Player Matchup

Scylla
Scylla
Donavyn
Scylla
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Narahal
Ah Muzen Cab
Level 89
God Stats
4W - 1L
1,620 SR
Queue Stats
28W - 27L
1,462 Elo+
Party 2
Amaterasu
Amaterasu
gingerlean
Amaterasu
Level 69
God Stats
3W - 4L
1,506 SR
Queue Stats
138W - 135L
1,509 Elo+
Party 2
Team Averages
Level 66
1,542 SR
1,490 Elo+

VS

Team Averages
Level 86
1,524 SR
1,512 Elo+
Bellona
Bellona
 
Bellona
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 82L
1,486 Elo+
Party 1
Merlin
Merlin
MagiMagi
Merlin
Level 29
God Stats
9W - 6L
1,571 SR
Queue Stats
196W - 168L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Donavyn
Scylla
17
7 / 7 / 9
13,944
697
15,819
18,909
6,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Narahal
Ah Muzen Cab
19
10 / 5 / 8
14,716
736
24,630
22,433
9,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
gingerlean
Amaterasu
19
7 / 1 / 13
14,324
716
12,981
23,237
27,154
Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
5 / 8 / 6
13,371
669
18,640
25,402
28,857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
 
Sol
15
2 / 9 / 7
12,454
623
11,433
19,526
5,547
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
MagiMagi
Merlin
17
6 / 7 / 6
14,002
700
22,365
16,687
7,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
24
Kills
13
13
Deaths
24
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
8
6
1
L
Sol
 
Sol
2
9
7
0.61
W
Scylla
Donavyn
Scylla
7
7
9
1.64
L
Merlin
MagiMagi
Merlin
6
7
6
1.29
W
Ah Muzen Cab
Narahal
Ah Muzen Cab
10
5
8
2.8
W
Amaterasu
gingerlean
Amaterasu
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,430
Damage
52,438
64,579
Taken
61,615
42,610
Mitigated
41,557
23,613
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
18,640
5,107
0
3,590
25,402
28,857
509
5,555
19,847
671
69,950
L
Sol
 
Sol
11,433
2,218
0
4,337
19,526
5,547
2,354
3,862
15,664
45,792
0
W
Scylla
Donavyn
Scylla
15,819
1,315
255
1,666
18,909
6,456
408
11,395
7,514
43,786
0
L
Merlin
MagiMagi
Merlin
22,365
441
1,647
2,109
16,687
7,153
130
6,441
10,246
62,307
0
W
Ah Muzen Cab
Narahal
Ah Muzen Cab
24,630
14,640
0
9,864
22,433
9,000
2,200
9,773
12,660
0
100,434
W
Amaterasu
gingerlean
Amaterasu
12,981
3,562
0
11,828
23,237
27,154
1,196
13,562
9,675
0
44,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,984
Gold Earned
39,827
207
Minions Killed
246
0
Camps Cleared
0
1,124,900
Distance Traveled
890,911
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,371
669
89
4
0
332,999
2
L
Sol
12,454
623
69
3
0
245,582
0
W
Scylla
13,944
697
67
3
0
341,700
2
L
Merlin
14,002
700
88
4
0
312,330
7
W
Ah Muzen Cab
14,716
736
101
5
0
341,518
1
W
Amaterasu
14,324
716
39
2
0
441,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role