Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CloudTim
Ganesha
Level 108
God Stats
0W - 1L
1,544 SR
Queue Stats
58W - 44L
1,582 Elo+
Solo
Horus
Horus
Eudoxity
Horus
Level 142
God Stats
0W - 2L
1,285 SR
Queue Stats
53W - 40L
1,630 Elo+
Party 2
Thanatos
Thanatos
Majic Ironman
Thanatos
Level 139
God Stats
1W - 1L
1,656 SR
Queue Stats
130W - 124L
1,605 Elo+
Party 2
Merlin
Merlin
MrPapaBurgundy
Merlin
Level 123
God Stats
1W - 2L
1,672 SR
Queue Stats
27W - 32L
1,565 Elo+
Solo
Team Averages
Level 131
1,531 SR
1,577 Elo+

VS

Team Averages
Level 119
1,431 SR
1,574 Elo+
Baron Samedi
Baron Samedi
Elite_Delinquent
Baron Samedi
Level 134
God Stats
1W - 1L
1,282 SR
Queue Stats
532W - 527L
1,551 Elo+
Solo
Ah Puch
Ah Puch
Jose_alanoca99
Ah Puch
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,589 Elo+
Solo
Izanami
Izanami
Rmdkid215
Izanami
Level 92
God Stats
2W - 0L
1,691 SR
Queue Stats
130W - 140L
1,488 Elo+
Party 1
Hun Batz
Hun Batz
Smoore215
Hun Batz
Level 129
God Stats
1W - 1L
1,180 SR
Queue Stats
87W - 87L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
xDominator861x
Sun Wukong
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 133L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
4 / 8 / 15
12,785
710
15,714
20,700
9,482
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
CloudTim
Ganesha
20
1 / 8 / 25
12,268
682
18,144
25,912
32,553
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
Eudoxity
Horus
20
4 / 4 / 16
11,859
659
4,922
28,172
41,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Majic Ironman
Thanatos
20
16 / 10 / 9
14,229
791
22,037
24,642
13,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 7 / 12
13,618
757
22,988
17,413
8,721
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elite_Delinquent
Baron Samedi
20
7 / 8 / 13
13,876
771
22,197
23,785
10,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 7 / 8
13,262
737
22,621
15,471
4,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Rmdkid215
Izanami
20
9 / 7 / 12
13,670
759
14,903
16,282
6,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Smoore215
Hun Batz
20
10 / 8 / 12
13,615
756
18,238
19,286
9,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
xDominator861x
Sun Wukong
20
4 / 5 / 21
13,576
754
16,495
22,954
23,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
103
35
Kills
37
37
Deaths
35
77
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
8
15
1.44
L
Ganesha
CloudTim
Ganesha
1
8
25
1.69
W
Baron Samedi
Elite_Delinquent
Baron Samedi
7
8
13
1.69
L
Horus
Eudoxity
Horus
4
4
16
3
W
7
7
8
1.57
L
Thanatos
Majic Ironman
Thanatos
16
10
9
2.05
L
10
7
12
2.29
W
Izanami
Rmdkid215
Izanami
9
7
12
2.14
W
Hun Batz
Smoore215
Hun Batz
10
8
12
2
W
Sun Wukong
xDominator861x
Sun Wukong
4
5
21
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,805
Damage
94,454
116,839
Taken
97,778
105,851
Mitigated
53,767
49,421
Healing
34,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,714
2,829
1,821
6,203
20,700
9,482
3,362
9,786
10,914
42,865
0
L
Ganesha
CloudTim
Ganesha
18,144
1,514
2,392
2,318
25,912
32,553
385
8,999
16,913
30,762
0
W
Baron Samedi
Elite_Delinquent
Baron Samedi
22,197
1,446
6,499
8,938
23,785
10,641
696
16,948
6,837
45,562
0
L
Horus
Eudoxity
Horus
4,922
2,776
10,179
11,084
28,172
41,125
111
13,293
14,879
0
10,815
W
22,621
525
1,972
2,471
15,471
4,229
981
8,570
6,901
38,909
0
L
Thanatos
Majic Ironman
Thanatos
22,037
8,601
1,712
11,326
24,642
13,970
1,083
6,120
18,522
0
35,052
L
22,988
1,267
79
2,307
17,413
8,721
1,953
6,620
10,793
47,306
0
W
Izanami
Rmdkid215
Izanami
14,903
10,840
494
2,471
16,282
6,110
4,060
8,284
7,998
0
36,979
W
Hun Batz
Smoore215
Hun Batz
18,238
3,342
801
2,980
19,286
9,317
881
9,554
9,732
0
34,829
W
Sun Wukong
xDominator861x
Sun Wukong
16,495
2,880
36
7,435
22,954
23,470
181
13,490
9,464
0
32,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,759
Gold Earned
67,999
162
Minions Killed
179
0
Camps Cleared
0
1,440,349
Distance Traveled
1,356,505
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,785
710
56
3
0
275,269
2
L
Ganesha
12,268
682
0
0
0
286,914
1
W
Baron Samedi
13,876
771
44
2
0
231,890
2
L
Horus
11,859
659
15
1
0
329,887
0
W
Ah Puch
13,262
737
34
2
0
250,445
0
L
Thanatos
14,229
791
33
2
0
273,615
0
L
Merlin
13,618
757
58
3
0
274,664
0
W
Izanami
13,670
759
56
3
0
244,327
0
W
Hun Batz
13,615
756
23
1
0
304,122
0
W
Sun Wukong
13,576
754
22
1
0
325,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role