Player Matchup

Ymir
Ymir
LifestoneBeast
Ymir
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
233W - 209L
1,658 Elo+
Party 1
Hel
Hel
PIFAS666
Hel
Level 106
God Stats
4W - 4L
1,814 SR
Queue Stats
295W - 314L
1,425 Elo+
Party 3
Ares
Ares
Shentex
Ares
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 87L
1,288 Elo+
Party 1
Ravana
Ravana
Sirdance
Ravana
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
raspuman
Ah Muzen Cab
Level 122
God Stats
0W - 3L
1,220 SR
Queue Stats
39W - 42L
1,381 Elo+
Party 3
Team Averages
Level 95
1,507 SR
1,430 Elo+

VS

Team Averages
Level 100
1,468 SR
1,451 Elo+
Chang'e
Chang'e
EnjoyTheCrazy
Chang'e
Level 142
God Stats
7W - 2L
1,869 SR
Queue Stats
105W - 101L
1,455 Elo+
Solo
Skadi
Skadi
Felipe-Comp
Skadi
Level 89
God Stats
2W - 2L
1,199 SR
Queue Stats
39W - 51L
1,377 Elo+
Solo
Odin
Odin
JakeBuzzy
Odin
Level 86
God Stats
6W - 5L
1,363 SR
Queue Stats
213W - 209L
1,479 Elo+
Party 2
Rama
Rama
NutNeutrality18
Rama
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
168W - 183L
1,482 Elo+
Party 2
Achilles
Achilles
Sgt DoughnutBoy
Achilles
Level 125
God Stats
3W - 2L
1,407 SR
Queue Stats
327W - 343L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 10
15,764
544
31,789
40,546
32,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
5 / 3 / 14
16,689
575
33,050
30,683
20,883
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Shentex
Ares
20
5 / 7 / 16
16,368
564
26,219
39,589
62,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
Sirdance
Ravana
19
2 / 10 / 10
13,630
470
13,184
30,153
17,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
raspuman
Ah Muzen Cab
20
4 / 3 / 14
16,978
585
56,085
30,325
18,847
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
3 / 5 / 18
15,619
539
26,761
29,949
11,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 5 / 13
19,334
667
42,584
30,975
12,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
20
0 / 4 / 24
15,286
527
20,391
40,445
32,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 3 / 18
17,306
597
34,794
31,391
14,118
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
20
7 / 5 / 21
17,117
590
28,719
44,227
64,761
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
125
22
Kills
31
31
Deaths
22
64
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Chang'e
3
5
18
2.4
W
13
5
13
3.9
W
Odin
0
4
24
3
L
6
8
10
1.38
W
8
3
18
5.67
L
5
3
14
4
W
Achilles
7
5
21
3.5
L
Ares
Shentex
Ares
5
7
16
1.86
L
Ravana
Sirdance
Ravana
2
10
10
0.7
L
Ah Muzen Cab
raspuman
Ah Muzen Cab
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,327
Damage
153,249
171,296
Taken
176,987
152,232
Mitigated
136,314
94,472
Healing
110,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
26,761
1,313
41,330
16,102
29,949
11,993
1,060
17,540
12,409
55,192
0
W
42,584
17,159
5,229
5,880
30,975
12,925
2,523
19,534
11,441
0
96,214
W
Odin
20,391
502
5,498
10,693
40,445
32,517
1,325
20,277
20,168
0
31,563
L
31,789
2,325
3,470
5,216
40,546
32,043
0
7,156
33,390
65,164
0
W
34,794
29,156
2,173
7,097
31,391
14,118
1,420
14,017
17,374
0
71,360
L
33,050
2,112
48,831
21,245
30,683
20,883
351
4,647
26,036
58,735
0
W
Achilles
28,719
5,512
3,346
12,664
44,227
64,761
331
19,690
24,537
0
61,864
L
Ares
Shentex
Ares
26,219
1,444
0
1,452
39,589
62,852
0
7,324
32,265
40,230
0
L
Ravana
Sirdance
Ravana
13,184
1,681
2,225
3,699
30,153
17,607
141
5,006
25,147
0
24,786
L
Ah Muzen Cab
raspuman
Ah Muzen Cab
56,085
15,736
1,441
6,893
30,325
18,847
645
2,628
27,697
0
131,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,429
Gold Earned
84,662
287
Minions Killed
327
0
Camps Cleared
0
2,411,237
Distance Traveled
2,507,653
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,619
539
88
3
0
515,007
0
W
Skadi
19,334
667
99
3
0
459,247
3
W
Odin
15,286
527
35
1
0
533,973
0
L
Ymir
15,764
544
79
3
0
436,390
0
W
Rama
17,306
597
68
2
0
453,010
0
L
Hel
16,689
575
52
2
0
544,981
1
W
Achilles
17,117
590
37
1
0
546,416
0
L
Ares
16,368
564
30
1
0
451,030
1
L
Ravana
13,630
470
20
1
0
456,593
0
L
Ah Muzen Cab
16,978
585
106
4
0
522,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role