Player Matchup

Heimdallr
Heimdallr
Gold IV
Dossix3272
Heimdallr
Gold IV
Level 136
God Stats
23W - 18L
1,650 SR
Queue Stats
39W - 39L
1,803 MMR
Party 2
Discordia
Discordia
Silver I
XxBlitzzOxX
Discordia
Silver I
Level 137
God Stats
21W - 17L
1,545 SR
Queue Stats
102W - 100L
1,580 MMR
Party 2
Yemoja
Yemoja
Silver II
xBillsfan403x
Yemoja
Silver II
Level 109
God Stats
18W - 19L
1,386 SR
Queue Stats
47W - 48L
1,585 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,527 SR
1,656 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,596 SR
1,502 MMR
Nox
Nox
Silver IV
BlueKidPlug
Nox
Silver IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 82L
1,522 MMR
Solo
Hou Yi
Hou Yi
Silver II
diegocoelhoabreu
Hou Yi
Silver II
Level 156
God Stats
5W - 7L
1,677 SR
Queue Stats
201W - 186L
1,641 MMR
Party 1
Jormungandr
Jormungandr
Bronze I
wbmjkii87
Jormungandr
Bronze I
Level 64
God Stats
7W - 9L
1,610 SR
Queue Stats
43W - 36L
1,344 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dossix3272
Heimdallr
20
8 / 4 / 6
17,294
641
33,554
22,519
11,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
XxBlitzzOxX
Discordia
20
7 / 3 / 7
17,024
631
23,749
16,803
7,772
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
0 / 1 / 12
16,729
620
4,425
18,515
23,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
AphroditeHeraSobekKumbhakarnaPersephone

VS

Bans
BacchusCabrakanAnubisOdinKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 4
16,029
594
12,744
19,850
4,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 7 / 4
14,605
541
11,659
23,566
6,554
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
wbmjkii87
Jormungandr
19
2 / 0 / 6
14,962
554
19,115
28,821
34,071
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
15
Kills
7
8
Deaths
15
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
W
Heimdallr
Dossix3272
Heimdallr
8
4
6
2.75
W
Discordia
XxBlitzzOxX
Discordia
7
3
7
3.5
L
1
7
4
0.43
L
Jormungandr
wbmjkii87
Jormungandr
2
0
6
5
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,728
Damage
43,518
57,837
Taken
72,237
42,747
Mitigated
45,433
18,982
Healing
12,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,744
523
494
963
19,850
4,808
0
10,444
9,402
69,881
0
W
Heimdallr
Dossix3272
Heimdallr
33,554
15,495
0
3,349
22,519
11,032
2,614
11,781
10,738
0
154,904
W
Discordia
XxBlitzzOxX
Discordia
23,749
236
0
1,956
16,803
7,772
408
9,118
7,685
149,426
0
L
11,659
3,961
0
3,422
23,566
6,554
0
8,208
15,356
0
100,458
L
Jormungandr
wbmjkii87
Jormungandr
19,115
3,523
0
7,807
28,821
34,071
48
9,934
18,887
73,889
0
W
4,425
1,482
9,931
3,746
18,515
23,943
878
10,988
7,527
20,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,047
Gold Earned
45,596
350
Minions Killed
287
0
Camps Cleared
0
1,466,929
Distance Traveled
1,473,111
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
16,029
594
112
4
0
469,606
0
W
Heimdallr
17,294
641
158
6
0
424,232
0
W
Discordia
17,024
631
163
6
0
521,973
4
L
Hou Yi
14,605
541
101
4
0
460,082
3
L
Jormungandr
14,962
554
74
3
0
543,423
8
W
Yemoja
16,729
620
29
1
0
520,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role