Player Matchup

Loki
Loki
Bull Blanket
Loki
Level 88
God Stats
1W - 2L
1,492 SR
Queue Stats
186W - 193L
1,382 Elo+
Party 2
Cernunnos
Cernunnos
C4 Jon
Cernunnos
Level 80
God Stats
4W - 3L
1,237 SR
Queue Stats
239W - 264L
1,403 Elo+
Party 2
Zhong Kui
Zhong Kui
M0NOXiDE
Zhong Kui
Level 70
God Stats
4W - 2L
1,500 SR
Queue Stats
158W - 149L
1,404 Elo+
Party 2
Scylla
Scylla
MY BRANDS
Scylla
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 172L
1,399 Elo+
Party 2
Ratatoskr
Ratatoskr
MegatronDon8
Ratatoskr
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 15L
1,397 Elo+
Solo
Team Averages
Level 88
1,446 SR
1,397 Elo+

VS

Team Averages
Level 85
1,348 SR
1,399 Elo+
Merlin
Merlin
 
Merlin
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AquamanderNth
Sylvanus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,301 Elo+
Solo
Arachne
Arachne
StaticLSD
Arachne
Level 99
God Stats
1W - 0L
1,484 SR
Queue Stats
252W - 226L
1,384 Elo+
Party 1
Ymir
Ymir
TheOfficialJT
Ymir
Level 65
God Stats
6W - 2L
1,132 SR
Queue Stats
218W - 199L
1,304 Elo+
Party 1
Hun Batz
Hun Batz
shaggyshun
Hun Batz
Level 124
God Stats
1W - 4L
1,126 SR
Queue Stats
69W - 58L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 14 / 15
17,283
524
18,952
27,404
9,328
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
C4 Jon
Cernunnos
20
9 / 11 / 24
19,191
582
41,216
33,821
14,092
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
M0NOXiDE
Zhong Kui
20
5 / 9 / 27
18,791
569
57,300
40,663
23,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
MY BRANDS
Scylla
20
18 / 4 / 21
22,988
697
69,982
25,028
9,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ratatoskr
MegatronDon8
Ratatoskr
20
8 / 6 / 25
19,097
579
16,911
32,209
25,715
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 7 / 22
20,424
619
40,634
40,333
23,558
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
AquamanderNth
Sylvanus
20
4 / 4 / 29
20,024
607
15,781
47,693
76,593
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
StaticLSD
Arachne
20
11 / 14 / 14
18,430
558
23,629
45,068
24,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 10 / 29
21,249
644
21,535
53,561
94,025
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
shaggyshun
Hun Batz
20
14 / 11 / 20
21,789
660
40,200
40,946
31,660
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
158
46
Kills
44
44
Deaths
46
112
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
7
22
2.71
W
Sylvanus
AquamanderNth
Sylvanus
4
4
29
4.63
L
6
14
15
0.96
L
Cernunnos
C4 Jon
Cernunnos
9
11
24
1.91
L
Zhong Kui
M0NOXiDE
Zhong Kui
5
9
27
2.06
L
Scylla
MY BRANDS
Scylla
18
4
21
7.13
L
Ratatoskr
MegatronDon8
Ratatoskr
8
6
25
3.42
W
Arachne
StaticLSD
Arachne
11
14
14
1.29
W
7
10
29
2.15
W
Hun Batz
shaggyshun
Hun Batz
14
11
20
2.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,361
Damage
141,779
159,125
Taken
227,601
82,984
Mitigated
250,305
61,956
Healing
89,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
40,634
2,540
5,014
10,358
40,333
23,558
788
19,136
21,197
106,953
0
W
Sylvanus
AquamanderNth
Sylvanus
15,781
3,973
31,288
21,163
47,693
76,593
358
32,240
15,453
35,534
0
L
18,952
6,165
2,494
2,741
27,404
9,328
0
10,530
16,874
0
31,012
L
Cernunnos
C4 Jon
Cernunnos
41,216
17,144
4,264
6,236
33,821
14,092
497
15,268
18,553
0
85,561
L
Zhong Kui
M0NOXiDE
Zhong Kui
57,300
1,324
2,425
16,530
40,663
23,923
165
23,887
16,776
91,919
0
L
Scylla
MY BRANDS
Scylla
69,982
5,448
4,042
7,766
25,028
9,926
1,327
11,584
13,444
122,296
0
L
Ratatoskr
MegatronDon8
Ratatoskr
16,911
3,575
5,173
10,285
32,209
25,715
1,667
16,681
15,528
0
49,909
W
Arachne
StaticLSD
Arachne
23,629
13,941
981
11,097
45,068
24,469
260
21,232
23,836
0
36,329
W
21,535
1,213
817
946
53,561
94,025
1,454
29,370
24,191
49,249
0
W
Hun Batz
shaggyshun
Hun Batz
40,200
7,789
2,983
4,829
40,946
31,660
2,153
25,304
15,642
0
87,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,350
Gold Earned
101,916
417
Minions Killed
309
0
Camps Cleared
0
2,611,425
Distance Traveled
2,637,318
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
20,424
619
120
4
0
560,891
0
W
Sylvanus
20,024
607
23
1
0
519,977
0
L
Loki
17,283
524
29
1
0
518,289
0
L
Cernunnos
19,191
582
112
3
0
460,518
0
L
Zhong Kui
18,791
569
77
2
0
480,022
0
L
Scylla
22,988
697
115
3
0
539,696
5
L
Ratatoskr
19,097
579
84
3
0
612,900
5
W
Arachne
18,430
558
18
1
0
477,254
0
W
Ymir
21,249
644
58
2
0
538,333
0
W
Hun Batz
21,789
660
90
3
0
540,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role