Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 27
God Stats
28W - 20L
1,522 SR
Queue Stats
110W - 99L
1,451 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,147 Elo+
Solo
Merlin
Merlin
Black_Ice527
Merlin
Level 18
God Stats
42W - 29L
1,593 SR
Queue Stats
73W - 73L
1,488 Elo+
Solo
Heimdallr
Heimdallr
DeadEndDJ
Heimdallr
Level 18
God Stats
5W - 7L
1,455 SR
Queue Stats
25W - 26L
1,451 Elo+
Solo
Medusa
Medusa
SmacketyWhack
Medusa
Level 7
God Stats
4W - 2L
1,507 SR
Queue Stats
13W - 15L
1,327 Elo+
Solo
Team Averages
Level 15
1,515 SR
1,373 Elo+

VS

Team Averages
Level 42
1,552 SR
1,442 Elo+
Hercules
Hercules
Kaubashine
Hercules
Level 110
God Stats
2W - 2L
1,608 SR
Queue Stats
42W - 30L
1,728 Elo+
Party 1
Neith
Neith
L0ng_D0ng_Th0mas
Neith
Level 18
God Stats
31W - 21L
1,515 SR
Queue Stats
119W - 91L
1,334 Elo+
Party 1
Hades
Hades
angel_diaz1224
Hades
Level 31
God Stats
5W - 13L
1,609 SR
Queue Stats
683W - 689L
1,411 Elo+
Solo
Agni
Agni
skinsfan0987
Agni
Level 22
God Stats
33W - 15L
1,642 SR
Queue Stats
168W - 117L
1,360 Elo+
Party 1
Fafnir
Fafnir
voidfire123
Fafnir
Level 29
God Stats
2W - 8L
1,388 SR
Queue Stats
18W - 23L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 1 / 9
10,267
933
9,026
4,121
1,546
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
 
Ganesha
16
0 / 4 / 12
10,256
932
5,623
9,769
5,235
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
17
7 / 0 / 3
11,676
1,061
13,461
6,987
2,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
DeadEndDJ
Heimdallr
17
2 / 2 / 9
10,682
971
10,778
8,814
3,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 5 / 6
10,613
965
7,996
11,019
3,993
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

328

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kaubashine
Hercules
13
0 / 0 / 0
8,260
751
0
0
0
12
0 / 0 / 0
6,760
615
0
0
0
18
5 / 7 / 6
12,487
1,135
19,547
24,188
25,580
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 0 / 0
8,269
752
0
0
0
Fafnir
16
7 / 8 / 2
11,466
1,042
12,792
26,079
23,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
15
Kills
12
12
Deaths
15
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
9
6.5
W
Ganesha
 
Ganesha
0
4
12
1.5
W
Merlin
7
0
3
8.5
W
Heimdallr
DeadEndDJ
Heimdallr
2
2
9
3.25
L
Hercules
Kaubashine
Hercules
0
0
0
0
L
0
0
0
0
W
4
5
6
1.4
L
5
7
6
1.14
L
0
0
0
0
L
Fafnir
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,884
Damage
32,339
40,710
Taken
50,267
16,933
Mitigated
48,949
2,556
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,026
781
0
606
4,121
1,546
0
2,992
1,129
25,525
0
W
Ganesha
 
Ganesha
5,623
698
0
0
9,769
5,235
0
8,497
1,272
10,506
0
W
Merlin
13,461
849
0
1,867
6,987
2,607
0
5,368
1,619
38,992
0
W
Heimdallr
DeadEndDJ
Heimdallr
10,778
9,254
0
0
8,814
3,552
0
6,636
2,178
0
39,451
L
Hercules
Kaubashine
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
7,996
4,973
0
83
11,019
3,993
0
8,846
2,173
0
19,751
L
19,547
1,556
230
4,916
24,188
25,580
0
13,166
11,022
55,538
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
12,792
4,376
885
3,388
26,079
23,369
0
14,944
11,135
18,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,494
Gold Earned
47,242
202
Minions Killed
114
3
Camps Cleared
0
850,063
Distance Traveled
390,807
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,267
933
37
3
0
176,970
0
W
Ganesha
10,256
932
0
0
0
116,701
0
W
Merlin
11,676
1,061
53
5
2
150,959
0
W
Heimdallr
10,682
971
75
7
1
216,769
0
L
Hercules
8,260
751
0
0
0
5,387
0
L
Neith
6,760
615
0
0
0
0
0
W
Medusa
10,613
965
37
3
0
188,664
2
L
Hades
12,487
1,135
96
9
0
175,586
0
L
Agni
8,269
752
0
0
0
0
0
L
Fafnir
11,466
1,042
18
2
0
209,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role