Player Matchup

Yemoja
Yemoja
DARK BIMBULB
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,196 Elo+
Party 1
Anhur
Anhur
Don KAiiN
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 31L
1,198 Elo+
Party 1
Rama
Rama
HighOne__
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,310 Elo+
Solo
Cupid
Cupid
Irrida
Cupid
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,270 Elo+
Solo
The Morrigan
The Morrigan
PCaha
The Morrigan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 77L
1,346 Elo+
Solo
Team Averages
Level 56
1,500 SR
1,264 Elo+

VS

Team Averages
Level 62
1,473 SR
1,397 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CG Dirty Knees
Ao Kuang
Level 62
God Stats
0W - 5L
1,324 SR
Queue Stats
414W - 421L
1,312 Elo+
Solo
Yemoja
Yemoja
EMS DragonZ
Yemoja
Level 29
God Stats
3W - 1L
1,539 SR
Queue Stats
120W - 94L
1,361 Elo+
Solo
Freya
Freya
Fireball9891
Freya
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,385 Elo+
Solo
Scylla
Scylla
hamzaeddarif14
Scylla
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 46L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
3 / 1 / 15
11,368
711
4,952
10,988
6,769
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Don KAiiN
Anhur
20
7 / 4 / 8
13,031
814
14,660
14,464
5,660
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
16
2 / 9 / 13
10,660
666
7,736
13,380
4,879
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Irrida
Cupid
19
9 / 3 / 8
11,717
732
17,971
13,586
5,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
PCaha
The Morrigan
17
2 / 4 / 10
10,790
674
9,269
6,563
2,319
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
6 / 6 / 9
12,027
752
25,443
21,931
11,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
19
8 / 6 / 3
11,967
748
8,980
16,408
7,310
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
20
3 / 2 / 12
11,539
721
9,933
13,176
12,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
3 / 5 / 4
9,342
584
2,631
11,337
4,546
9
0 / 4 / 4
8,136
509
3,063
5,957
1,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
52
23
Kills
20
21
Deaths
23
54
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
6
6
9
1.75
L
Ao Kuang
8
6
3
1.58
W
Yemoja
3
1
15
10.5
W
Anhur
Don KAiiN
Anhur
7
4
8
2.75
L
Yemoja
3
2
12
4.5
L
3
5
4
1
W
Rama
2
9
13
0.94
W
Cupid
Irrida
Cupid
9
3
8
4.33
W
The Morrigan
PCaha
The Morrigan
2
4
10
1.75
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,588
Damage
50,050
58,981
Taken
68,809
24,787
Mitigated
37,862
20,048
Healing
25,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
25,443
700
800
8,901
21,931
11,440
237
5,115
16,816
49,598
0
L
Ao Kuang
8,980
1,671
1,091
4,487
16,408
7,310
677
1,651
14,757
23,748
0
W
Yemoja
4,952
393
2,490
722
10,988
6,769
0
7,774
3,214
12,151
0
W
Anhur
Don KAiiN
Anhur
14,660
8,311
272
3,051
14,464
5,660
1,276
12,283
2,181
0
35,561
L
Yemoja
9,933
503
3,846
2,367
13,176
12,912
304
2,959
10,217
30,392
353
L
2,631
456
710
1,796
11,337
4,546
0
3,641
7,696
5,122
0
W
Rama
7,736
6,350
124
0
13,380
4,879
832
10,968
2,412
0
19,639
W
Cupid
Irrida
Cupid
17,971
9,221
4,630
7,038
13,586
5,160
2,588
12,698
888
0
29,941
W
The Morrigan
PCaha
The Morrigan
9,269
841
877
844
6,563
2,319
297
5,957
429
32,782
0
L
3,063
228
688
809
5,957
1,654
0
855
5,102
7,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,566
Gold Earned
53,011
143
Minions Killed
118
0
Camps Cleared
0
1,310,186
Distance Traveled
1,178,146
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,027
752
51
3
0
264,614
0
L
Ao Kuang
11,967
748
24
2
0
327,882
1
W
Yemoja
11,368
711
10
1
0
286,076
0
W
Anhur
13,031
814
39
2
0
282,923
0
L
Yemoja
11,539
721
29
2
0
289,993
1
L
Freya
9,342
584
6
0
0
180,416
3
W
Rama
10,660
666
24
2
0
240,644
0
W
Cupid
11,717
732
20
1
0
251,342
4
W
The Morrigan
10,790
674
50
3
0
249,201
2
L
Scylla
8,136
509
8
1
0
115,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role