Player Matchup

Da Ji
Da Ji
D1MOND MAN
Da Ji
Level 54
God Stats
4W - 3L
1,595 SR
Queue Stats
34W - 44L
1,402 Elo+
Party 2
Chaac
Chaac
Its Diego
Chaac
Level 14
God Stats
6W - 1L
1,867 SR
Queue Stats
19W - 21L
1,364 Elo+
Party 2
Nemesis
Nemesis
Shadow_Crasher90
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,636 Elo+
Solo
Team Averages
Level 28
1,654 SR
1,467 Elo+

VS

Team Averages
Level 47
1,524 SR
1,356 Elo+
He Bo
He Bo
RMARME
He Bo
Level 29
God Stats
14W - 9L
1,583 SR
Queue Stats
359W - 327L
1,290 Elo+
Solo
Bacchus
Bacchus
Silverrevli
Bacchus
Level 24
God Stats
25W - 13L
1,523 SR
Queue Stats
180W - 241L
1,432 Elo+
Party 1
Heimdallr
Heimdallr
micc 1137
Heimdallr
Level 89
God Stats
23W - 20L
1,467 SR
Queue Stats
189W - 208L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
7 / 7 / 2
14,376
625
10,461
22,211
9,138
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Its Diego
Chaac
18
3 / 3 / 5
13,855
602
9,648
18,077
20,202
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 17 / 6
12,660
550
11,240
24,944
8,890
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
RMARME
He Bo
18
10 / 7 / 12
15,297
665
28,032
16,703
4,712
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Silverrevli
Bacchus
20
6 / 2 / 17
16,576
721
6,990
11,167
14,862
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
micc 1137
Heimdallr
20
11 / 2 / 9
16,733
728
19,254
16,637
6,826
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
11
Kills
27
27
Deaths
11
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Da Ji
7
7
2
1.14
L
Chaac
Its Diego
Chaac
3
3
5
1.83
W
He Bo
RMARME
He Bo
10
7
12
2.29
L
1
17
6
0.24
W
Bacchus
Silverrevli
Bacchus
6
2
17
7.25
W
Heimdallr
micc 1137
Heimdallr
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,349
Damage
54,276
65,232
Taken
44,507
38,230
Mitigated
26,400
9,035
Healing
4,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
10,461
2,023
0
1,510
22,211
9,138
324
8,868
13,343
0
55,224
L
Chaac
Its Diego
Chaac
9,648
629
0
5,191
18,077
20,202
61
11,711
6,366
0
65,468
W
He Bo
RMARME
He Bo
28,032
745
0
627
16,703
4,712
566
16
16,687
86,155
0
L
11,240
4,519
0
2,334
24,944
8,890
367
14,505
10,439
0
37,479
W
Bacchus
Silverrevli
Bacchus
6,990
516
1,071
2,672
11,167
14,862
678
0
11,167
25,257
0
W
Heimdallr
micc 1137
Heimdallr
19,254
7,766
0
586
16,637
6,826
334
141
16,496
0
121,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,891
Gold Earned
48,606
181
Minions Killed
237
0
Camps Cleared
0
1,230,552
Distance Traveled
1,202,137
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,376
625
53
2
0
464,991
3
L
Chaac
13,855
602
88
4
0
447,962
0
W
He Bo
15,297
665
99
4
0
355,613
1
L
Nemesis
12,660
550
40
2
0
317,599
4
W
Bacchus
16,576
721
22
1
0
445,880
2
W
Heimdallr
16,733
728
116
5
0
400,644
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role