Player Matchup

Ganesha
Ganesha
ClaumantiS
Ganesha
Level 9
God Stats
0W - 1L
1,723 SR
Queue Stats
6W - 4L
1,206 Elo+
Party 3
Sol
Sol
Fallenshadez
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,166 Elo+
Party 3
Thor
Thor
Kipe2
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,300 Elo+
Party 3
Neith
Neith
RuimPoremLinda
Neith
Level 83
God Stats
4W - 5L
1,578 SR
Queue Stats
22W - 22L
1,398 Elo+
Party 3
Pele
Pele
UmildMan
Pele
Level 19
God Stats
3W - 3L
1,671 SR
Queue Stats
3W - 6L
1,637 Elo+
Solo
Team Averages
Level 28
1,594 SR
1,341 Elo+

VS

Team Averages
Level 28
1,552 SR
1,354 Elo+
Nemesis
Nemesis
AladdinsSavior
Nemesis
Level 28
God Stats
1W - 1L
1,521 SR
Queue Stats
93W - 67L
1,263 Elo+
Solo
Heimdallr
Heimdallr
BigTrebor
Heimdallr
Level 31
God Stats
6W - 3L
1,639 SR
Queue Stats
242W - 278L
1,418 Elo+
Party 2
Hercules
Hercules
FxingToNut
Hercules
Level 28
God Stats
5W - 2L
1,652 SR
Queue Stats
5W - 6L
1,377 Elo+
Party 1
Agni
Agni
Vehril
Agni
Level 29
God Stats
9W - 9L
1,500 SR
Queue Stats
810W - 800L
1,382 Elo+
Party 1
Jormungandr
Jormungandr
hunterblade233
Jormungandr
Level 26
God Stats
11W - 13L
1,447 SR
Queue Stats
64W - 77L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ClaumantiS
Ganesha
11
0 / 6 / 3
7,244
426
5,216
14,377
10,109
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
1 / 3 / 1
6,699
394
9,068
10,450
2,557
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
Kipe2
Thor
9
3 / 5 / 2
7,022
413
4,313
13,893
5,815
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 5 / 3
8,528
502
13,908
12,750
4,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Pele
9
0 / 9 / 1
6,170
363
4,597
12,828
3,998
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
9,797
576
4,185
11,094
3,889
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
BigTrebor
Heimdallr
14
6 / 0 / 7
9,336
549
13,837
10,681
4,349
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
FxingToNut
Hercules
16
14 / 0 / 1
11,028
649
20,177
14,698
21,615
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
Vehril
Agni
13
2 / 6 / 4
8,864
521
6,125
9,742
3,126
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
hunterblade233
Jormungandr
13
4 / 1 / 6
9,428
555
8,266
11,125
6,661
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
28
28
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Heimdallr
BigTrebor
Heimdallr
6
0
7
9.5
L
Ganesha
ClaumantiS
Ganesha
0
6
3
0.25
L
1
3
1
0.5
W
Hercules
FxingToNut
Hercules
14
0
1
14.5
L
Thor
Kipe2
Thor
3
5
2
0.8
L
5
5
3
1.3
L
Pele
0
9
1
0.06
W
Agni
Vehril
Agni
2
6
4
0.67
W
Jormungandr
hunterblade233
Jormungandr
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,102
Damage
52,590
64,298
Taken
57,340
27,473
Mitigated
39,640
11,486
Healing
20,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,185
1,945
0
5,512
11,094
3,889
0
838
10,256
0
56,792
W
Heimdallr
BigTrebor
Heimdallr
13,837
10,437
0
750
10,681
4,349
1,978
4,320
6,361
0
50,848
L
Ganesha
ClaumantiS
Ganesha
5,216
887
494
998
14,377
10,109
0
4,734
9,643
16,750
0
L
9,068
3,884
0
3,150
10,450
2,557
206
2,711
7,739
35,355
0
W
Hercules
FxingToNut
Hercules
20,177
8,425
0
10,367
14,698
21,615
1,391
1,445
13,253
733
46,830
L
Thor
Kipe2
Thor
4,313
992
0
1,621
13,893
5,815
0
1,859
12,034
0
28,059
L
13,908
5,173
0
4,370
12,750
4,994
1,185
3,319
9,431
0
56,608
L
Pele
4,597
1,158
0
853
12,828
3,998
0
2,501
10,327
0
19,498
W
Agni
Vehril
Agni
6,125
795
0
2,177
9,742
3,126
1,425
1,995
7,747
45,674
0
W
Jormungandr
hunterblade233
Jormungandr
8,266
2,313
771
1,168
11,125
6,661
151
5,686
5,439
32,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,663
Gold Earned
48,453
249
Minions Killed
356
0
Camps Cleared
0
1,685,413
Distance Traveled
1,651,304
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,797
576
93
5
0
360,805
0
W
Heimdallr
9,336
549
68
4
0
333,328
4
L
Ganesha
7,244
426
4
0
0
355,012
5
L
Sol
6,699
394
62
4
0
334,701
0
W
Hercules
11,028
649
65
4
0
324,094
2
L
Thor
7,022
413
44
3
0
361,923
2
L
Neith
8,528
502
108
6
0
292,974
5
L
Pele
6,170
363
31
2
0
340,803
0
W
Agni
8,864
521
75
4
0
293,462
3
W
Jormungandr
9,428
555
55
3
0
339,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role