Player Matchup

Jormungandr
Jormungandr
Infested_no_hope
Jormungandr
Level 63
God Stats
7W - 4L
1,518 SR
Queue Stats
407W - 382L
1,406 Elo+
Solo
Hachiman
Hachiman
killercode111
Hachiman
Level 67
God Stats
3W - 2L
1,609 SR
Queue Stats
100W - 72L
1,557 Elo+
Solo
Scylla
Scylla
xX_AimOnPoint_Xx
Scylla
Level 54
God Stats
35W - 39L
1,571 SR
Queue Stats
168W - 165L
1,479 Elo+
Solo
Team Averages
Level 61
1,566 SR
1,481 Elo+

VS

Team Averages
Level 63
1,377 SR
1,431 Elo+
Ymir
Ymir
 
Ymir
Level 34
God Stats
40W - 35L
1,553 SR
Queue Stats
222W - 224L
1,473 Elo+
Solo
Osiris
Osiris
Alpha Oreoz
Osiris
Level 49
God Stats
1W - 3L
1,246 SR
Queue Stats
24W - 23L
1,405 Elo+
Solo
Medusa
Medusa
EspectroAsesino1
Medusa
Level 105
God Stats
10W - 6L
1,332 SR
Queue Stats
382W - 410L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Infested_no_hope
Jormungandr
14
2 / 1 / 10
11,210
659
10,559
11,405
5,684
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
killercode111
Hachiman
14
4 / 2 / 8
11,159
656
13,086
11,506
4,115
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
9 / 3 / 4
12,357
727
14,211
10,248
3,504
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 6 / 2
9,904
583
4,112
18,655
17,519
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
13
3 / 7 / 3
11,061
651
12,322
21,471
23,638
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 2 / 3
10,415
613
7,413
7,841
2,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
6
6
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
6
2
0.33
L
Osiris
3
7
3
0.64
L
2
2
3
1.75
W
Jormungandr
Infested_no_hope
Jormungandr
2
1
10
7
W
Hachiman
killercode111
Hachiman
4
2
8
4
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,856
Damage
23,847
33,159
Taken
47,967
13,303
Mitigated
43,745
2,108
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,112
376
0
1,374
18,655
17,519
46
11,201
7,454
32,337
0
L
Osiris
12,322
4,119
468
6,166
21,471
23,638
120
10,195
11,276
798
41,972
L
7,413
2,176
966
2,805
7,841
2,588
860
3,378
4,463
0
37,245
W
Jormungandr
Infested_no_hope
Jormungandr
10,559
2,683
0
276
11,405
5,684
180
2,272
9,133
37,553
0
W
Hachiman
killercode111
Hachiman
13,086
9,493
0
500
11,506
4,115
1,111
1,222
10,284
0
44,303
W
14,211
917
0
1,332
10,248
3,504
1,110
1,279
8,969
44,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,726
Gold Earned
31,380
161
Minions Killed
147
0
Camps Cleared
0
922,830
Distance Traveled
822,592
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,904
583
51
3
0
276,028
0
L
Osiris
11,061
651
52
3
0
289,355
1
L
Medusa
10,415
613
44
3
0
257,209
0
W
Jormungandr
11,210
659
41
2
0
317,351
3
W
Hachiman
11,159
656
59
3
0
305,247
2
W
Scylla
12,357
727
61
4
0
300,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role