Player Matchup

Chaac
Chaac
Silver IV
FUBUKI3011
Chaac
Silver IV
Level 88
God Stats
26W - 34L
1,529 SR
Queue Stats
361W - 360L
1,377 MMR
Solo
Hun Batz
Hun Batz
Silver IV
ToguePesky
Hun Batz
Silver IV
Level 124
God Stats
1W - 0L
1,848 SR
Queue Stats
88W - 79L
1,481 MMR
Party 2
Anhur
Anhur
Silver IV
Youlight
Anhur
Silver IV
Level 126
God Stats
1W - 1L
1,220 SR
Queue Stats
14W - 17L
1,344 MMR
Solo
Yemoja
Yemoja
Silver IV
ZenoBolt
Yemoja
Silver IV
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 64L
1,329 MMR
Solo
The Morrigan
The Morrigan
Silver IV
oΘώθo
The Morrigan
Silver IV
Level 120
God Stats
3W - 1L
1,731 SR
Queue Stats
89W - 85L
1,416 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,565 SR
1,389 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,610 SR
1,408 MMR
King Arthur
King Arthur
Silver IV
 
King Arthur
Silver IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Pele
Pele
Silver IV
Chxrchhh
Pele
Silver IV
Level 126
God Stats
0W - 1L
1,936 SR
Queue Stats
31W - 48L
1,411 MMR
Party 3
Athena
Athena
Bronze I
IIITheWolfIII
Athena
Bronze I
Level 60
God Stats
3W - 4L
1,539 SR
Queue Stats
75W - 82L
1,252 MMR
Party 1
Rama
Rama
Silver IV
IXavl
Rama
Silver IV
Level 160
God Stats
1W - 6L
1,500 SR
Queue Stats
406W - 379L
1,414 MMR
Solo
Hera
Hera
Silver II
MastaNikkka
Hera
Silver II
Level 158
God Stats
14W - 13L
1,575 SR
Queue Stats
38W - 39L
1,461 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
18 / 0 / 11
16,759
645
29,509
30,833
45,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
ToguePesky
Hun Batz
20
6 / 5 / 13
14,982
576
9,977
17,658
8,547
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Youlight
Anhur
20
4 / 5 / 16
14,877
572
20,971
17,528
8,159
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
ZenoBolt
Yemoja
19
4 / 2 / 26
14,748
567
10,343
19,172
24,830
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Morrigan
oΘώθo
The Morrigan
20
11 / 5 / 15
15,928
613
21,664
10,543
5,134
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PersephoneAphroditeMerlinHeimdallrThor

VS

Bans
KukulkanIzanamiSobekCernunnosKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
1 / 7 / 7
12,439
478
16,676
24,858
41,843
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
18
3 / 8 / 2
12,995
500
7,777
23,624
9,517
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 9 / 6
12,306
473
9,442
28,640
31,922
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
IXavl
Rama
20
3 / 10 / 4
13,090
503
11,668
21,763
7,276
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 9 / 2
13,944
536
15,232
15,331
6,982
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
38
43
Kills
17
17
Deaths
43
81
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
7
0.64
L
Pele
3
8
2
0.5
W
Chaac
18
0
11
23.5
L
2
9
6
0.56
L
Rama
IXavl
Rama
3
10
4
0.5
L
8
9
2
1
W
Hun Batz
ToguePesky
Hun Batz
6
5
13
2.5
W
Anhur
Youlight
Anhur
4
5
16
2.4
W
Yemoja
ZenoBolt
Yemoja
4
2
26
8.5
W
The Morrigan
oΘώθo
The Morrigan
11
5
15
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,464
Damage
60,795
95,734
Taken
114,216
92,409
Mitigated
97,540
42,745
Healing
17,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
16,676
2,863
0
5,812
24,858
41,843
380
6,460
18,398
0
72,674
L
Pele
7,777
1,328
0
5,715
23,624
9,517
0
2,070
21,554
0
96,299
W
Chaac
29,509
9,373
0
18,965
30,833
45,739
2,357
4,930
25,553
0
101,096
L
9,442
2,290
0
1,689
28,640
31,922
0
9,088
19,552
37,989
0
L
Rama
IXavl
Rama
11,668
8,130
0
3,850
21,763
7,276
3,692
3,517
18,246
0
108,717
L
15,232
4,006
0
500
15,331
6,982
277
6,111
9,220
108,438
0
W
Hun Batz
ToguePesky
Hun Batz
9,977
3,284
0
2,966
17,658
8,547
3,103
5,954
11,279
0
99,239
W
Anhur
Youlight
Anhur
20,971
14,561
0
5,714
17,528
8,159
3,027
5,724
11,804
0
125,159
W
Yemoja
ZenoBolt
Yemoja
10,343
2,717
9,022
3,606
19,172
24,830
669
8,316
10,856
44,284
0
W
The Morrigan
oΘώθo
The Morrigan
21,664
5,845
0
2,472
10,543
5,134
4,847
2,689
7,812
97,178
8,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,294
Gold Earned
64,774
652
Minions Killed
670
0
Camps Cleared
0
2,410,768
Distance Traveled
2,207,978
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,439
478
120
5
0
448,184
6
L
Pele
12,995
500
159
6
0
491,407
4
W
Chaac
16,759
645
134
5
0
547,932
8
L
Athena
12,306
473
39
2
0
474,748
8
L
Rama
13,090
503
167
6
0
377,437
3
L
Hera
13,944
536
185
7
0
416,202
7
W
Hun Batz
14,982
576
154
6
0
515,931
3
W
Anhur
14,877
572
162
6
0
425,415
5
W
Yemoja
14,748
567
43
2
0
437,044
2
W
The Morrigan
15,928
613
159
6
0
484,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role