Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
17W - 10L
1,665 SR
Queue Stats
244W - 224L
1,617 Elo+
Solo
Jormungandr
Jormungandr
Fatal Bankshot
Jormungandr
Level 126
God Stats
1W - 1L
1,331 SR
Queue Stats
12W - 9L
1,649 Elo+
Solo
Hades
Hades
SPACEMONKEY0301
Hades
Level 113
God Stats
1W - 0L
1,942 SR
Queue Stats
17W - 5L
1,871 Elo+
Solo
Xbalanque
Xbalanque
jpdidonna
Xbalanque
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,585 Elo+
Party 2
Hercules
Hercules
molinar92
Hercules
Level 123
God Stats
2W - 0L
1,443 SR
Queue Stats
43W - 44L
1,592 Elo+
Party 2
Team Averages
Level 129
1,576 SR
1,663 Elo+

VS

Team Averages
Level 118
1,680 SR
1,548 Elo+
Cernunnos
Cernunnos
LTOpoboy93
Cernunnos
Level 116
God Stats
0W - 1L
1,812 SR
Queue Stats
5W - 7L
1,502 Elo+
Solo
Xing Tian
Xing Tian
MOC10121
Xing Tian
Level 131
God Stats
6W - 1L
1,699 SR
Queue Stats
122W - 102L
1,597 Elo+
Party 1
Horus
Horus
TNP-_-UnLeAShED
Horus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,312 Elo+
Party 1
Chang'e
Chang'e
savagearmz
Chang'e
Level 145
God Stats
4W - 3L
1,698 SR
Queue Stats
195W - 166L
1,667 Elo+
Party 1
Thanatos
Thanatos
xCIRCUSx_xCLOWNx
Thanatos
Level 89
God Stats
17W - 10L
1,691 SR
Queue Stats
74W - 59L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
9 / 7 / 21
15,687
1,121
24,890
26,230
9,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Fatal Bankshot
Jormungandr
20
4 / 8 / 32
15,633
1,117
27,504
29,264
21,148
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
16 / 8 / 20
18,155
1,297
37,823
32,471
30,987
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
jpdidonna
Xbalanque
20
12 / 7 / 24
16,916
1,208
49,758
24,210
8,337
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
molinar92
Hercules
20
3 / 7 / 27
14,446
1,032
9,644
26,669
33,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

25

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LTOpoboy93
Cernunnos
20
9 / 5 / 13
15,474
1,105
31,477
24,359
11,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
MOC10121
Xing Tian
20
4 / 7 / 25
15,852
1,132
17,384
35,722
53,059
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
4 / 12 / 24
14,851
1,061
18,193
38,772
39,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
savagearmz
Chang'e
20
3 / 9 / 20
14,650
1,046
34,296
30,568
13,985
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
17 / 11 / 10
17,209
1,229
29,266
29,407
13,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
129
44
Kills
37
37
Deaths
44
124
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
7
21
2.79
W
Jormungandr
Fatal Bankshot
Jormungandr
4
8
32
2.5
L
Cernunnos
LTOpoboy93
Cernunnos
9
5
13
3.1
L
Xing Tian
MOC10121
Xing Tian
4
7
25
2.36
W
16
8
20
3.25
L
4
12
24
1.33
W
Xbalanque
jpdidonna
Xbalanque
12
7
24
3.43
W
Hercules
molinar92
Hercules
3
7
27
2.36
L
Chang'e
savagearmz
Chang'e
3
9
20
1.44
L
17
11
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,619
Damage
130,616
138,844
Taken
158,828
103,540
Mitigated
131,020
23,919
Healing
44,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
24,890
7,181
0
4,689
26,230
9,638
0
11,083
15,147
0
50,749
W
Jormungandr
Fatal Bankshot
Jormungandr
27,504
7,725
0
678
29,264
21,148
0
10,924
18,228
61,160
0
L
Cernunnos
LTOpoboy93
Cernunnos
31,477
14,472
0
2,390
24,359
11,242
0
13,574
10,785
0
73,495
L
Xing Tian
MOC10121
Xing Tian
17,384
1,422
0
450
35,722
53,059
0
12,603
23,119
36,906
0
W
37,823
4,379
1,762
4,757
32,471
30,987
0
9,917
22,554
64,600
606
L
18,193
8,688
5,341
7,776
38,772
39,255
0
16,232
22,540
470
30,305
W
Xbalanque
jpdidonna
Xbalanque
49,758
37,456
0
4,312
24,210
8,337
0
10,417
13,793
0
77,611
W
Hercules
molinar92
Hercules
9,644
2,121
1,342
6,379
26,669
33,430
0
9,809
16,860
1,077
22,951
L
Chang'e
savagearmz
Chang'e
34,296
3,052
9,454
7,954
30,568
13,985
0
10,669
19,899
73,839
0
L
29,266
9,478
0
10,709
29,407
13,479
0
12,721
16,686
0
45,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,837
Gold Earned
78,036
267
Minions Killed
277
12
Camps Cleared
5
1,265,946
Distance Traveled
1,343,973
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,687
1,121
36
3
5
274,244
3
W
Jormungandr
15,633
1,117
68
5
1
237,290
0
L
Cernunnos
15,474
1,105
85
6
1
250,722
0
L
Xing Tian
15,852
1,132
29
2
0
268,372
0
W
Hades
18,155
1,297
79
6
2
236,796
0
L
Horus
14,851
1,061
27
2
1
265,066
0
W
Xbalanque
16,916
1,208
61
4
3
236,933
0
W
Hercules
14,446
1,032
23
2
1
280,683
0
L
Chang'e
14,650
1,046
94
7
2
293,035
1
L
Thanatos
17,209
1,229
42
3
1
266,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role