Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Arclin
Set
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,452 Elo+
Solo
The Morrigan
The Morrigan
Giampoolla
The Morrigan
Level 64
God Stats
0W - 1L
1,743 SR
Queue Stats
19W - 12L
1,616 Elo+
Party 2
Hel
Hel
Trujimon69
Hel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
torment16
Ullr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 73
1,549 SR
1,514 Elo+

VS

Team Averages
Level 112
1,413 SR
1,523 Elo+
Thor
Thor
CrowlaWolf
Thor
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 44L
1,570 Elo+
Party 3
Sun Wukong
Sun Wukong
DELGOD72
Sun Wukong
Level 104
God Stats
2W - 3L
1,195 SR
Queue Stats
89W - 92L
1,433 Elo+
Party 1
Yemoja
Yemoja
Grimsuper54
Yemoja
Level 101
God Stats
1W - 0L
1,255 SR
Queue Stats
8W - 10L
1,615 Elo+
Party 3
Heimdallr
Heimdallr
Shhh Im Hidingz
Heimdallr
Level 124
God Stats
10W - 2L
1,499 SR
Queue Stats
133W - 143L
1,533 Elo+
Party 1
He Bo
He Bo
tcasp2012
He Bo
Level 125
God Stats
5W - 2L
1,614 SR
Queue Stats
99W - 104L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 3 / 14
10,352
690
11,194
29,166
32,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
Arclin
Set
16
2 / 6 / 13
10,111
674
9,717
19,656
9,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Giampoolla
The Morrigan
18
4 / 4 / 10
10,711
714
14,470
12,414
5,656
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 3 / 8
11,412
761
19,221
18,857
10,649
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ullr
14
1 / 7 / 9
9,041
603
5,902
16,406
7,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 11
11,146
743
12,484
15,606
6,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
DELGOD72
Sun Wukong
16
0 / 3 / 15
9,726
648
8,640
15,765
16,382
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
19
1 / 3 / 19
11,278
752
17,842
14,660
15,864
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
Shhh Im Hidingz
Heimdallr
16
5 / 6 / 9
10,384
692
15,651
14,800
6,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
tcasp2012
He Bo
20
11 / 4 / 9
12,608
841
25,278
13,424
5,145
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
86
19
Kills
23
23
Deaths
19
54
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
3
14
3.67
L
Set
Arclin
Set
2
6
13
1.42
W
6
3
11
3.83
W
Sun Wukong
DELGOD72
Sun Wukong
0
3
15
2.5
L
The Morrigan
Giampoolla
The Morrigan
4
4
10
2.25
W
Yemoja
1
3
19
3.5
W
Heimdallr
Shhh Im Hidingz
Heimdallr
5
6
9
1.58
L
8
3
8
4
W
He Bo
tcasp2012
He Bo
11
4
9
3.88
L
Ullr
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,504
Damage
79,895
96,499
Taken
74,255
65,929
Mitigated
50,585
42,941
Healing
35,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,194
2,628
1,807
9,932
29,166
32,314
91
12,165
17,001
5,028
16,720
L
Set
Arclin
Set
9,717
3,057
1,237
1,263
19,656
9,974
112
9,093
10,563
0
25,198
W
12,484
1,535
3,374
2,204
15,606
6,991
1,608
7,946
7,660
0
27,916
W
Sun Wukong
DELGOD72
Sun Wukong
8,640
1,146
2,392
4,996
15,765
16,382
834
6,873
8,892
0
21,413
L
The Morrigan
Giampoolla
The Morrigan
14,470
2,558
2,715
1,486
12,414
5,656
1,199
7,297
5,117
31,386
4,005
W
Yemoja
17,842
2,764
8,773
1,579
14,660
15,864
813
3,999
10,661
39,621
0
W
Heimdallr
Shhh Im Hidingz
Heimdallr
15,651
5,069
2,377
2,251
14,800
6,203
2,732
6,675
8,125
0
25,163
L
19,221
847
14,956
7,403
18,857
10,649
497
6,876
11,981
29,314
0
W
He Bo
tcasp2012
He Bo
25,278
932
4,297
2,934
13,424
5,145
419
6,512
6,912
42,333
0
L
Ullr
5,902
3,142
1,276
866
16,406
7,336
626
7,689
8,717
0
17,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,627
Gold Earned
55,142
131
Minions Killed
135
0
Camps Cleared
0
1,320,035
Distance Traveled
1,283,524
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,352
690
14
1
0
293,199
0
L
Set
10,111
674
30
2
0
259,973
4
W
Thor
11,146
743
25
2
0
276,335
4
W
Sun Wukong
9,726
648
25
2
0
266,480
0
L
The Morrigan
10,711
714
38
3
0
228,924
2
W
Yemoja
11,278
752
39
3
0
237,817
0
W
Heimdallr
10,384
692
11
1
0
239,563
0
L
Hel
11,412
761
28
2
0
287,924
1
W
He Bo
12,608
841
35
2
0
263,329
0
L
Ullr
9,041
603
21
1
0
250,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role