Player Matchup

Kuzenbo
Kuzenbo
Craig Cannon
Kuzenbo
Level 27
God Stats
3W - 0L
1,846 SR
Queue Stats
17W - 12L
1,606 Elo+
Party 3
Serqet
Serqet
GodSpeed-J
Serqet
Level 155
God Stats
2W - 0L
1,710 SR
Queue Stats
49W - 30L
1,726 Elo+
Party 1
Hachiman
Hachiman
SnoBunnу
Hachiman
Level 47
God Stats
6W - 1L
1,777 SR
Queue Stats
233W - 209L
1,649 Elo+
Party 1
Hades
Hades
WiCKeDJiGsaW
Hades
Level 88
God Stats
2W - 0L
1,582 SR
Queue Stats
70W - 68L
1,475 Elo+
Party 3
Scylla
Scylla
iNoski-
Scylla
Level 106
God Stats
7W - 12L
1,133 SR
Queue Stats
358W - 341L
1,503 Elo+
Party 1
Team Averages
Level 85
1,609 SR
1,592 Elo+

VS

Team Averages
Level 62
1,531 SR
1,585 Elo+
Medusa
Medusa
 
Medusa
Level 6
God Stats
0W - 1L
1,742 SR
Queue Stats
3W - 2L
1,769 Elo+
Party 2
King Arthur
King Arthur
IIxHaiLxII
King Arthur
Level 108
God Stats
1W - 4L
1,489 SR
Queue Stats
71W - 70L
1,589 Elo+
Party 2
Discordia
Discordia
Magicalbeaver76
Discordia
Level 107
God Stats
4W - 2L
1,485 SR
Queue Stats
76W - 64L
1,565 Elo+
Party 2
Awilix
Awilix
USA SILENCE
Awilix
Level 43
God Stats
27W - 24L
1,646 SR
Queue Stats
250W - 265L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
next-fridge9
Kuzenbo
Level 48
God Stats
0W - 2L
1,294 SR
Queue Stats
293W - 245L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Craig Cannon
Kuzenbo
15
2 / 0 / 7
11,506
500
6,333
14,030
13,430
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
GodSpeed-J
Serqet
20
9 / 2 / 8
14,609
635
14,278
17,758
9,217
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
SnoBunnу
Hachiman
19
7 / 1 / 7
13,049
567
21,710
14,742
5,775
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 3 / 5
12,951
563
14,233
20,665
16,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
iNoski-
Scylla
17
2 / 2 / 7
11,906
518
8,381
8,771
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 4 / 2
9,242
402
7,812
11,645
3,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
IIxHaiLxII
King Arthur
18
2 / 10 / 2
11,130
484
15,192
24,079
25,544
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
Magicalbeaver76
Discordia
19
4 / 4 / 1
11,648
506
10,177
10,606
3,144
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
12
0 / 5 / 2
9,013
392
2,791
15,103
4,203
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
next-fridge9
Kuzenbo
13
1 / 5 / 2
9,633
419
10,232
18,883
13,739
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
28
Kills
8
8
Deaths
28
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
2
0.5
W
Kuzenbo
Craig Cannon
Kuzenbo
2
0
7
5.5
W
Serqet
GodSpeed-J
Serqet
9
2
8
6.5
L
King Arthur
IIxHaiLxII
King Arthur
2
10
2
0.3
L
Discordia
Magicalbeaver76
Discordia
4
4
1
1.13
W
Hachiman
SnoBunnу
Hachiman
7
1
7
10.5
L
Awilix
0
5
2
0.2
W
8
3
5
3.5
W
Scylla
iNoski-
Scylla
2
2
7
2.75
L
Kuzenbo
next-fridge9
Kuzenbo
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,935
Damage
46,204
75,966
Taken
80,316
48,544
Mitigated
50,402
36,912
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,812
1,878
0
1,392
11,645
3,772
305
5,316
6,199
0
42,331
W
Kuzenbo
Craig Cannon
Kuzenbo
6,333
2,440
0
5,064
14,030
13,430
1,286
5,796
8,234
30,977
0
W
Serqet
GodSpeed-J
Serqet
14,278
2,395
0
7,105
17,758
9,217
1,115
3,461
14,297
0
110,842
L
King Arthur
IIxHaiLxII
King Arthur
15,192
3,639
0
4,384
24,079
25,544
0
11,433
12,272
0
69,036
L
Discordia
Magicalbeaver76
Discordia
10,177
535
0
1,415
10,606
3,144
144
3,665
5,742
87,623
0
W
Hachiman
SnoBunnу
Hachiman
21,710
14,577
0
11,279
14,742
5,775
1,544
5,906
8,626
0
117,384
L
Awilix
2,791
1,206
0
2,519
15,103
4,203
0
3,210
11,530
0
45,702
W
14,233
2,859
781
10,940
20,665
16,801
1,859
4,761
15,904
76,069
0
W
Scylla
iNoski-
Scylla
8,381
75
0
1,743
8,771
3,321
976
3,778
4,813
78,991
0
L
Kuzenbo
next-fridge9
Kuzenbo
10,232
3,103
0
1,810
18,883
13,739
49
5,323
13,105
44,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,021
Gold Earned
50,666
597
Minions Killed
500
0
Camps Cleared
0
2,197,367
Distance Traveled
2,015,593
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,242
402
64
3
0
422,312
0
W
Kuzenbo
11,506
500
35
2
0
475,745
0
W
Serqet
14,609
635
146
6
0
527,623
7
L
King Arthur
11,130
484
107
5
0
391,770
1
L
Discordia
11,648
506
187
8
0
390,033
2
W
Hachiman
13,049
567
156
7
0
398,384
1
L
Awilix
9,013
392
77
3
0
388,341
4
W
Hades
12,951
563
117
5
0
361,461
3
W
Scylla
11,906
518
143
6
0
434,154
7
L
Kuzenbo
9,633
419
65
3
0
423,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role