Player Matchup

Ra
Ra
Dragus3
Ra
Level 147
God Stats
4W - 3L
1,792 SR
Queue Stats
42W - 36L
1,631 Elo+
Solo
Chiron
Chiron
Greatsire123
Chiron
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 69L
1,712 Elo+
Party 1
Scylla
Scylla
Marcenoe
Scylla
Level 108
God Stats
1W - 0L
1,322 SR
Queue Stats
29W - 16L
1,588 Elo+
Solo
Vulcan
Vulcan
MasterSiphon
Vulcan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 151L
1,567 Elo+
Solo
Chaac
Chaac
bluleys
Chaac
Level 155
God Stats
8W - 5L
1,972 SR
Queue Stats
413W - 430L
1,608 Elo+
Party 1
Team Averages
Level 136
1,617 SR
1,621 Elo+

VS

Team Averages
Level 111
1,571 SR
1,669 Elo+
Kuzenbo
Kuzenbo
ITOMAKOTO
Kuzenbo
Level 142
God Stats
4W - 6L
1,659 SR
Queue Stats
93W - 73L
1,548 Elo+
Solo
Xing Tian
Xing Tian
LlMlTz
Xing Tian
Level 82
God Stats
1W - 4L
1,436 SR
Queue Stats
199W - 194L
1,570 Elo+
Solo
Jormungandr
Jormungandr
Nickerus2112
Jormungandr
Level 122
God Stats
1W - 2L
1,527 SR
Queue Stats
3W - 2L
1,810 Elo+
Party 2
Ganesha
Ganesha
Ratapistolera
Ganesha
Level 66
God Stats
0W - 1L
1,733 SR
Queue Stats
33W - 35L
1,567 Elo+
Solo
Ymir
Ymir
kurtiemae
Ymir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,849 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 34
16,218
1,014
27,544
23,492
28,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
20
8 / 3 / 27
15,615
976
38,214
14,809
5,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Marcenoe
Scylla
20
14 / 0 / 23
17,330
1,083
44,950
9,655
4,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vulcan
20
10 / 7 / 20
16,067
1,004
35,017
18,884
10,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
bluleys
Chaac
20
5 / 0 / 33
15,347
959
26,519
26,223
39,934
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ITOMAKOTO
Kuzenbo
20
3 / 11 / 9
14,926
933
19,438
40,372
63,465
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xing Tian
LlMlTz
Xing Tian
20
5 / 9 / 7
15,221
951
14,936
42,736
62,400
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Nickerus2112
Jormungandr
20
5 / 9 / 7
14,814
926
22,139
35,133
31,846
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
20
0 / 2 / 13
13,957
872
16,071
29,804
40,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
20
2 / 10 / 10
13,928
871
15,652
35,288
25,116
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
61
41
Kills
15
15
Deaths
41
137
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
5
34
4.2
W
Chiron
8
3
27
7.17
L
Kuzenbo
ITOMAKOTO
Kuzenbo
3
11
9
0.68
L
Xing Tian
LlMlTz
Xing Tian
5
9
7
0.94
W
Scylla
Marcenoe
Scylla
14
0
23
25.5
W
Vulcan
10
7
20
2.86
L
Jormungandr
Nickerus2112
Jormungandr
5
9
7
0.94
L
Ganesha
0
2
13
3.25
W
Chaac
bluleys
Chaac
5
0
33
21.5
L
Ymir
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,244
Damage
88,236
93,063
Taken
183,333
89,596
Mitigated
223,285
30,340
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,544
2,064
3,691
9,314
23,492
28,780
0
22,220
1,272
74,634
0
W
Chiron
38,214
21,608
3,406
3,477
14,809
5,872
0
13,545
1,264
0
70,307
L
Kuzenbo
ITOMAKOTO
Kuzenbo
19,438
4,270
0
670
40,372
63,465
0
21,924
18,448
33,215
0
L
Xing Tian
LlMlTz
Xing Tian
14,936
712
0
40
42,736
62,400
0
23,399
19,337
31,613
0
W
Scylla
Marcenoe
Scylla
44,950
4,119
0
0
9,655
4,588
0
9,410
245
68,827
0
W
Vulcan
35,017
11,776
0
418
18,884
10,422
0
18,249
635
53,267
0
L
Jormungandr
Nickerus2112
Jormungandr
22,139
4,012
888
1,806
35,133
31,846
0
18,680
16,453
67,532
0
L
Ganesha
16,071
672
0
1,179
29,804
40,458
0
18,958
10,846
57,898
0
W
Chaac
bluleys
Chaac
26,519
6,797
0
10,034
26,223
39,934
0
24,812
1,411
0
49,117
L
Ymir
15,652
1,937
0
1,267
35,288
25,116
0
24,550
10,738
36,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,577
Gold Earned
72,846
339
Minions Killed
284
14
Camps Cleared
3
1,538,336
Distance Traveled
1,556,593
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,218
1,014
99
6
2
286,702
0
W
Chiron
15,615
976
65
4
5
316,699
1
L
Kuzenbo
14,926
933
27
2
1
328,953
1
L
Xing Tian
15,221
951
44
3
0
303,899
0
W
Scylla
17,330
1,083
73
5
0
337,973
0
W
Vulcan
16,067
1,004
55
3
5
284,676
0
L
Jormungandr
14,814
926
128
8
0
327,094
0
L
Ganesha
13,957
872
13
1
0
317,697
3
W
Chaac
15,347
959
47
3
2
312,286
0
L
Ymir
13,928
871
72
5
2
278,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role