Player Matchup

Sol
Sol
Silver IV
LilLay88
Sol
Silver IV
Level 89
God Stats
12W - 10L
1,644 SR
Queue Stats
235W - 194L
926 MMR
Party 2
Fenrir
Fenrir
Silver II
noble970
Fenrir
Silver II
Level 82
God Stats
11W - 10L
1,513 SR
Queue Stats
157W - 133L
1,103 MMR
Party 2
Sun Wukong
Sun Wukong
Silver V
unemployedwaffle
Sun Wukong
Silver V
Level 116
God Stats
71W - 45L
1,663 SR
Queue Stats
786W - 752L
836 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,607 SR
955 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,566 SR
1,098 MMR
Hercules
Hercules
Silver V
 
Hercules
Silver V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Bronze III
ClingyPanda00
Skadi
Bronze III
Level 67
God Stats
4W - 2L
1,579 SR
Queue Stats
12W - 16L
872 MMR
Solo
Aphrodite
Aphrodite
Bronze I
DymatizeOP
Aphrodite
Bronze I
Level 100
God Stats
17W - 15L
1,618 SR
Queue Stats
248W - 222L
924 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
11,718
586
17,470
13,025
4,642
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
noble970
Fenrir
14
3 / 5 / 2
12,142
607
10,756
20,110
13,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
unemployedwaffle
Sun Wukong
15
3 / 3 / 3
11,963
598
11,704
22,811
26,071
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AnubisKumbhakarnaZeusChaacKuzenbo

VS

Bans
BacchusOdinKing ArthurGuan YuAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
5 / 0 / 7
12,311
616
14,258
20,942
25,875
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 5 / 3
11,854
593
8,897
11,669
3,207
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
DymatizeOP
Aphrodite
16
2 / 2 / 11
12,159
608
12,988
16,720
8,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
13
13
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
0
7
8.5
L
6
5
3
1.5
L
Aphrodite
DymatizeOP
Aphrodite
2
2
11
3.75
W
1
5
4
0.6
W
Fenrir
noble970
Fenrir
3
5
2
0.8
W
Sun Wukong
unemployedwaffle
Sun Wukong
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,930
Damage
36,143
55,946
Taken
49,331
44,496
Mitigated
37,466
16,463
Healing
25,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
14,258
3,856
675
5,453
20,942
25,875
0
6,813
14,129
0
34,794
L
8,897
5,099
0
380
11,669
3,207
104
4,141
7,528
0
33,173
L
Aphrodite
DymatizeOP
Aphrodite
12,988
1,454
9,984
8,698
16,720
8,384
0
6,897
9,823
64,797
0
W
17,470
1,735
951
3,750
13,025
4,642
544
2,276
10,749
74,730
0
W
Fenrir
noble970
Fenrir
10,756
2,252
0
4,127
20,110
13,783
1,520
5,048
15,062
0
54,507
W
Sun Wukong
unemployedwaffle
Sun Wukong
11,704
1,679
231
7,404
22,811
26,071
546
5,788
17,023
0
43,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,823
Gold Earned
36,324
202
Minions Killed
160
0
Camps Cleared
0
1,007,712
Distance Traveled
933,082
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,311
616
23
1
0
394,311
1
L
Skadi
11,854
593
46
2
0
187,094
1
L
Aphrodite
12,159
608
91
5
0
351,677
2
W
Sol
11,718
586
101
5
0
301,838
1
W
Fenrir
12,142
607
45
2
0
372,492
4
W
Sun Wukong
11,963
598
56
3
0
333,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role