Player Matchup

Anubis
Anubis
DreadDuck63
Anubis
Level 65
God Stats
1W - 2L
1,596 SR
Queue Stats
61W - 43L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
Hellaqueen
Nu Wa
Level 14
God Stats
2W - 0L
1,652 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Jacob 7u7r
Aphrodite
Level 156
God Stats
4W - 0L
1,846 SR
Queue Stats
31W - 35L
1,618 Elo+
Party 1
Chaac
Chaac
Lukkaas
Chaac
Level 111
God Stats
3W - 2L
1,452 SR
Queue Stats
35W - 33L
1,596 Elo+
Party 1
Thor
Thor
v8 Genoma
Thor
Level 159
God Stats
5W - 7L
1,612 SR
Queue Stats
215W - 170L
1,694 Elo+
Party 1
Team Averages
Level 101
1,631 SR
1,580 Elo+

VS

Team Averages
Level 72
1,568 SR
1,670 Elo+
He Bo
He Bo
BaconLord123
He Bo
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 148L
1,511 Elo+
Solo
Apollo
Apollo
Darkflame28
Apollo
Level 99
God Stats
21W - 11L
1,605 SR
Queue Stats
29W - 19L
1,612 Elo+
Party 2
Scylla
Scylla
MagesBlessing
Scylla
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 20L
1,754 Elo+
Party 2
Thor
Thor
lldonnie
Thor
Level 145
God Stats
0W - 2L
1,553 SR
Queue Stats
120W - 102L
1,754 Elo+
Party 2
Tyr
Tyr
shadowel3ment
Tyr
Level 28
God Stats
19W - 15L
1,684 SR
Queue Stats
126W - 73L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 7 / 11
17,478
564
26,385
27,112
13,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
7
1 / 0 / 3
10,100
326
1,080
1,537
206
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Jacob 7u7r
Aphrodite
20
4 / 5 / 19
16,675
538
18,113
33,423
31,898
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Lukkaas
Chaac
20
2 / 6 / 12
15,380
496
15,877
49,277
54,006
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thor
20
22 / 5 / 8
19,872
641
31,949
29,083
12,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
10,475
338
2,150
5,645
975
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
18
2 / 12 / 3
12,315
397
12,519
24,757
8,097
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 10 / 4
17,676
570
46,102
22,749
7,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
19
3 / 11 / 8
13,458
434
15,311
27,295
22,993
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
1 / 4 / 9
13,096
422
18,042
30,916
42,891
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
50
40
Kills
23
23
Deaths
40
53
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Apollo
2
12
3
0.29
W
Anubis
11
7
11
2.36
W
Nu Wa
1
0
3
2.5
W
Aphrodite
Jacob 7u7r
Aphrodite
4
5
19
2.7
W
Chaac
Lukkaas
Chaac
2
6
12
1.33
L
15
10
4
1.7
L
Thor
3
11
8
0.64
L
1
4
9
1.38
W
Thor
22
5
8
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,404
Damage
94,124
140,432
Taken
111,362
112,309
Mitigated
82,376
80,832
Healing
25,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,150
215
0
1,870
5,645
975
0
2,167
3,478
22,332
0
L
Apollo
12,519
9,203
0
4,707
24,757
8,097
438
10,293
14,464
0
86,923
W
Anubis
26,385
1,449
0
11,590
27,112
13,241
1,954
13,957
13,155
105,787
0
W
Nu Wa
1,080
776
0
428
1,537
206
0
194
1,343
6,498
0
W
Aphrodite
Jacob 7u7r
Aphrodite
18,113
1,821
21,611
22,896
33,423
31,898
2,393
10,737
22,686
98,728
0
W
Chaac
Lukkaas
Chaac
15,877
3,969
0
19,474
49,277
54,006
4,610
15,744
33,533
0
84,333
L
46,102
4,582
0
3,300
22,749
7,420
0
6,003
16,746
153,357
0
L
Thor
15,311
3,029
617
2,538
27,295
22,993
0
14,100
13,195
5,118
70,694
L
18,042
3,598
0
12,369
30,916
42,891
0
13,015
17,901
0
86,468
W
Thor
31,949
9,924
0
4,833
29,083
12,958
5,251
14,953
14,130
0
129,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,505
Gold Earned
67,020
577
Minions Killed
610
0
Camps Cleared
0
2,222,745
Distance Traveled
2,252,092
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,475
338
49
2
0
193,940
1
L
Apollo
12,315
397
141
5
0
437,309
1
W
Anubis
17,478
564
158
5
0
506,574
1
W
Nu Wa
10,100
326
15
0
0
81,227
0
W
Aphrodite
16,675
538
125
4
0
560,831
4
W
Chaac
15,380
496
128
4
0
537,112
3
L
Scylla
17,676
570
204
7
0
526,589
1
L
Thor
13,458
434
90
3
0
507,799
7
L
Tyr
13,096
422
126
4
0
586,455
8
W
Thor
19,872
641
151
5
0
537,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role