Player Matchup

Sobek
Sobek
Brohge
Sobek
Level 86
God Stats
1W - 0L
1,722 SR
Queue Stats
17W - 13L
1,608 Elo+
Party 2
Jing Wei
Jing Wei
CaptainDiddler
Jing Wei
Level 45
God Stats
6W - 2L
1,500 SR
Queue Stats
347W - 314L
1,598 Elo+
Party 2
Ares
Ares
Geordie83richie
Ares
Level 136
God Stats
2W - 6L
1,504 SR
Queue Stats
346W - 355L
1,436 Elo+
Solo
Ne Zha
Ne Zha
Shockwave1993
Ne Zha
Level 103
God Stats
7W - 9L
1,627 SR
Queue Stats
121W - 108L
1,535 Elo+
Party 2
Kali
Kali
SuperSailor_Moon
Kali
Level 160
God Stats
2W - 2L
1,310 SR
Queue Stats
326W - 334L
1,429 Elo+
Solo
Team Averages
Level 106
1,532 SR
1,521 Elo+

VS

Team Averages
Level 88
1,443 SR
1,542 Elo+
Rama
Rama
BeardedTokesman
Rama
Level 102
God Stats
2W - 1L
1,723 SR
Queue Stats
73W - 76L
1,422 Elo+
Party 1
Chaac
Chaac
KingMaph
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,783 Elo+
Solo
Osiris
Osiris
NiGhTwInGx103
Osiris
Level 145
God Stats
0W - 2L
1,279 SR
Queue Stats
51W - 34L
1,547 Elo+
Solo
Serqet
Serqet
Sic Rhetoric
Serqet
Level 42
God Stats
0W - 3L
1,211 SR
Queue Stats
298W - 276L
1,396 Elo+
Party 1
Tyr
Tyr
TheOCDreaper
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 64L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Brohge
Sobek
14
0 / 1 / 23
8,181
818
8,463
13,650
15,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
15
9 / 3 / 15
9,527
953
15,884
8,724
5,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 22
8,431
843
4,693
7,042
9,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
14 / 1 / 14
10,326
1,033
16,727
5,712
3,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 2 / 18
9,584
958
6,190
11,022
6,806
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 3
7,409
741
2,467
10,973
3,056
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
KingMaph
Chaac
14
2 / 7 / 1
7,327
733
8,514
12,503
6,301
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 6 / 5
7,634
763
6,492
12,874
16,280
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
12
0 / 4 / 5
6,511
651
5,033
7,132
2,661
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 4
7,674
767
7,335
13,410
13,098
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
25
30
Kills
7
8
Deaths
30
92
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
Sobek
Brohge
Sobek
0
1
23
11.5
W
Jing Wei
9
3
15
5.5
W
1
1
22
12
L
Chaac
KingMaph
Chaac
2
7
1
0.36
L
1
6
5
0.58
W
14
1
14
21
L
Serqet
0
4
5
0.63
W
6
2
18
7.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,957
Damage
29,841
46,150
Taken
56,892
40,925
Mitigated
41,396
17,855
Healing
11,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,467
1,614
0
268
10,973
3,056
0
1,861
9,112
0
9,594
W
Sobek
Brohge
Sobek
8,463
556
1,303
3,626
13,650
15,895
345
0
13,080
12,942
0
W
Jing Wei
15,884
13,167
1,028
1,358
8,724
5,392
1,179
0
8,454
0
27,038
W
4,693
316
510
43
7,042
9,652
667
0
7,042
7,009
0
L
Chaac
KingMaph
Chaac
8,514
1,517
243
2,284
12,503
6,301
0
2,681
9,822
0
18,312
L
6,492
952
81
398
12,874
16,280
0
3,961
8,913
0
13,861
W
16,727
3,103
2,253
1,380
5,712
3,180
900
0
5,712
0
32,719
L
Serqet
5,033
1,283
1,739
1,020
7,132
2,661
0
1,429
5,703
0
6,512
W
6,190
3,149
2,191
4,163
11,022
6,806
1,583
0
11,022
0
17,971
L
7,335
729
543
4,549
13,410
13,098
0
3,224
10,186
0
14,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,049
Gold Earned
36,555
100
Minions Killed
69
0
Camps Cleared
0
930,692
Distance Traveled
798,866
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,409
741
12
1
0
120,532
0
W
Sobek
8,181
818
12
1
0
191,328
1
W
Jing Wei
9,527
953
36
4
0
149,471
0
W
Ares
8,431
843
6
1
0
168,094
0
L
Chaac
7,327
733
22
2
0
145,528
2
L
Osiris
7,634
763
11
1
0
168,329
3
W
Ne Zha
10,326
1,033
20
2
0
217,019
0
L
Serqet
6,511
651
9
1
0
178,916
0
W
Kali
9,584
958
26
3
0
204,780
2
L
Tyr
7,674
767
15
2
0
185,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role