Player Matchup

Ymir
Ymir
DetIefDieSauce
Ymir
Level 55
God Stats
17W - 13L
1,606 SR
Queue Stats
56W - 48L
1,328 Elo+
Party 3
Skadi
Skadi
FresherThanDu
Skadi
Level 107
God Stats
3W - 1L
1,703 SR
Queue Stats
100W - 107L
1,467 Elo+
Party 3
Merlin
Merlin
SparklingSix
Merlin
Level 46
God Stats
14W - 16L
1,527 SR
Queue Stats
110W - 82L
1,472 Elo+
Party 2
King Arthur
King Arthur
THEDARKNINJ4
King Arthur
Level 68
God Stats
27W - 15L
1,591 SR
Queue Stats
99W - 69L
1,459 Elo+
Party 2
Ne Zha
Ne Zha
YourDoom01
Ne Zha
Level 69
God Stats
3W - 1L
1,493 SR
Queue Stats
120W - 90L
1,470 Elo+
Party 2
Team Averages
Level 69
1,584 SR
1,439 Elo+

VS

Team Averages
Level 114
1,618 SR
1,481 Elo+
Sylvanus
Sylvanus
I_Killed_U_OMG
Sylvanus
Level 148
God Stats
23W - 24L
1,421 SR
Queue Stats
216W - 229L
1,413 Elo+
Solo
Chang'e
Chang'e
MSearlesy
Chang'e
Level 88
God Stats
9W - 7L
1,661 SR
Queue Stats
308W - 311L
1,473 Elo+
Party 1
Susano
Susano
Seb-eti-seb
Susano
Level 129
God Stats
6W - 3L
1,640 SR
Queue Stats
171W - 164L
1,514 Elo+
Solo
Amaterasu
Amaterasu
Shezbru
Amaterasu
Level 119
God Stats
15W - 6L
1,861 SR
Queue Stats
89W - 85L
1,504 Elo+
Party 1
Cernunnos
Cernunnos
aliginthehouse
Cernunnos
Level 85
God Stats
6W - 8L
1,506 SR
Queue Stats
166W - 142L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 16
16,200
506
13,984
30,464
34,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
10 / 4 / 13
16,443
514
32,157
24,727
9,245
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
7 / 3 / 10
16,825
526
32,147
13,955
6,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
THEDARKNINJ4
King Arthur
20
4 / 3 / 12
17,593
550
29,276
21,897
35,473
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
YourDoom01
Ne Zha
20
4 / 4 / 10
16,329
510
21,552
25,381
10,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
1 / 6 / 9
13,771
430
12,545
35,119
48,734
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
MSearlesy
Chang'e
20
2 / 5 / 1
15,204
475
12,965
27,734
11,708
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
20
7 / 6 / 3
14,910
466
18,955
27,668
11,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Shezbru
Amaterasu
20
3 / 4 / 3
15,339
479
15,626
35,528
48,662
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
aliginthehouse
Cernunnos
20
4 / 7 / 6
13,608
425
25,545
27,446
12,020
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
28
Kills
17
17
Deaths
28
61
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
W
10
4
13
4.13
L
Sylvanus
1
6
9
0.92
L
Chang'e
MSearlesy
Chang'e
2
5
1
0.5
L
Susano
7
6
3
1.42
L
Amaterasu
Shezbru
Amaterasu
3
4
3
1.13
W
Merlin
7
3
10
4
W
King Arthur
THEDARKNINJ4
King Arthur
4
3
12
3.33
W
Ne Zha
YourDoom01
Ne Zha
4
4
10
2.25
L
Cernunnos
aliginthehouse
Cernunnos
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,116
Damage
85,636
116,424
Taken
153,495
95,546
Mitigated
132,521
42,438
Healing
63,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,984
2,150
1,107
10,856
30,464
34,667
747
6,003
24,461
53,281
0
W
32,157
21,049
0
9,622
24,727
9,245
4,892
7,231
17,496
0
138,283
L
Sylvanus
12,545
2,916
4,259
8,308
35,119
48,734
81
11,097
24,022
45,851
0
L
Chang'e
MSearlesy
Chang'e
12,965
658
7,316
12,374
27,734
11,708
0
12,348
15,386
127,166
0
L
Susano
18,955
1,387
0
7,481
27,668
11,397
0
6,226
21,274
0
97,784
L
Amaterasu
Shezbru
Amaterasu
15,626
5,613
0
16,622
35,528
48,662
1,023
8,559
26,525
924
110,847
W
Merlin
32,147
918
0
2,650
13,955
6,034
504
6,715
7,240
133,127
0
W
King Arthur
THEDARKNINJ4
King Arthur
29,276
3,415
0
9,619
21,897
35,473
746
2,950
18,947
0
131,662
W
Ne Zha
YourDoom01
Ne Zha
21,552
6,723
0
8,584
25,381
10,127
529
6,330
19,051
0
149,174
L
Cernunnos
aliginthehouse
Cernunnos
25,545
11,167
0
6,999
27,446
12,020
247
8,061
19,385
0
107,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,390
Gold Earned
72,832
825
Minions Killed
765
0
Camps Cleared
0
2,863,018
Distance Traveled
2,623,231
26
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,200
506
68
2
0
553,975
5
W
Skadi
16,443
514
188
6
0
548,826
12
L
Sylvanus
13,771
430
55
2
0
425,380
13
L
Chang'e
15,204
475
230
7
0
565,760
13
L
Susano
14,910
466
107
3
0
615,507
11
L
Amaterasu
15,339
479
204
6
0
556,945
3
W
Merlin
16,825
526
193
6
0
567,163
4
W
King Arthur
17,593
550
210
7
0
542,529
2
W
Ne Zha
16,329
510
166
5
0
650,525
3
L
Cernunnos
13,608
425
169
5
0
459,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role