Player Matchup

Hera
Hera
 
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
OFFSCREENGUY
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,515 Elo+
Party 3
Nike
Nike
ThatOneBurd
Nike
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 33L
1,607 Elo+
Party 3
Fenrir
Fenrir
bsmithcgj
Fenrir
Level 27
God Stats
4W - 0L
1,348 SR
Queue Stats
108W - 95L
1,557 Elo+
Party 2
Nu Wa
Nu Wa
chappers13
Nu Wa
Level 43
God Stats
2W - 0L
1,598 SR
Queue Stats
17W - 13L
1,577 Elo+
Party 3
Team Averages
Level 49
1,489 SR
1,551 Elo+

VS

Team Averages
Level 46
1,509 SR
1,594 Elo+
Chaac
Chaac
Caatt
Chaac
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,814 Elo+
Party 1
Merlin
Merlin
Cesarf17
Merlin
Level 37
God Stats
0W - 1L
1,543 SR
Queue Stats
35W - 36L
1,636 Elo+
Party 1
Yemoja
Yemoja
HR123E
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,518 Elo+
Party 1
Eset
Eset
MandrellMK
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Thor
Thor
TheHolyDumpling
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
5 / 3 / 8
11,085
739
13,034
8,293
3,843
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 8 / 12
10,126
675
8,356
11,649
5,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 3 / 8
12,672
845
18,418
14,786
17,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
bsmithcgj
Fenrir
18
5 / 4 / 14
11,065
738
10,166
14,821
17,753
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
20
3 / 4 / 21
11,541
769
20,429
11,913
5,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Caatt
Chaac
17
6 / 7 / 10
10,112
674
16,958
25,162
18,142
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
Cesarf17
Merlin
20
4 / 6 / 5
11,570
771
13,041
12,896
5,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
HR123E
Yemoja
18
6 / 3 / 7
10,390
693
6,832
13,526
10,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 4 / 9
9,266
618
3,019
11,627
4,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
3 / 8 / 11
9,915
661
8,304
18,028
6,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
63
28
Kills
21
22
Deaths
28
63
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
3
8
3
L
Chaac
Caatt
Chaac
6
7
10
1.57
L
Merlin
Cesarf17
Merlin
4
6
5
1.08
L
Yemoja
HR123E
Yemoja
6
3
7
3.17
L
2
4
9
1.63
W
2
8
12
1
W
13
3
8
5.67
L
3
8
11
1.06
W
Fenrir
bsmithcgj
Fenrir
5
4
14
3
W
Nu Wa
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,403
Damage
48,154
61,462
Taken
81,239
49,424
Mitigated
44,949
20,619
Healing
28,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,034
3,526
234
1,369
8,293
3,843
661
3,544
4,749
26,677
0
L
Chaac
Caatt
Chaac
16,958
4,801
2,317
9,769
25,162
18,142
168
12,585
12,577
0
29,838
L
Merlin
Cesarf17
Merlin
13,041
834
589
1,211
12,896
5,456
229
4,648
8,248
41,450
0
L
Yemoja
HR123E
Yemoja
6,832
448
6,462
2,552
13,526
10,791
0
9,630
3,896
27,566
0
L
3,019
138
774
1,007
11,627
4,325
0
6,029
5,598
8,829
0
W
8,356
1,082
1,526
1,484
11,649
5,111
300
3,583
8,066
16,809
0
W
18,418
2,725
1,687
1,875
14,786
17,327
1,682
5,745
9,041
0
39,590
L
8,304
2,145
1,332
2,853
18,028
6,235
0
8,927
9,101
221
18,854
W
Fenrir
bsmithcgj
Fenrir
10,166
1,187
3,004
4,079
14,821
17,753
492
6,720
8,101
0
13,951
W
Nu Wa
20,429
4,386
2,743
2,618
11,913
5,390
1,982
3,425
8,488
41,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,489
Gold Earned
51,253
133
Minions Killed
140
0
Camps Cleared
0
1,248,933
Distance Traveled
1,264,988
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,085
739
25
2
0
176,073
0
L
Chaac
10,112
674
22
1
0
269,950
0
L
Merlin
11,570
771
60
4
0
234,949
1
L
Yemoja
10,390
693
27
2
0
255,339
1
L
Eset
9,266
618
14
1
0
241,935
2
W
Agni
10,126
675
19
1
0
245,659
4
W
Nike
12,672
845
49
3
0
287,480
0
L
Thor
9,915
661
17
1
0
262,815
1
W
Fenrir
11,065
738
5
0
0
291,276
0
W
Nu Wa
11,541
769
35
2
0
248,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role