Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Fiskemann
Anubis
Level 107
God Stats
134W - 112L
1,547 SR
Queue Stats
141W - 123L
1,556 Elo+
Solo
Ares
Ares
Jutenija
Ares
Level 52
God Stats
6W - 9L
1,585 SR
Queue Stats
48W - 52L
1,495 Elo+
Solo
Fenrir
Fenrir
RelaxGod34
Fenrir
Level 108
God Stats
387W - 357L
1,580 SR
Queue Stats
426W - 397L
1,505 Elo+
Party 2
Team Averages
Level 109
1,543 SR
1,511 Elo+

VS

Team Averages
Level 87
1,487 SR
1,542 Elo+
Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Corptain
Fafnir
Level 97
God Stats
37W - 43L
1,513 SR
Queue Stats
196W - 176L
1,532 Elo+
Solo
Susano
Susano
Hashaka
Susano
Level 8
God Stats
6W - 4L
1,340 SR
Queue Stats
15W - 16L
1,397 Elo+
Party 1
Kuzenbo
Kuzenbo
fullPedro
Kuzenbo
Level 63
God Stats
6W - 9L
1,580 SR
Queue Stats
56W - 49L
1,551 Elo+
Solo
Neith
Neith
sMystygoanss
Neith
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
2 / 0 / 0
3,474
695
487
1,772
513
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
 
Izanami
1
0 / 0 / 0
960
192
0
0
0
Anubis
Fiskemann
Anubis
4
0 / 1 / 2
3,048
610
392
1,656
635
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
6
0 / 0 / 0
3,407
681
445
3,160
1,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Fenrir
RelaxGod34
Fenrir
5
1 / 0 / 2
3,532
706
2,722
3,128
1,954
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
5
1 / 1 / 0
3,313
663
1,328
1,444
272
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
Corptain
Fafnir
4
0 / 1 / 1
3,244
649
501
1,645
1,347
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Hashaka
Susano
4
0 / 0 / 0
3,067
613
180
1,720
317
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
fullPedro
Kuzenbo
5
0 / 1 / 0
3,129
626
1,486
2,751
1,271
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

6
0 / 0 / 0
3,373
675
2,240
1,574
326
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
1
1
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
0
0
2
L
Izanami
 
Izanami
0
0
0
0
W
Agni
 
Agni
1
1
0
1
W
Fafnir
Corptain
Fafnir
0
1
1
0.5
L
Anubis
Fiskemann
Anubis
0
1
2
1
W
Susano
Hashaka
Susano
0
0
0
0
L
Ares
0
0
0
0
L
Fenrir
RelaxGod34
Fenrir
1
0
2
2
W
Kuzenbo
fullPedro
Kuzenbo
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,046
Damage
5,735
9,716
Taken
9,134
4,147
Mitigated
3,533
4,025
Healing
2,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
487
298
0
903
1,772
513
0
852
920
0
5,485
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Agni
 
Agni
1,328
237
0
260
1,444
272
490
40
1,376
12,863
0
W
Fafnir
Corptain
Fafnir
501
117
123
125
1,645
1,347
0
59
1,586
4,285
0
L
Anubis
Fiskemann
Anubis
392
157
0
365
1,656
635
0
662
994
7,422
0
W
Susano
Hashaka
Susano
180
0
0
924
1,720
317
0
0
1,720
0
9,319
L
Ares
445
0
0
1,140
3,160
1,045
0
177
2,983
9,693
0
L
Fenrir
RelaxGod34
Fenrir
2,722
1,037
0
1,617
3,128
1,954
0
1,624
1,504
0
9,449
W
Kuzenbo
fullPedro
Kuzenbo
1,486
627
0
280
2,751
1,271
0
0
2,751
10,587
0
W
2,240
902
0
1,085
1,574
326
0
738
836
0
13,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,421
Gold Earned
16,126
74
Minions Killed
84
0
Camps Cleared
0
349,244
Distance Traveled
452,454
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,474
695
19
4
0
91,118
0
L
Izanami
960
192
0
0
0
0
0
W
Agni
3,313
663
23
5
0
80,123
1
W
Fafnir
3,244
649
5
1
0
93,854
1
L
Anubis
3,048
610
18
4
0
60,279
0
W
Susano
3,067
613
21
4
0
89,550
2
L
Ares
3,407
681
18
4
0
96,324
0
L
Fenrir
3,532
706
19
4
0
101,523
1
W
Kuzenbo
3,129
626
10
2
0
93,002
1
W
Neith
3,373
675
25
5
0
95,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role