Player Matchup

Tyr
Tyr
 
Tyr
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
19W - 29L
1,271 Elo+
Solo
Neith
Neith
i1v2n
Neith
Level 11
God Stats
9W - 9L
1,374 SR
Queue Stats
13W - 23L
1,137 Elo+
Solo
Ah Puch
Ah Puch
plucky_supper
Ah Puch
Level 17
God Stats
1W - 2L
1,526 SR
Queue Stats
4W - 15L
1,088 Elo+
Solo
Pele
Pele
riinaae9
Pele
Level 17
God Stats
3W - 9L
1,272 SR
Queue Stats
153W - 148L
1,308 Elo+
Solo
Anubis
Anubis
speedy493hour
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 14
1,434 SR
1,261 Elo+

VS

Team Averages
Level 18
1,375 SR
1,234 Elo+
Ra
Ra
 
Ra
Level 17
God Stats
1W - 0L
1,056 SR
Queue Stats
11W - 18L
1,106 Elo+
Solo
Scylla
Scylla
NTO_samugil
Scylla
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,336 Elo+
Party 1
Bellona
Bellona
YT_joset247
Bellona
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,214 Elo+
Party 1
Anubis
Anubis
general_gun662
Anubis
Level 18
God Stats
42W - 21L
1,523 SR
Queue Stats
360W - 376L
1,315 Elo+
Solo
Agni
Agni
manu209456
Agni
Level 28
God Stats
1W - 0L
1,293 SR
Queue Stats
13W - 20L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
2 / 7 / 6
11,342
872
8,844
31,479
38,862
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Neith
i1v2n
Neith
17
3 / 10 / 6
11,223
863
14,041
24,155
7,212
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
16
1 / 6 / 2
10,486
807
6,049
14,009
5,235
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pele
18
4 / 7 / 8
12,651
973
15,337
22,739
8,684
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
4 / 11 / 6
11,741
903
17,608
22,015
13,232
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
0 / 6 / 9
10,658
820
6,579
11,117
3,847
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
20
8 / 4 / 18
13,938
1,072
17,808
12,422
4,200
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
YT_joset247
Bellona
20
7 / 1 / 18
13,423
1,033
15,633
10,948
6,908
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
15 / 2 / 19
15,823
1,217
49,473
21,612
10,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
11 / 1 / 12
14,176
1,090
15,416
14,301
5,296
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
117
14
Kills
41
41
Deaths
14
28
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
7
6
0.71
W
Ra
 
Ra
0
6
9
0.75
W
Scylla
8
4
18
4.25
W
Bellona
YT_joset247
Bellona
7
1
18
16
W
15
2
19
12.25
L
Neith
i1v2n
Neith
3
10
6
0.6
W
11
1
12
17
L
Ah Puch
1
6
2
0.33
L
Pele
4
7
8
1.14
L
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,879
Damage
104,909
114,397
Taken
70,400
73,225
Mitigated
31,061
4,715
Healing
32,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,844
1,800
0
923
31,479
38,862
0
21,907
9,572
0
12,269
W
Ra
 
Ra
6,579
1,084
501
2,173
11,117
3,847
0
4,032
7,085
14,478
0
W
Scylla
17,808
3,306
438
2,753
12,422
4,200
0
4,493
7,929
28,979
0
W
Bellona
YT_joset247
Bellona
15,633
7,291
1,442
2,646
10,948
6,908
0
3,986
6,962
0
30,369
W
49,473
6,401
0
16,841
21,612
10,810
0
7,363
14,249
78,667
0
L
Neith
i1v2n
Neith
14,041
6,680
0
434
24,155
7,212
0
20,166
3,989
0
27,636
W
15,416
2,337
1,797
3,989
14,301
5,296
0
3,783
10,518
36,978
0
L
Ah Puch
6,049
865
0
46
14,009
5,235
0
12,402
1,607
15,274
0
L
Pele
15,337
3,104
0
1,775
22,739
8,684
0
16,330
6,409
0
48,043
L
17,608
991
0
1,537
22,015
13,232
0
18,471
3,544
30,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,443
Gold Earned
68,018
136
Minions Killed
204
3
Camps Cleared
5
922,396
Distance Traveled
994,899
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,342
872
7
1
1
224,507
0
W
Ra
10,658
820
10
1
0
197,590
0
W
Scylla
13,938
1,072
30
2
1
195,637
1
W
Bellona
13,423
1,033
32
2
0
209,959
1
W
Anubis
15,823
1,217
78
6
1
164,111
0
L
Neith
11,223
863
20
2
0
178,857
0
W
Agni
14,176
1,090
54
4
3
227,602
2
L
Ah Puch
10,486
807
21
2
0
114,282
1
L
Pele
12,651
973
62
5
1
240,800
0
L
Anubis
11,741
903
26
2
1
163,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role