674
Mitigated
27,624
7,729
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DROP THE TEAM
Hachiman
10,743
7,724
342
4,163
22,368
7,184
0
10,820
11,548
0
41,598
W
23,599
14,965
0
4,688
15,098
6,061
0
2,456
12,642
0
36,682
L
9,645
2,871
0
426
15,915
8,768
0
9,037
6,878
0
24,531
W
18,313
2,982
0
0
4,173
1,788
0
606
3,567
56,475
0
L
3,773
428
200
0
6,624
2,731
0
1,053
5,571
8,607
0
W
Ganesha
Swag Sempai
Ganesha
11,783
359
0
0
13,346
12,404
0
3,461
9,885
24,098
0
W
9,176
949
0
0
9,317
6,558
0
2,021
7,296
0
14,328
L
Arachne
8,948
7,079
0
1,866
19,246
5,455
0
11,305
7,941
0
18,661
L
5,270
739
0
732
12,287
4,536
0
5,630
6,657
11,643
0
W
7,749
564
0
869
1,952
813
0
499
1,453
31,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,606
Gold Earned
61,880
175
Minions Killed
223
3
Camps Cleared
10
879,296
Distance Traveled
997,627
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,251
1,023
71
6
1
175,598
1
W
Mercury
13,494
1,227
29
3
2
207,610
0
L
Odin
10,976
998
48
4
0
199,309
0
W
Scylla
12,728
1,157
108
10
5
182,828
1
L
Ra
10,314
938
14
1
1
155,212
0
W
Ganesha
12,454
1,132
2
0
0
191,043
3
W
Odin
11,712
1,065
20
2
3
200,172
0
L
Arachne
10,588
963
26
2
1
203,209
0
L
Anubis
10,477
952
16
1
0
145,968
0
W
Merlin
11,492
1,045
64
6
0
215,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role