Player Matchup

Neith
Neith
AngryFawn766843
Neith
Level 67
God Stats
19W - 16L
1,674 SR
Queue Stats
289W - 242L
1,643 Elo+
Party 1
Chaac
Chaac
SugondisDeek
Chaac
Level 27
God Stats
23W - 20L
1,612 SR
Queue Stats
209W - 165L
1,638 Elo+
Party 1
Ymir
Ymir
VictorTakacs
Ymir
Level 123
God Stats
8W - 5L
1,749 SR
Queue Stats
260W - 225L
1,643 Elo+
Party 1
Team Averages
Level 72
1,678 SR
1,642 Elo+

VS

Team Averages
Level 23
1,543 SR
1,677 Elo+
Ymir
Ymir
Chaotic-324-
Ymir
Level 15
God Stats
2W - 3L
1,363 SR
Queue Stats
31W - 24L
1,594 Elo+
Solo
Janus
Janus
CpttSaber
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,668 Elo+
Solo
Baron Samedi
Baron Samedi
THAT NUKE THO
Baron Samedi
Level 29
God Stats
2W - 0L
1,767 SR
Queue Stats
62W - 24L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
8,093
623
6,621
7,570
2,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 5 / 1
7,831
602
5,319
10,307
9,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

12
2 / 4 / 4
8,338
641
4,701
11,157
10,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
9,966
767
5,800
9,420
10,288
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
CpttSaber
Janus
12
3 / 2 / 8
8,790
676
4,192
6,171
1,875
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
THAT NUKE THO
Baron Samedi
14
5 / 3 / 7
9,674
744
13,499
11,110
4,945
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
12
12
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
4
1
7
7.5
W
Janus
CpttSaber
Janus
3
2
8
3.5
L
2
5
1
0.5
W
Baron Samedi
THAT NUKE THO
Baron Samedi
5
3
7
2.83
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,641
Damage
23,491
29,034
Taken
26,701
22,596
Mitigated
17,108
5,423
Healing
10,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,621
1,168
0
1,759
7,570
2,608
340
6,427
1,143
0
25,734
W
5,800
1,359
0
879
9,420
10,288
482
1,514
7,906
24,774
0
W
Janus
CpttSaber
Janus
4,192
428
0
450
6,171
1,875
1,196
653
5,518
20,683
0
L
5,319
682
0
2,376
10,307
9,635
0
8,634
1,673
0
21,887
W
Baron Samedi
THAT NUKE THO
Baron Samedi
13,499
1,497
2,288
6,629
11,110
4,945
764
2,573
8,537
48,059
0
L
4,701
1,114
0
1,288
11,157
10,353
0
8,500
2,657
30,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,262
Gold Earned
28,430
130
Minions Killed
133
0
Camps Cleared
0
637,869
Distance Traveled
599,672
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,093
623
46
4
0
215,490
1
W
Ymir
9,966
767
38
3
0
197,975
4
W
Janus
8,790
676
21
2
0
200,057
0
L
Chaac
7,831
602
26
2
0
216,965
0
W
Baron Samedi
9,674
744
74
6
0
201,640
5
L
Ymir
8,338
641
58
4
0
205,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role