Player Matchup

Kukulkan
Kukulkan
LucasSelau
Kukulkan
Level 45
God Stats
1W - 4L
1,481 SR
Queue Stats
145W - 172L
1,249 Elo+
Party 1
Vulcan
Vulcan
MuAcromica
Vulcan
Level 45
God Stats
6W - 4L
1,395 SR
Queue Stats
9W - 6L
1,825 Elo+
Party 1
Chaac
Chaac
PenWakeBr
Chaac
Level 40
God Stats
31W - 23L
1,283 SR
Queue Stats
73W - 87L
1,272 Elo+
Party 1
Team Averages
Level 43
1,386 SR
1,449 Elo+

VS

Team Averages
Level 68
1,554 SR
1,222 Elo+
Nike
Nike
DALHEDUZINHO
Nike
Level 139
God Stats
12W - 6L
1,531 SR
Queue Stats
123W - 83L
1,444 Elo+
Solo
Fenrir
Fenrir
ObeliskBr
Fenrir
Level 17
God Stats
1W - 0L
1,630 SR
Queue Stats
2W - 8L
1,073 Elo+
Party 2
Ah Puch
Ah Puch
PapaKill6
Ah Puch
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LucasSelau
Kukulkan
13
0 / 2 / 3
10,387
547
5,427
6,924
2,667
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
MuAcromica
Vulcan
13
2 / 3 / 1
10,538
555
7,534
7,661
2,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
PenWakeBr
Chaac
13
1 / 6 / 2
10,542
555
9,269
18,679
11,820
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 2
12,641
665
8,806
10,931
12,960
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
ObeliskBr
Fenrir
13
2 / 2 / 5
11,154
587
2,818
11,924
4,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
PapaKill6
Ah Puch
15
2 / 1 / 9
11,939
628
15,623
9,470
3,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
11
11
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
Kukulkan
LucasSelau
Kukulkan
0
2
3
0.75
L
Vulcan
MuAcromica
Vulcan
2
3
1
0.83
W
Fenrir
ObeliskBr
Fenrir
2
2
5
2.25
W
Ah Puch
PapaKill6
Ah Puch
2
1
9
6.5
L
Chaac
PenWakeBr
Chaac
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,230
Damage
27,247
33,264
Taken
32,325
17,290
Mitigated
21,109
9,698
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,806
806
0
2,368
10,931
12,960
582
5,690
5,241
0
57,194
L
Kukulkan
LucasSelau
Kukulkan
5,427
416
0
379
6,924
2,667
87
3,323
3,601
41,731
0
L
Vulcan
MuAcromica
Vulcan
7,534
1,647
614
1,299
7,661
2,803
80
3,255
4,406
30,377
0
W
Fenrir
ObeliskBr
Fenrir
2,818
960
0
2,627
11,924
4,984
476
5,229
6,695
0
13,449
W
Ah Puch
PapaKill6
Ah Puch
15,623
723
0
2,046
9,470
3,165
1,385
2,656
6,814
68,155
0
L
Chaac
PenWakeBr
Chaac
9,269
805
0
7,406
18,679
11,820
0
9,193
9,486
0
43,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,467
Gold Earned
35,734
173
Minions Killed
187
0
Camps Cleared
0
963,613
Distance Traveled
1,126,742
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,641
665
79
4
0
407,325
9
L
Kukulkan
10,387
547
68
4
0
308,199
5
L
Vulcan
10,538
555
45
2
0
321,668
7
W
Fenrir
11,154
587
20
1
0
360,756
0
W
Ah Puch
11,939
628
88
5
0
358,661
1
L
Chaac
10,542
555
60
3
0
333,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role