Player Matchup

Anhur
Anhur
AlvaLexie
Anhur
Level 41
God Stats
5W - 10L
1,344 SR
Queue Stats
41W - 50L
1,381 Elo+
Party 2
Athena
Athena
ByYsmir
Athena
Level 58
God Stats
6W - 15L
1,296 SR
Queue Stats
73W - 74L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
TalosGuideYou
Kukulkan
Level 108
God Stats
1W - 5L
1,353 SR
Queue Stats
102W - 93L
1,567 Elo+
Party 2
Team Averages
Level 69
1,331 SR
1,489 Elo+

VS

Team Averages
Level 105
1,794 SR
1,826 Elo+
Hercules
Hercules
Jimbokasi
Hercules
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 73L
1,819 Elo+
Party 1
Merlin
Merlin
Pikkujii
Merlin
Level 29
God Stats
12W - 4L
1,923 SR
Queue Stats
50W - 19L
1,849 Elo+
Party 1
Fenrir
Fenrir
saapas69
Fenrir
Level 139
God Stats
2W - 0L
1,961 SR
Queue Stats
62W - 34L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlvaLexie
Anhur
20
7 / 8 / 4
16,952
678
11,354
17,627
5,872
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Athena
ByYsmir
Athena
19
0 / 3 / 11
15,779
631
10,752
31,524
32,235
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
TalosGuideYou
Kukulkan
17
5 / 11 / 3
15,425
617
26,984
23,825
13,690
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jimbokasi
Hercules
18
5 / 5 / 13
16,173
647
24,442
32,102
30,790
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Pikkujii
Merlin
20
4 / 1 / 13
16,882
675
21,104
12,474
5,464
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
saapas69
Fenrir
19
13 / 6 / 8
17,338
694
19,009
24,316
23,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
12
Kills
22
22
Deaths
12
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anhur
AlvaLexie
Anhur
7
8
4
1.13
L
Athena
ByYsmir
Athena
0
3
11
1.83
W
Hercules
Jimbokasi
Hercules
5
5
13
2.3
W
Merlin
Pikkujii
Merlin
4
1
13
10.5
L
Kukulkan
TalosGuideYou
Kukulkan
5
11
3
0.59
W
Fenrir
saapas69
Fenrir
13
6
8
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,090
Damage
64,555
72,976
Taken
68,892
51,797
Mitigated
60,185
18,886
Healing
21,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AlvaLexie
Anhur
11,354
5,704
0
2,744
17,627
5,872
1,230
3,160
14,467
0
71,609
L
Athena
ByYsmir
Athena
10,752
3,866
767
8,122
31,524
32,235
34
13,966
17,558
42,829
0
W
Hercules
Jimbokasi
Hercules
24,442
9,497
0
10,046
32,102
30,790
658
17,484
14,618
1,386
68,412
W
Merlin
Pikkujii
Merlin
21,104
995
0
4,304
12,474
5,464
882
7,225
5,249
121,913
0
L
Kukulkan
TalosGuideYou
Kukulkan
26,984
2,301
0
7,253
23,825
13,690
0
5,323
18,502
120,345
0
W
Fenrir
saapas69
Fenrir
19,009
5,651
0
6,944
24,316
23,931
1,830
13,692
10,624
0
72,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,156
Gold Earned
50,393
273
Minions Killed
275
0
Camps Cleared
0
1,341,503
Distance Traveled
1,339,720
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
16,952
678
104
4
0
411,157
5
L
Athena
15,779
631
35
1
0
532,318
3
W
Hercules
16,173
647
58
2
0
446,392
2
W
Merlin
16,882
675
159
6
0
460,111
1
L
Kukulkan
15,425
617
134
5
0
398,028
6
W
Fenrir
17,338
694
58
2
0
433,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role