Player Matchup

Chaac
Chaac
Blackaunt
Chaac
Level 17
God Stats
9W - 7L
1,580 SR
Queue Stats
36W - 31L
1,492 Elo+
Solo
Neith
Neith
GOJA317
Neith
Level 17
God Stats
21W - 23L
1,523 SR
Queue Stats
123W - 122L
1,479 Elo+
Solo
Jormungandr
Jormungandr
gxnxration
Jormungandr
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 120L
1,522 Elo+
Party 1
Ra
Ra
kaylesk
Ra
Level 23
God Stats
53W - 67L
1,293 SR
Queue Stats
295W - 319L
1,444 Elo+
Solo
Cernunnos
Cernunnos
notype96
Cernunnos
Level 28
God Stats
150W - 131L
1,565 SR
Queue Stats
194W - 176L
1,516 Elo+
Party 1
Team Averages
Level 22
1,493 SR
1,491 Elo+

VS

Team Averages
Level 20
1,545 SR
1,508 Elo+
Bastet
Bastet
DestroyYaFrame
Bastet
Level 20
God Stats
6W - 2L
1,720 SR
Queue Stats
37W - 22L
1,411 Elo+
Solo
Ganesha
Ganesha
KnightedAvenge
Ganesha
Level 28
God Stats
30W - 16L
1,577 SR
Queue Stats
81W - 45L
1,628 Elo+
Solo
Chernobog
Chernobog
Opportune
Chernobog
Level 26
God Stats
26W - 17L
1,484 SR
Queue Stats
67W - 70L
1,417 Elo+
Solo
Jormungandr
Jormungandr
coronel34
Jormungandr
Level 16
God Stats
3W - 2L
1,444 SR
Queue Stats
10W - 8L
1,486 Elo+
Solo
Baba Yaga
Baba Yaga
sStaticWiNZz
Baba Yaga
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blackaunt
Chaac
20
5 / 8 / 14
15,080
1,005
18,750
31,856
26,546
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
GOJA317
Neith
20
4 / 10 / 13
14,532
969
23,358
26,832
8,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
gxnxration
Jormungandr
20
4 / 15 / 14
14,386
959
17,156
42,216
16,200
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 12 / 13
13,821
921
16,778
24,811
7,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
notype96
Cernunnos
20
9 / 3 / 8
16,049
1,070
22,651
16,686
5,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 4 / 13
16,891
1,126
34,267
18,963
8,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
0 / 4 / 40
14,505
967
19,273
24,573
27,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Opportune
Chernobog
20
8 / 5 / 20
14,387
959
25,174
20,228
10,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
coronel34
Jormungandr
20
9 / 6 / 30
15,914
1,061
28,284
25,970
22,796
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baba Yaga
sStaticWiNZz
Baba Yaga
20
12 / 5 / 27
16,343
1,090
27,048
17,649
13,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
178
24
Kills
48
48
Deaths
24
62
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Chaac
Blackaunt
Chaac
5
8
14
1.5
W
19
4
13
6.38
L
Neith
GOJA317
Neith
4
10
13
1.05
W
0
4
40
5
W
Chernobog
Opportune
Chernobog
8
5
20
3.6
W
Jormungandr
coronel34
Jormungandr
9
6
30
4
L
Jormungandr
gxnxration
Jormungandr
4
15
14
0.73
L
2
12
13
0.71
L
Cernunnos
notype96
Cernunnos
9
3
8
4.33
W
Baba Yaga
sStaticWiNZz
Baba Yaga
12
5
27
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,693
Damage
134,046
142,401
Taken
107,383
64,310
Mitigated
81,627
14,202
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Blackaunt
Chaac
18,750
3,080
0
4,653
31,856
26,546
0
15,902
15,954
0
33,516
W
34,267
7,845
0
0
18,963
8,470
0
6,435
12,528
0
48,984
L
Neith
GOJA317
Neith
23,358
12,009
0
1,536
26,832
8,827
0
14,052
12,780
0
49,431
W
19,273
1,327
0
862
24,573
27,032
0
7,806
16,767
35,642
0
W
Chernobog
Opportune
Chernobog
25,174
18,317
0
4,501
20,228
10,193
0
5,947
14,281
0
52,683
W
Jormungandr
coronel34
Jormungandr
28,284
6,938
1,075
3,004
25,970
22,796
0
8,223
17,747
62,071
0
L
Jormungandr
gxnxration
Jormungandr
17,156
6,733
189
1,152
42,216
16,200
0
24,367
17,849
39,485
0
L
16,778
1,781
2,044
1,886
24,811
7,688
0
10,975
13,836
46,198
0
L
Cernunnos
notype96
Cernunnos
22,651
17,183
0
2,742
16,686
5,049
0
9,309
7,377
0
71,465
W
Baba Yaga
sStaticWiNZz
Baba Yaga
27,048
1,595
0
4,133
17,649
13,136
0
5,523
12,126
57,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,868
Gold Earned
78,040
316
Minions Killed
277
11
Camps Cleared
5
1,314,785
Distance Traveled
1,471,795
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,080
1,005
35
2
2
284,961
0
W
Bastet
16,891
1,126
29
2
3
333,945
0
L
Neith
14,532
969
68
5
0
233,626
0
W
Ganesha
14,505
967
1
0
0
314,455
0
W
Chernobog
14,387
959
70
5
1
263,499
0
W
Jormungandr
15,914
1,061
99
7
1
287,902
0
L
Jormungandr
14,386
959
53
4
2
250,818
0
L
Ra
13,821
921
69
5
0
278,740
0
L
Cernunnos
16,049
1,070
91
6
7
266,640
0
W
Baba Yaga
16,343
1,090
78
5
0
271,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role