Player Matchup

Bellona
Bellona
 
Bellona
Level 60
God Stats
3W - 7L
1,500 SR
Queue Stats
383W - 367L
1,294 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 59
God Stats
27W - 21L
1,388 SR
Queue Stats
373W - 364L
1,320 Elo+
Party 1
Medusa
Medusa
Iury-King
Medusa
Level 69
God Stats
9W - 7L
1,808 SR
Queue Stats
90W - 96L
1,349 Elo+
Solo
Team Averages
Level 63
1,565 SR
1,321 Elo+

VS

Team Averages
Level 40
1,425 SR
1,335 Elo+
Raijin
Raijin
 
Raijin
Level 45
God Stats
6W - 5L
1,611 SR
Queue Stats
46W - 57L
1,232 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 36
God Stats
3W - 11L
1,278 SR
Queue Stats
64W - 75L
1,374 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ItzJeno
Ah Muzen Cab
Level 40
God Stats
1W - 3L
1,387 SR
Queue Stats
36W - 50L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 3 / 10
10,491
583
9,850
22,288
30,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
 
Chang'e
15
2 / 3 / 12
11,430
635
11,814
18,519
9,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Iury-King
Medusa
15
12 / 1 / 1
13,007
723
13,157
13,111
4,975
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
1 / 3 / 6
10,648
592
16,317
12,304
4,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
 
Achilles
14
4 / 5 / 2
10,795
600
10,818
17,738
19,100
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
ItzJeno
Ah Muzen Cab
13
2 / 6 / 4
10,430
579
12,618
12,303
4,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
14
Kills
7
7
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
3
10
1.67
W
Chang'e
 
Chang'e
2
3
12
2.67
L
Raijin
 
Raijin
1
3
6
1.33
L
Achilles
 
Achilles
4
5
2
1
L
Ah Muzen Cab
ItzJeno
Ah Muzen Cab
2
6
4
0.67
W
Medusa
Iury-King
Medusa
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,821
Damage
39,753
53,918
Taken
42,345
44,190
Mitigated
27,428
27,612
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,850
1,797
1,610
2,199
22,288
30,125
150
7,194
15,094
0
22,907
W
Chang'e
 
Chang'e
11,814
1,901
8,357
10,405
18,519
9,090
1,521
5,340
13,179
51,290
0
L
Raijin
 
Raijin
16,317
300
0
1,252
12,304
4,170
0
2,425
9,879
61,655
0
L
Achilles
 
Achilles
10,818
2,907
465
6,937
17,738
19,100
410
7,919
9,819
0
32,247
L
Ah Muzen Cab
ItzJeno
Ah Muzen Cab
12,618
3,759
0
1,546
12,303
4,158
1,003
1,524
10,779
0
43,084
W
Medusa
Iury-King
Medusa
13,157
4,522
1,492
3,549
13,111
4,975
2,165
3,832
9,279
0
68,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,928
Gold Earned
31,873
193
Minions Killed
167
0
Camps Cleared
0
852,137
Distance Traveled
879,911
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,491
583
30
2
0
309,990
3
W
Chang'e
11,430
635
75
4
0
270,156
0
L
Raijin
10,648
592
90
5
0
311,939
0
L
Achilles
10,795
600
18
1
0
290,386
5
L
Ah Muzen Cab
10,430
579
59
3
0
277,586
2
W
Medusa
13,007
723
88
5
0
271,991
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role