Player Matchup

Hercules
Hercules
Masters
Tsuzuki
Hercules
Masters
Level 67
God Stats
3W - 1L
1,467 SR
Queue Stats
118W - 65L
2,229 MMR
Party 2
Nox
Nox
Masters
Vahxy
Nox
Masters
Level 103
God Stats
2W - 2L
1,321 SR
Queue Stats
372W - 223L
2,148 MMR
Party 2
Thanatos
Thanatos
Masters
dl e c o y
Thanatos
Masters
Level 149
God Stats
4W - 6L
1,787 SR
Queue Stats
458W - 301L
2,217 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 106
1,525 SR
2,198 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,721 SR
1,868 MMR
Ah Puch
Ah Puch
Diamond III
 
Ah Puch
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
AnbuItachi101
Xbalanque
Platinum III
Level 156
God Stats
6W - 2L
2,034 SR
Queue Stats
17W - 11L
1,957 MMR
Party 1
Chaac
Chaac
Platinum I
D0nught
Chaac
Platinum I
Level 128
God Stats
1W - 1L
1,629 SR
Queue Stats
12W - 5L
2,146 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Tsuzuki
Hercules
19
4 / 3 / 13
16,713
557
14,788
31,959
47,530
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Nox
Vahxy
Nox
20
4 / 1 / 9
17,336
578
21,655
14,647
5,004
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
dl e c o y
Thanatos
20
11 / 3 / 8
18,582
619
21,146
23,398
27,137
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
PersephoneAphroditeSobekBacchusOdin

VS

Bans
HeimdallrKumbhakarnaScyllaKukulkanDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 11 / 5
16,293
543
18,567
19,377
5,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
AnbuItachi101
Xbalanque
19
2 / 4 / 3
16,500
550
21,365
21,749
7,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
D0nught
Chaac
20
3 / 5 / 4
16,744
558
12,346
28,939
41,546
Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
19
Kills
7
7
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
11
5
0.41
L
Xbalanque
AnbuItachi101
Xbalanque
2
4
3
0.88
L
Chaac
D0nught
Chaac
3
5
4
1
W
Hercules
Tsuzuki
Hercules
4
3
13
3.5
W
Nox
Vahxy
Nox
4
1
9
8.5
W
Thanatos
dl e c o y
Thanatos
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,589
Damage
52,278
70,004
Taken
70,065
79,671
Mitigated
54,550
32,939
Healing
21,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
18,567
689
0
1,653
19,377
5,392
546
2,827
16,550
89,122
0
L
Xbalanque
AnbuItachi101
Xbalanque
21,365
8,657
0
7,365
21,749
7,612
2,108
7,498
14,251
0
132,807
L
Chaac
D0nught
Chaac
12,346
2,835
475
12,429
28,939
41,546
557
12,679
16,260
0
65,675
W
Hercules
Tsuzuki
Hercules
14,788
2,282
0
9,893
31,959
47,530
568
7,811
24,148
1,836
45,363
W
Nox
Vahxy
Nox
21,655
1,145
0
1,132
14,647
5,004
1,018
4,038
10,609
135,099
0
W
Thanatos
dl e c o y
Thanatos
21,146
5,006
0
21,914
23,398
27,137
1,306
6,744
16,654
0
81,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,631
Gold Earned
49,537
284
Minions Killed
303
0
Camps Cleared
0
1,589,985
Distance Traveled
1,474,830
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
16,293
543
78
3
0
398,373
2
L
Xbalanque
16,500
550
155
5
0
515,405
8
L
Chaac
16,744
558
70
2
0
561,052
4
W
Hercules
16,713
557
44
1
0
488,320
3
W
Nox
17,336
578
178
6
0
508,155
2
W
Thanatos
18,582
619
62
2
0
593,510
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role