Player Matchup

Chaac
Chaac
Silver II
AuT i Mask3tM4n
Chaac
Silver II
Level 82
God Stats
9W - 5L
1,700 SR
Queue Stats
19W - 20L
1,458 MMR
Party 1
Baba Yaga
Baba Yaga
Gold V
NiicKbUll
Baba Yaga
Gold V
Level 130
God Stats
7W - 4L
1,620 SR
Queue Stats
110W - 115L
1,601 MMR
Party 1
Nox
Nox
Silver III
PO BiggTechPro
Nox
Silver III
Level 129
God Stats
18W - 22L
1,530 SR
Queue Stats
115W - 127L
1,307 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,617 SR
1,455 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 80
1,490 SR
1,483 MMR
Sun Wukong
Sun Wukong
Gold III
AmP RamRod
Sun Wukong
Gold III
Level 86
God Stats
31W - 19L
1,669 SR
Queue Stats
107W - 91L
1,513 MMR
Solo
Thor
Thor
Silver II
LowkeyGaming99
Thor
Silver II
Level 46
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 6L
1,435 MMR
Solo
Anubis
Anubis
Silver II
PetMyPigwhistle
Anubis
Silver II
Level 108
God Stats
0W - 1L
1,299 SR
Queue Stats
8W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 10
14,134
615
14,276
25,350
29,765
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
NiicKbUll
Baba Yaga
19
9 / 4 / 9
15,613
679
22,835
16,356
5,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 5 / 7
13,266
577
10,477
12,508
5,181
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
OdinZeusKumbhakarnaArtioAphrodite

VS

Bans
SkadiAchillesArtemisGaneshaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AmP RamRod
Sun Wukong
18
2 / 2 / 7
13,459
585
16,030
29,084
40,124
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 6 / 3
14,256
620
9,207
17,084
6,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
4 / 10 / 4
14,554
633
16,258
19,855
11,821
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
18
Kills
10
11
Deaths
18
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AmP RamRod
Sun Wukong
2
2
7
2.75
W
5
2
10
5
L
4
6
3
0.92
W
Baba Yaga
NiicKbUll
Baba Yaga
9
4
9
3.38
W
4
5
7
1.5
L
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,588
Damage
41,495
54,214
Taken
66,023
40,900
Mitigated
58,100
19,901
Healing
21,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AmP RamRod
Sun Wukong
16,030
2,455
1,378
12,499
29,084
40,124
410
14,439
14,645
0
64,515
W
14,276
2,741
0
14,914
25,350
29,765
917
8,489
16,861
0
36,860
L
9,207
1,735
984
1,727
17,084
6,155
2,224
7,995
9,089
0
57,618
W
Baba Yaga
NiicKbUll
Baba Yaga
22,835
1,388
0
2,492
16,356
5,954
1,047
4,753
11,603
102,775
0
W
10,477
88
867
1,628
12,508
5,181
566
3,056
9,452
30,442
0
L
16,258
626
558
4,229
19,855
11,821
588
11,093
8,762
60,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,013
Gold Earned
42,269
229
Minions Killed
191
0
Camps Cleared
0
1,212,975
Distance Traveled
1,130,361
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,459
585
50
2
0
439,926
4
W
Chaac
14,134
615
33
1
0
437,631
0
L
Thor
14,256
620
55
2
0
348,659
3
W
Baba Yaga
15,613
679
154
7
0
400,609
3
W
Nox
13,266
577
42
2
0
374,735
2
L
Anubis
14,554
633
86
4
0
341,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role