Player Matchup

Chaac
Chaac
Diamond IV
Adc2557
Chaac
Diamond IV
Level 88
God Stats
4W - 0L
1,300 SR
Queue Stats
587W - 147L
2,639 MMR
Party 2
Sol
Sol
Platinum II
Insult Shady
Sol
Platinum II
Level 129
God Stats
5W - 2L
1,711 SR
Queue Stats
278W - 102L
2,254 MMR
Party 2
Yemoja
Yemoja
Diamond V
Sexy Roxas
Yemoja
Diamond V
Level 48
God Stats
6W - 10L
1,940 SR
Queue Stats
221W - 65L
2,435 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 88
1,650 SR
2,443 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,759 SR
2,270 MMR
Medusa
Medusa
Platinum III
CC BIG BIRD
Medusa
Platinum III
Level 158
God Stats
76W - 28L
1,827 SR
Queue Stats
258W - 163L
2,264 MMR
Party 1
Chang'e
Chang'e
Platinum III
CC Nizzy
Chang'e
Platinum III
Level 158
God Stats
11W - 6L
1,904 SR
Queue Stats
154W - 108L
2,391 MMR
Party 1
Bacchus
Bacchus
Platinum V
sV Tru
Bacchus
Platinum V
Level 138
God Stats
1W - 5L
1,548 SR
Queue Stats
180W - 126L
2,155 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Adc2557
Chaac
20
6 / 0 / 4
17,930
578
33,919
30,625
20,146
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 4
17,859
576
18,168
14,172
3,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
Sexy Roxas
Yemoja
19
0 / 1 / 8
16,251
524
8,402
23,284
28,156
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AphroditePersephoneHelOdinSobek

VS

Bans
Baba YagaXing TianKukulkanKumbhakarnaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
2 / 4 / 0
16,784
541
17,475
22,567
8,160
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
CC Nizzy
Chang'e
20
1 / 3 / 2
16,643
537
26,836
26,442
9,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
sV Tru
Bacchus
19
0 / 3 / 2
15,705
507
12,282
27,143
48,685
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
3
3
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Adc2557
Chaac
6
0
4
8
L
Medusa
2
4
0
0.5
L
Chang'e
CC Nizzy
Chang'e
1
3
2
0.67
W
4
2
4
3
W
Yemoja
Sexy Roxas
Yemoja
0
1
8
4
L
Bacchus
sV Tru
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,489
Damage
56,593
68,081
Taken
76,152
51,745
Mitigated
66,123
35,243
Healing
26,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Adc2557
Chaac
33,919
7,240
0
12,372
30,625
20,146
724
17,453
13,172
0
135,960
L
Medusa
17,475
6,459
0
3,611
22,567
8,160
1,001
6,078
16,489
0
176,217
L
Chang'e
CC Nizzy
Chang'e
26,836
1,068
8,350
11,488
26,442
9,278
324
10,501
15,941
156,063
0
W
18,168
3,324
0
7,474
14,172
3,443
3,171
8,858
5,314
145,376
0
W
Yemoja
Sexy Roxas
Yemoja
8,402
1,283
7,818
7,579
23,284
28,156
481
13,177
10,107
53,863
0
L
Bacchus
sV Tru
Bacchus
12,282
559
0
3,178
27,143
48,685
100
10,224
16,919
36,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,040
Gold Earned
49,132
348
Minions Killed
377
0
Camps Cleared
0
1,716,409
Distance Traveled
1,749,932
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,930
578
128
4
0
603,143
4
L
Medusa
16,784
541
145
5
0
579,796
6
L
Chang'e
16,643
537
200
6
0
574,364
4
W
Sol
17,859
576
170
5
0
557,962
3
W
Yemoja
16,251
524
50
2
0
555,304
8
L
Bacchus
15,705
507
32
1
0
595,772
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role