Player Matchup

Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Diamond IV
Damarca
Discordia
Diamond IV
Level 154
God Stats
42W - 20L
1,792 SR
Queue Stats
66W - 42L
1,940 MMR
Party 2
Sobek
Sobek
Diamond III
Xernnas
Sobek
Diamond III
Level 159
God Stats
3W - 7L
1,937 SR
Queue Stats
60W - 64L
2,106 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,743 SR
1,849 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 100
1,587 SR
1,883 MMR
Raijin
Raijin
Platinum IV
Ch0keMeDad
Raijin
Platinum IV
Level 64
God Stats
12W - 13L
1,499 SR
Queue Stats
131W - 154L
1,687 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
GarrisonG
Ah Muzen Cab
Platinum I
Level 118
God Stats
3W - 1L
1,745 SR
Queue Stats
12W - 16L
2,165 MMR
Party 1
Guan Yu
Guan Yu
Gold I
Spudgraw
Guan Yu
Gold I
Level 117
God Stats
3W - 3L
1,518 SR
Queue Stats
12W - 15L
1,797 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
4 / 6 / 9
16,864
625
27,161
19,391
6,031
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Damarca
Discordia
20
8 / 7 / 5
17,333
642
20,302
23,423
10,872
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
Xernnas
Sobek
20
5 / 5 / 9
16,373
606
13,319
32,692
53,483
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
PersephoneThothNe ZhaYemojaBacchus

VS

Bans
AphroditeNoxAnhurKukulkanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ch0keMeDad
Raijin
20
4 / 3 / 11
17,250
639
23,972
16,093
12,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
GarrisonG
Ah Muzen Cab
20
4 / 8 / 8
16,966
628
24,073
21,450
9,014
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Spudgraw
Guan Yu
20
10 / 6 / 8
19,682
729
19,582
40,528
53,169
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
17
Kills
18
18
Deaths
17
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
6
9
1.42
W
Raijin
Ch0keMeDad
Raijin
4
3
11
3.17
L
Discordia
Damarca
Discordia
8
7
5
1.5
W
Ah Muzen Cab
GarrisonG
Ah Muzen Cab
4
8
8
1
W
Guan Yu
Spudgraw
Guan Yu
10
6
8
2.33
L
Sobek
Xernnas
Sobek
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,782
Damage
67,627
75,506
Taken
78,071
70,386
Mitigated
74,253
17,293
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
27,161
13,591
0
1,577
19,391
6,031
1,202
5,920
13,471
0
149,368
W
Raijin
Ch0keMeDad
Raijin
23,972
1,918
0
0
16,093
12,070
456
10,226
5,867
112,474
0
L
Discordia
Damarca
Discordia
20,302
581
0
6,908
23,423
10,872
101
7,653
15,770
97,404
0
W
Ah Muzen Cab
GarrisonG
Ah Muzen Cab
24,073
10,476
0
3,582
21,450
9,014
1,502
13,859
7,591
0
143,539
W
Guan Yu
Spudgraw
Guan Yu
19,582
1,880
3,224
7,197
40,528
53,169
986
9,668
30,860
0
54,930
L
Sobek
Xernnas
Sobek
13,319
517
0
8,808
32,692
53,483
0
10,410
22,282
39,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,570
Gold Earned
53,898
339
Minions Killed
369
0
Camps Cleared
0
1,487,141
Distance Traveled
1,477,309
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,864
625
182
7
0
504,670
2
W
Raijin
17,250
639
149
6
0
434,542
2
L
Discordia
17,333
642
124
5
0
464,521
6
W
Ah Muzen Cab
16,966
628
178
7
0
488,249
1
W
Guan Yu
19,682
729
42
2
0
554,518
1
L
Sobek
16,373
606
33
1
0
517,950
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role