Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
CrOsS-_CRC_-
Vamana
Level 158
God Stats
1W - 1L
1,795 SR
Queue Stats
100W - 109L
1,623 Elo+
Party 1
Kuzenbo
Kuzenbo
GONS_kenneth
Kuzenbo
Level 108
God Stats
1W - 2L
1,518 SR
Queue Stats
5W - 8L
1,310 Elo+
Party 1
Hun Batz
Hun Batz
JAWSX2
Hun Batz
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,426 Elo+
Solo
Rama
Rama
JuanDanielSB11
Rama
Level 159
God Stats
3W - 4L
1,593 SR
Queue Stats
111W - 126L
1,604 Elo+
Party 1
Team Averages
Level 131
1,581 SR
1,493 Elo+

VS

Team Averages
Level 106
1,513 SR
1,545 Elo+
Achilles
Achilles
BAPO25
Achilles
Level 99
God Stats
17W - 11L
1,403 SR
Queue Stats
288W - 241L
1,608 Elo+
Party 3
Serqet
Serqet
Grimlegacy2741
Serqet
Level 109
God Stats
2W - 2L
1,476 SR
Queue Stats
179W - 199L
1,478 Elo+
Party 3
Scylla
Scylla
KidTraxxas
Scylla
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,525 Elo+
Party 2
Rama
Rama
WHITENERd21
Rama
Level 128
God Stats
3W - 2L
1,683 SR
Queue Stats
83W - 75L
1,551 Elo+
Party 2
Hercules
Hercules
badbih556
Hercules
Level 108
God Stats
100W - 113L
1,505 SR
Queue Stats
527W - 513L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
6 / 4 / 2
14,132
505
32,342
15,107
5,989
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
17
0 / 11 / 2
10,974
392
8,154
28,619
20,805
Kuzenbo
GONS_kenneth
Kuzenbo
15
0 / 4 / 4
11,320
404
8,140
17,451
21,955
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
JAWSX2
Hun Batz
16
1 / 14 / 1
11,093
396
11,453
24,164
8,622
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 6 / 2
12,477
446
11,989
14,603
5,830
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BAPO25
Achilles
20
10 / 0 / 14
16,601
593
17,547
16,669
38,646
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
0 / 3 / 12
15,104
539
8,872
20,858
20,357
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
KidTraxxas
Scylla
20
4 / 5 / 10
14,953
534
11,960
18,317
7,831
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
20 / 1 / 7
18,456
659
35,789
28,807
12,810
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
badbih556
Hercules
20
5 / 1 / 18
15,398
550
10,171
30,561
30,901
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
100
10
Kills
39
39
Deaths
10
11
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
6
4
2
1.75
W
Achilles
BAPO25
Achilles
10
0
14
17
L
Vamana
0
11
2
0.09
L
Kuzenbo
GONS_kenneth
Kuzenbo
0
4
4
0.5
W
0
3
12
2
L
Hun Batz
JAWSX2
Hun Batz
1
14
1
0.11
L
3
6
2
0.67
W
Scylla
KidTraxxas
Scylla
4
5
10
1.8
W
20
1
7
23.5
W
Hercules
badbih556
Hercules
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,078
Damage
84,339
99,944
Taken
115,212
63,201
Mitigated
110,545
15,818
Healing
60,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
32,342
9,444
231
3,023
15,107
5,989
558
5,560
8,685
124,979
0
W
Achilles
BAPO25
Achilles
17,547
5,126
0
10,565
16,669
38,646
2,018
4,151
12,518
0
89,848
L
Vamana
8,154
3,116
0
6,039
28,619
20,805
0
999
27,095
0
68,604
L
Kuzenbo
GONS_kenneth
Kuzenbo
8,140
2,853
306
1,946
17,451
21,955
0
567
16,884
31,454
0
W
8,872
1,998
0
5,125
20,858
20,357
499
6,056
14,802
0
107,603
L
Hun Batz
JAWSX2
Hun Batz
11,453
3,363
0
2,530
24,164
8,622
0
3,719
20,283
0
72,791
L
11,989
9,862
0
1,743
14,603
5,830
3,101
1,115
13,389
0
98,887
W
Scylla
KidTraxxas
Scylla
11,960
195
0
6,209
18,317
7,831
832
11,369
6,948
120,371
0
W
35,789
32,304
0
20,825
28,807
12,810
5,149
10,311
18,496
0
198,071
W
Hercules
badbih556
Hercules
10,171
4,172
0
17,410
30,561
30,901
318
11,498
19,063
0
38,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,996
Gold Earned
80,512
628
Minions Killed
809
0
Camps Cleared
0
2,362,701
Distance Traveled
2,655,340
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
14,132
505
219
8
0
521,451
6
W
Achilles
16,601
593
145
5
0
570,504
2
L
Vamana
10,974
392
111
4
0
449,001
7
L
Kuzenbo
11,320
404
33
1
0
502,397
5
W
Serqet
15,104
539
158
6
0
578,067
1
L
Hun Batz
11,093
396
94
3
0
454,778
0
L
Rama
12,477
446
171
6
0
435,074
6
W
Scylla
14,953
534
172
6
0
452,407
0
W
Rama
18,456
659
288
10
0
472,629
2
W
Hercules
15,398
550
46
2
0
581,733
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role