Player Matchup

Chang'e
Chang'e
Dead Chevalier
Chang'e
Level 146
God Stats
2W - 4L
1,406 SR
Queue Stats
122W - 148L
1,605 Elo+
Solo
Chiron
Chiron
God of The Weak
Chiron
Level 157
God Stats
12W - 18L
1,744 SR
Queue Stats
456W - 553L
1,680 Elo+
Solo
Thoth
Thoth
Sippicupp
Thoth
Level 124
God Stats
1W - 3L
1,730 SR
Queue Stats
36W - 25L
1,697 Elo+
Solo
Tyr
Tyr
Volcoum
Tyr
Level 160
God Stats
1W - 2L
1,445 SR
Queue Stats
268W - 268L
1,666 Elo+
Solo
Team Averages
Level 147
1,581 SR
1,662 Elo+

VS

Team Averages
Level 130
1,636 SR
1,673 Elo+
Hel
Hel
SirTwentyGoodMen
Hel
Level 109
God Stats
3W - 0L
1,808 SR
Queue Stats
28W - 15L
1,797 Elo+
Solo
Achilles
Achilles
Ultra Reverse
Achilles
Level 146
God Stats
4W - 4L
1,605 SR
Queue Stats
46W - 36L
1,784 Elo+
Solo
Ao Kuang
Ao Kuang
XR2_PAPI-_TURBO
Ao Kuang
Level 158
God Stats
1W - 1L
1,682 SR
Queue Stats
4W - 7L
1,528 Elo+
Solo
Thor
Thor
keving1207
Thor
Level 105
God Stats
7W - 14L
1,449 SR
Queue Stats
36W - 42L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
9,360
669
7,236
11,831
4,129
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 4
10,140
724
15,632
10,660
3,823
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thoth
Sippicupp
Thoth
16
3 / 4 / 3
10,011
715
12,454
8,565
3,033
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
15
3 / 5 / 0
9,469
676
4,906
12,670
11,238
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 6
11,330
809
8,280
10,846
4,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Ultra Reverse
Achilles
18
6 / 2 / 6
11,627
831
14,179
19,830
15,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
16
1 / 3 / 6
10,178
727
9,600
15,141
5,926
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 1 / 3
10,635
760
4,838
6,968
2,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
8
Kills
15
15
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
2
2
4
2
L
Thoth
Sippicupp
Thoth
3
4
3
1.13
W
5
2
6
4
W
Achilles
Ultra Reverse
Achilles
6
2
6
4.5
L
Tyr
3
5
0
0.6
W
Ao Kuang
1
3
6
1.33
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,228
Damage
36,897
43,726
Taken
52,785
22,223
Mitigated
28,117
10,882
Healing
29,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,236
421
1,424
2,661
11,831
4,129
654
5,953
5,878
37,555
0
L
15,632
5,932
1,000
2,706
10,660
3,823
318
5,397
5,263
0
41,682
L
Thoth
Sippicupp
Thoth
12,454
163
0
529
8,565
3,033
7
1,784
6,781
36,916
0
W
8,280
280
13,063
6,989
10,846
4,371
1,125
3,737
7,109
36,704
0
W
Achilles
Ultra Reverse
Achilles
14,179
4,292
135
4,528
19,830
15,366
1,252
6,556
13,274
0
44,640
L
Tyr
4,906
869
0
2,562
12,670
11,238
0
5,302
7,368
0
19,981
W
Ao Kuang
9,600
852
0
4,581
15,141
5,926
1,772
6,222
8,919
36,097
0
W
4,838
1,484
0
455
6,968
2,454
1,129
3,836
3,132
0
35,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,980
Gold Earned
43,770
223
Minions Killed
227
10
Camps Cleared
13
953,198
Distance Traveled
1,196,695
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,360
669
63
5
2
200,011
1
L
Chiron
10,140
724
66
5
4
260,223
3
L
Thoth
10,011
715
48
3
3
270,041
4
W
Hel
11,330
809
67
5
3
302,427
3
W
Achilles
11,627
831
54
4
3
307,067
1
L
Tyr
9,469
676
46
3
1
222,923
0
W
Ao Kuang
10,178
727
46
3
5
270,128
2
W
Thor
10,635
760
60
4
2
317,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role