Player Matchup

Merlin
Merlin
Platinum II
AKhemical
Merlin
Platinum II
Level 148
God Stats
3W - 3L
1,336 SR
Queue Stats
41W - 33L
1,930 MMR
Solo
Ymir
Ymir
Diamond IV
ClutchShots23
Ymir
Diamond IV
Level 123
God Stats
4W - 7L
1,716 SR
Queue Stats
555W - 486L
1,943 MMR
Solo
Serqet
Serqet
Platinum II
ThatsHeroic
Serqet
Platinum II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 74L
1,920 MMR
Solo
Ra
Ra
Platinum I
Trigger5427
Ra
Platinum I
Level 160
God Stats
0W - 1L
1,742 SR
Queue Stats
68W - 76L
1,918 MMR
Solo
Jing Wei
Jing Wei
Diamond V
xCloudstar
Jing Wei
Diamond V
Level 126
God Stats
1W - 1L
1,637 SR
Queue Stats
56W - 49L
1,935 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,586 SR
1,929 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,546 SR
1,957 MMR
Hou Yi
Hou Yi
Diamond IV
ANGEL ZAFIRO
Hou Yi
Diamond IV
Level 149
God Stats
14W - 13L
1,400 SR
Queue Stats
761W - 749L
1,954 MMR
Solo
Hades
Hades
Platinum I
I Colony I
Hades
Platinum I
Level 149
God Stats
3W - 1L
1,796 SR
Queue Stats
47W - 39L
1,986 MMR
Solo
Osiris
Osiris
Diamond IV
NONSTOP503
Osiris
Diamond IV
Level 157
God Stats
1W - 1L
1,504 SR
Queue Stats
203W - 209L
1,933 MMR
Solo
Hel
Hel
Diamond IV
Saint_Kerm
Hel
Diamond IV
Level 158
God Stats
6W - 3L
1,812 SR
Queue Stats
441W - 432L
1,952 MMR
Solo
Hun Batz
Hun Batz
Diamond V
Sherm
Hun Batz
Diamond V
Level 129
God Stats
3W - 3L
1,217 SR
Queue Stats
378W - 364L
1,958 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AKhemical
Merlin
20
6 / 2 / 11
16,721
478
31,944
14,262
5,799
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 9 / 12
16,718
478
9,414
31,649
41,854
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
20
9 / 3 / 10
18,284
522
23,632
27,891
13,185
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
3 / 6 / 11
16,425
469
25,556
34,557
47,241
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
xCloudstar
Jing Wei
20
5 / 7 / 8
17,934
512
18,435
34,232
14,417
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
HeimdallrPersephoneYemojaAphroditeHera

VS

Bans
BastetOdinThorAchillesThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
9 / 7 / 5
20,178
577
35,259
31,041
15,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
20
11 / 3 / 11
20,277
579
30,022
30,259
22,961
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
NONSTOP503
Osiris
20
4 / 9 / 9
18,191
520
22,963
44,445
63,594
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
2 / 3 / 17
18,163
519
7,112
22,407
34,574
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
Sherm
Hun Batz
20
1 / 5 / 17
17,666
505
25,592
35,444
19,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
86
26
Kills
27
27
Deaths
27
52
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Merlin
AKhemical
Merlin
6
2
11
5.75
W
Hou Yi
9
7
5
1.64
L
3
9
12
1
W
Hades
11
3
11
5.5
W
Osiris
NONSTOP503
Osiris
4
9
9
0.94
W
2
3
17
3.5
W
Hun Batz
Sherm
Hun Batz
1
5
17
1.9
L
Serqet
9
3
10
4.67
L
3
6
11
1.42
L
Jing Wei
xCloudstar
Jing Wei
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,981
Damage
120,948
142,591
Taken
163,596
122,496
Mitigated
155,607
31,458
Healing
86,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AKhemical
Merlin
31,944
1,416
0
1,763
14,262
5,799
1,508
5,587
8,675
135,407
0
W
Hou Yi
35,259
22,373
0
10,504
31,041
15,117
7,686
11,795
17,627
0
175,928
L
9,414
1,989
0
1,155
31,649
41,854
437
10,828
20,821
42,653
0
W
Hades
30,022
1,624
2,700
13,878
30,259
22,961
3,913
17,618
12,641
153,067
0
W
Osiris
NONSTOP503
Osiris
22,963
9,597
0
13,884
44,445
63,594
855
15,286
26,759
0
126,106
W
7,112
895
26,197
11,390
22,407
34,574
591
10,799
11,206
59,189
0
W
Hun Batz
Sherm
Hun Batz
25,592
8,067
0
8,156
35,444
19,361
1,480
16,943
17,900
0
166,808
L
Serqet
23,632
4,176
0
4,880
27,891
13,185
1,999
5,043
22,848
0
116,801
L
25,556
2,173
3,343
12,188
34,557
47,241
422
9,079
25,478
130,402
0
L
Jing Wei
xCloudstar
Jing Wei
18,435
15,620
0
8,129
34,232
14,417
3,460
7,434
26,798
0
146,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,082
Gold Earned
94,475
843
Minions Killed
823
0
Camps Cleared
0
3,244,292
Distance Traveled
3,303,811
40
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,721
478
211
6
0
708,438
8
W
Hou Yi
20,178
577
210
6
0
554,343
11
L
Ymir
16,718
478
57
2
0
544,097
6
W
Hades
20,277
579
228
7
0
660,512
7
W
Osiris
18,191
520
152
4
0
633,454
7
W
Hel
18,163
519
67
2
0
696,121
6
W
Hun Batz
17,666
505
166
5
0
759,381
14
L
Serqet
18,284
522
154
4
0
750,296
7
L
Ra
16,425
469
181
5
0
581,528
12
L
Jing Wei
17,934
512
240
7
0
659,933
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role