Player Matchup

Fenrir
Fenrir
Greendragon245
Fenrir
Level 124
God Stats
1W - 1L
1,190 SR
Queue Stats
14W - 16L
1,475 Elo+
Solo
Zeus
Zeus
K1net1cOne
Zeus
Level 128
God Stats
1W - 0L
1,545 SR
Queue Stats
1W - 3L
1,246 Elo+
Party 1
Jormungandr
Jormungandr
Tattonka
Jormungandr
Level 156
God Stats
1W - 2L
1,372 SR
Queue Stats
70W - 63L
1,607 Elo+
Party 1
Ullr
Ullr
bowmaster64
Ullr
Level 125
God Stats
1W - 0L
1,319 SR
Queue Stats
1W - 4L
1,209 Elo+
Party 1
Achilles
Achilles
e4Nf3Bb5
Achilles
Level 129
God Stats
27W - 19L
1,643 SR
Queue Stats
70W - 77L
1,605 Elo+
Party 1
Team Averages
Level 132
1,414 SR
1,428 Elo+

VS

Team Averages
Level 124
1,529 SR
1,499 Elo+
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
hunner4
Aphrodite
Level 87
God Stats
13W - 8L
1,647 SR
Queue Stats
573W - 553L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
ßears
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,611
722
1,046
2,182
695
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,348
670
1,074
1,629
460
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
Tattonka
Jormungandr
7
0 / 0 / 0
3,764
753
1,003
1,672
1,581
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes

Shoes

+6%
Movement Speed

5
1 / 0 / 0
3,588
718
1,590
973
253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
e4Nf3Bb5
Achilles
5
0 / 0 / 0
3,253
651
951
2,008
503
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
5
0 / 1 / 0
3,335
667
408
3,174
797
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
 
Hel
5
0 / 1 / 0
3,189
638
1,199
2,235
319
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
 
Hou Yi
1
0 / 0 / 0
948
190
0
0
0
Aphrodite
hunner4
Aphrodite
6
0 / 0 / 0
3,345
669
1,300
2,384
686
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
ßears
Sun Wukong
6
0 / 0 / 0
3,411
682
805
2,862
2,293
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
0
0
L
Hel
 
Hel
0
1
0
0
L
Hou Yi
 
Hou Yi
0
0
0
0
W
1
0
1
1.5
W
0
0
0
0
W
Jormungandr
Tattonka
Jormungandr
0
0
0
0
W
1
0
0
1
W
Achilles
e4Nf3Bb5
Achilles
0
0
0
0
L
Aphrodite
hunner4
Aphrodite
0
0
0
0
L
Sun Wukong
ßears
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,664
Damage
3,712
8,464
Taken
10,655
3,492
Mitigated
4,095
4,231
Healing
5,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
408
348
0
1,424
3,174
797
0
102
3,072
0
9,042
L
Hel
 
Hel
1,199
318
234
578
2,235
319
0
0
2,235
9,578
0
L
Hou Yi
 
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
1,046
296
0
1,193
2,182
695
277
810
1,372
0
6,164
W
1,074
103
0
750
1,629
460
31
1,005
624
13,148
0
W
Jormungandr
Tattonka
Jormungandr
1,003
658
0
917
1,672
1,581
0
0
1,672
17,624
0
W
1,590
945
0
371
973
253
420
389
584
0
15,661
W
Achilles
e4Nf3Bb5
Achilles
951
272
0
1,000
2,008
503
0
295
1,653
0
9,920
L
Aphrodite
hunner4
Aphrodite
1,300
120
0
1,967
2,384
686
0
972
1,412
15,773
0
L
Sun Wukong
ßears
Sun Wukong
805
104
0
1,253
2,862
2,293
0
1,003
1,859
0
14,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,564
Gold Earned
14,228
142
Minions Killed
97
0
Camps Cleared
0
433,850
Distance Traveled
382,733
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,335
667
33
7
0
84,625
0
L
Hel
3,189
638
11
2
0
100,825
2
L
Hou Yi
948
190
0
0
0
0
0
W
Fenrir
3,611
722
7
1
0
91,624
2
W
Zeus
3,348
670
31
6
0
80,461
0
W
Jormungandr
3,764
753
40
8
0
69,237
1
W
Ullr
3,588
718
41
8
0
91,606
2
W
Achilles
3,253
651
23
5
0
100,922
1
L
Aphrodite
3,345
669
18
4
0
92,297
1
L
Sun Wukong
3,411
682
35
7
0
104,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role