Player Matchup

Hachiman
Hachiman
Dragonsslay
Hachiman
Level 22
God Stats
1W - 1L
1,749 SR
Queue Stats
44W - 29L
1,590 Elo+
Party 1
Mulan
Mulan
Palodios
Mulan
Level 127
God Stats
1W - 2L
1,634 SR
Queue Stats
66W - 50L
1,628 Elo+
Party 1
Merlin
Merlin
RabTekReturns
Merlin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 70L
1,668 Elo+
Party 1
Team Averages
Level 70
1,628 SR
1,629 Elo+

VS

Team Averages
Level 17
1,677 SR
1,576 Elo+
Bakasura
Bakasura
BiorgToxic
Bakasura
Level 21
God Stats
5W - 3L
1,753 SR
Queue Stats
62W - 47L
1,641 Elo+
Party 2
Ah Puch
Ah Puch
IKaaross
Ah Puch
Level 21
God Stats
1W - 0L
1,957 SR
Queue Stats
61W - 45L
1,689 Elo+
Party 2
Odin
Odin
Stinker1995
Odin
Level 10
God Stats
1W - 2L
1,320 SR
Queue Stats
41W - 49L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dragonsslay
Hachiman
20
4 / 10 / 4
17,366
579
16,338
24,425
9,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Palodios
Mulan
20
2 / 4 / 8
17,389
580
21,723
29,928
37,804
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 3 / 5
19,415
647
26,884
20,629
8,940
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BiorgToxic
Bakasura
20
11 / 3 / 6
20,326
678
21,485
29,297
15,598
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Puch
IKaaross
Ah Puch
20
3 / 4 / 14
18,135
605
32,281
22,079
9,185
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
3 / 6 / 12
17,221
574
13,270
29,072
19,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
13
Kills
17
17
Deaths
13
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BiorgToxic
Bakasura
11
3
6
4.67
L
Hachiman
Dragonsslay
Hachiman
4
10
4
0.6
W
Ah Puch
IKaaross
Ah Puch
3
4
14
2.5
L
Mulan
Palodios
Mulan
2
4
8
1.5
L
7
3
5
3.17
W
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,945
Damage
67,036
74,982
Taken
80,448
56,534
Mitigated
43,882
22,274
Healing
25,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BiorgToxic
Bakasura
21,485
17,009
0
13,896
29,297
15,598
1,491
12,304
16,993
0
134,989
L
Hachiman
Dragonsslay
Hachiman
16,338
8,221
0
3,777
24,425
9,790
0
9,410
14,735
0
121,422
W
Ah Puch
IKaaross
Ah Puch
32,281
865
223
8,342
22,079
9,185
675
7,784
14,295
146,584
0
L
Mulan
Palodios
Mulan
21,723
2,462
0
8,521
29,928
37,804
268
14,872
14,017
0
76,016
L
26,884
1,377
0
9,976
20,629
8,940
811
8,106
12,033
164,946
0
W
13,270
4,452
0
3,030
29,072
19,099
900
7,101
21,971
33
53,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,170
Gold Earned
55,682
412
Minions Killed
366
0
Camps Cleared
0
1,510,986
Distance Traveled
1,718,367
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
20,326
678
164
5
0
651,710
7
L
Hachiman
17,366
579
143
5
0
429,509
3
W
Ah Puch
18,135
605
157
5
0
537,153
2
L
Mulan
17,389
580
78
3
0
561,676
1
L
Merlin
19,415
647
191
6
0
519,801
11
W
Odin
17,221
574
45
2
0
529,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role