Player Matchup

Ra
Ra
 
Ra
Level 48
God Stats
2W - 2L
1,650 SR
Queue Stats
157W - 174L
1,473 Elo+
Party 2
Ah Puch
Ah Puch
MaestroTheKing
Ah Puch
Level 67
God Stats
11W - 7L
1,675 SR
Queue Stats
88W - 105L
1,467 Elo+
Party 2
Chaac
Chaac
OctupleMaple9
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,725 Elo+
Party 1
Cerberus
Cerberus
PaperMuffin8816
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 1
Merlin
Merlin
WOLF_fluffy
Merlin
Level 140
God Stats
7W - 6L
1,764 SR
Queue Stats
186W - 228L
1,467 Elo+
Party 2
Team Averages
Level 62
1,618 SR
1,572 Elo+

VS

Team Averages
Level 54
1,520 SR
1,462 Elo+
Cabrakan
Cabrakan
Dremlocke
Cabrakan
Level 45
God Stats
30W - 20L
1,759 SR
Queue Stats
215W - 197L
1,585 Elo+
Party 4
Pele
Pele
Kira41398
Pele
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,487 Elo+
Party 3
Anhur
Anhur
OMGxKILLxTHAT
Anhur
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 18L
1,264 Elo+
Solo
Hera
Hera
TheShakyCapybara
Hera
Level 141
God Stats
1W - 1L
1,276 SR
Queue Stats
28W - 27L
1,500 Elo+
Party 3
King Arthur
King Arthur
wotnn
King Arthur
Level 33
God Stats
48W - 49L
1,564 SR
Queue Stats
266W - 272L
1,474 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 4 / 6
9,836
656
8,379
10,540
6,191
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 3 / 5
9,739
649
12,084
8,332
2,860
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 10 / 6
8,287
552
4,399
16,924
11,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
16
2 / 6 / 6
9,953
664
8,534
21,339
24,373
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Merlin
18
5 / 4 / 4
10,890
726
12,484
9,618
3,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dremlocke
Cabrakan
18
6 / 2 / 12
11,890
793
9,213
13,065
7,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
18
7 / 2 / 10
11,682
779
16,698
13,682
8,178
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 3 / 4
8,753
584
1,801
8,053
2,837
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
10 / 1 / 12
13,047
870
23,236
7,767
2,933
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
wotnn
King Arthur
17
4 / 3 / 8
10,575
705
5,912
15,081
24,326
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
73
11
Kills
27
27
Deaths
11
27
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
6
1.25
W
Cabrakan
Dremlocke
Cabrakan
6
2
12
6
W
Pele
7
2
10
6
L
2
3
5
1.5
W
0
3
4
0.67
L
0
10
6
0.3
L
Cerberus
2
6
6
0.83
W
10
1
12
16
L
Merlin
5
4
4
1.75
W
King Arthur
wotnn
King Arthur
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,880
Damage
56,860
66,753
Taken
57,648
48,461
Mitigated
45,582
13,390
Healing
10,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,379
225
4,536
3,258
10,540
6,191
0
5,304
5,236
39,902
0
W
Cabrakan
Dremlocke
Cabrakan
9,213
1,354
0
4,400
13,065
7,308
723
9,848
3,217
25,660
0
W
Pele
16,698
3,817
0
2,420
13,682
8,178
830
9,244
4,438
0
43,990
L
12,084
100
0
829
8,332
2,860
0
2,791
5,541
37,260
0
W
1,801
578
0
0
8,053
2,837
129
6,195
1,858
0
14,665
L
4,399
445
0
1,724
16,924
11,440
0
11,205
5,719
0
11,855
L
Cerberus
8,534
345
0
2,808
21,339
24,373
0
10,182
11,157
33,185
0
W
23,236
4,462
0
209
7,767
2,933
209
5,730
2,037
56,124
0
L
Merlin
12,484
473
0
235
9,618
3,597
278
3,435
6,183
32,857
0
W
King Arthur
wotnn
King Arthur
5,912
807
0
3,260
15,081
24,326
0
10,596
4,485
0
27,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,705
Gold Earned
55,947
284
Minions Killed
283
10
Camps Cleared
5
1,310,008
Distance Traveled
1,325,555
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,836
656
96
6
0
288,994
1
W
Cabrakan
11,890
793
44
3
0
294,791
1
W
Pele
11,682
779
52
3
3
244,001
0
L
Ah Puch
9,739
649
59
4
1
286,546
1
W
Anhur
8,753
584
43
3
0
242,499
0
L
Chaac
8,287
552
15
1
1
216,460
0
L
Cerberus
9,953
664
55
4
4
265,189
0
W
Hera
13,047
870
94
6
2
282,358
0
L
Merlin
10,890
726
59
4
4
252,819
1
W
King Arthur
10,575
705
50
3
0
261,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role