Player Matchup

Scylla
Scylla
Aldruon
Scylla
Level 114
God Stats
11W - 11L
1,221 SR
Queue Stats
286W - 315L
1,608 Elo+
Solo
Achilles
Achilles
Jader32
Achilles
Level 97
God Stats
9W - 3L
1,791 SR
Queue Stats
131W - 90L
1,725 Elo+
Party 1
Erlang Shen
Erlang Shen
ethilam
Erlang Shen
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 34L
1,696 Elo+
Party 1
Team Averages
Level 84
1,504 SR
1,676 Elo+

VS

Team Averages
Level 100
1,443 SR
1,615 Elo+
Anubis
Anubis
DarthNagtalon
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 84L
1,560 Elo+
Party 2
King Arthur
King Arthur
sebasgar95
King Arthur
Level 149
God Stats
1W - 0L
1,506 SR
Queue Stats
7W - 4L
1,653 Elo+
Solo
Izanami
Izanami
xSpawn19
Izanami
Level 86
God Stats
9W - 5L
1,323 SR
Queue Stats
132W - 106L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aldruon
Scylla
19
4 / 4 / 12
15,367
640
19,748
11,665
3,300
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Jader32
Achilles
19
8 / 4 / 7
15,404
642
20,463
26,776
29,851
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Erlang Shen
ethilam
Erlang Shen
18
6 / 5 / 8
15,267
636
12,691
23,625
15,899
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 7
15,154
631
15,415
18,022
6,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
sebasgar95
King Arthur
18
3 / 4 / 7
14,677
612
15,177
26,364
33,866
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
xSpawn19
Izanami
19
6 / 7 / 4
16,106
671
22,473
20,899
5,966
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
18
Kills
13
13
Deaths
18
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aldruon
Scylla
4
4
12
2.5
W
4
7
7
1.07
L
Achilles
Jader32
Achilles
8
4
7
2.88
L
Erlang Shen
ethilam
Erlang Shen
6
5
8
2
W
King Arthur
sebasgar95
King Arthur
3
4
7
1.63
W
Izanami
xSpawn19
Izanami
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,902
Damage
53,065
62,066
Taken
65,285
49,050
Mitigated
46,216
16,561
Healing
18,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aldruon
Scylla
19,748
1,712
0
875
11,665
3,300
1,032
2,336
9,329
108,316
0
W
15,415
675
0
7,577
18,022
6,384
72
6,244
11,778
62,607
0
L
Achilles
Jader32
Achilles
20,463
6,418
0
9,211
26,776
29,851
518
6,091
20,685
0
53,508
L
Erlang Shen
ethilam
Erlang Shen
12,691
6,629
845
5,630
23,625
15,899
1,990
7,262
16,189
0
54,378
W
King Arthur
sebasgar95
King Arthur
15,177
1,171
0
6,289
26,364
33,866
180
8,491
17,873
0
77,694
W
Izanami
xSpawn19
Izanami
22,473
16,355
0
4,520
20,899
5,966
3,011
5,356
15,543
0
112,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,038
Gold Earned
45,937
243
Minions Killed
293
0
Camps Cleared
0
1,348,526
Distance Traveled
1,184,895
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,367
640
145
6
0
392,683
3
W
Anubis
15,154
631
77
3
0
367,146
6
L
Achilles
15,404
642
45
2
0
467,129
11
L
Erlang Shen
15,267
636
53
2
0
488,714
2
W
King Arthur
14,677
612
87
4
0
433,805
8
W
Izanami
16,106
671
129
5
0
383,944
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role