Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 13
God Stats
1W - 2L
1,782 SR
Queue Stats
2W - 2L
1,882 Elo+
Solo
Hel
Hel
I iCarry2k I
Hel
Level 28
God Stats
1W - 3L
1,764 SR
Queue Stats
31W - 33L
1,571 Elo+
Solo
Zhong Kui
Zhong Kui
Lightdabz
Zhong Kui
Level 27
God Stats
8W - 8L
1,676 SR
Queue Stats
31W - 41L
1,574 Elo+
Solo
Cu Chulainn
Cu Chulainn
THTWONGUY9626
Cu Chulainn
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
77W - 61L
1,807 Elo+
Solo
Discordia
Discordia
sabnova
Discordia
Level 27
God Stats
13W - 9L
1,661 SR
Queue Stats
81W - 76L
1,632 Elo+
Solo
Team Averages
Level 20
1,677 SR
1,693 Elo+

VS

Team Averages
Level 46
1,501 SR
1,585 Elo+
Scylla
Scylla
 
Scylla
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Denny_Br99
Mercury
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 33L
1,541 Elo+
Party 2
Cupid
Cupid
Goonytunee
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 34L
1,588 Elo+
Solo
Ra
Ra
xD_stef1999_xD
Ra
Level 29
God Stats
2W - 1L
1,504 SR
Queue Stats
38W - 27L
1,622 Elo+
Party 2
Osiris
Osiris
xSTeRoiDz--
Osiris
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
1,040W - 608L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
1 / 15 / 0
10,525
810
7,845
25,820
8,368
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 5 / 1
11,177
860
8,262
15,239
4,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Lightdabz
Zhong Kui
17
0 / 6 / 6
11,002
846
8,497
17,249
7,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
THTWONGUY9626
Cu Chulainn
18
1 / 6 / 5
11,802
908
15,161
25,314
21,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
sabnova
Discordia
17
3 / 7 / 3
11,866
913
21,710
18,986
4,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
12 / 0 / 18
14,271
1,098
32,953
9,356
3,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Denny_Br99
Mercury
18
1 / 2 / 15
11,668
898
5,410
11,044
4,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
20
6 / 3 / 19
12,729
979
15,392
16,613
7,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
17 / 0 / 13
16,200
1,246
25,493
9,029
4,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
20
3 / 3 / 24
13,104
1,008
17,773
22,240
24,341
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
128
8
Kills
39
39
Deaths
8
15
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
15
0
0.07
W
Scylla
 
Scylla
12
0
18
21
W
Mercury
Denny_Br99
Mercury
1
2
15
4.25
W
Cupid
6
3
19
5.17
L
3
5
1
0.7
L
Zhong Kui
Lightdabz
Zhong Kui
0
6
6
0.5
L
Cu Chulainn
THTWONGUY9626
Cu Chulainn
1
6
5
0.58
L
Discordia
sabnova
Discordia
3
7
3
0.64
W
17
0
13
23.5
W
Osiris
3
3
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,475
Damage
97,021
102,608
Taken
68,282
46,485
Mitigated
44,266
11,947
Healing
24,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,845
1,362
0
1,171
25,820
8,368
0
12,897
12,923
0
13,124
W
Scylla
 
Scylla
32,953
2,265
0
1,100
9,356
3,758
0
4,466
4,667
46,553
0
W
Mercury
Denny_Br99
Mercury
5,410
1,645
402
1,000
11,044
4,768
0
5,533
5,511
0
13,407
W
Cupid
15,392
11,763
1,526
5,766
16,613
7,153
0
9,298
7,315
0
39,418
L
8,262
257
2,251
1,977
15,239
4,547
0
10,147
5,092
15,241
0
L
Zhong Kui
Lightdabz
Zhong Kui
8,497
602
0
1,277
17,249
7,957
0
11,111
6,138
24,157
0
L
Cu Chulainn
THTWONGUY9626
Cu Chulainn
15,161
2,510
0
3,321
25,314
21,275
0
9,789
15,525
0
50,689
L
Discordia
sabnova
Discordia
21,710
1,607
744
1,206
18,986
4,338
0
14,502
4,484
48,813
0
W
25,493
1,626
7,275
3,441
9,029
4,246
0
5,119
3,773
57,173
0
W
Osiris
17,773
6,503
0
3,533
22,240
24,341
0
14,053
8,187
0
41,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,372
Gold Earned
67,972
193
Minions Killed
252
5
Camps Cleared
12
987,877
Distance Traveled
1,314,215
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,525
810
6
0
1
173,265
1
W
Scylla
14,271
1,098
39
3
2
264,368
0
W
Mercury
11,668
898
29
2
1
275,485
0
W
Cupid
12,729
979
63
5
0
252,446
0
L
Hel
11,177
860
17
1
1
197,014
0
L
Zhong Kui
11,002
846
37
3
1
176,662
1
L
Cu Chulainn
11,802
908
61
5
2
243,389
1
L
Discordia
11,866
913
72
6
0
197,547
0
W
Ra
16,200
1,246
81
6
4
264,314
0
W
Osiris
13,104
1,008
40
3
5
257,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role