Player Matchup

Da Ji
Da Ji
Grizzlybb
Da Ji
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,633 Elo+
Party 1
Ganesha
Ganesha
Nemi5
Ganesha
Level 30
God Stats
9W - 4L
1,906 SR
Queue Stats
27W - 25L
1,619 Elo+
Party 1
Merlin
Merlin
Renskar
Merlin
Level 29
God Stats
0W - 2L
1,579 SR
Queue Stats
20W - 22L
1,465 Elo+
Solo
Team Averages
Level 33
1,662 SR
1,572 Elo+

VS

Team Averages
Level 27
1,672 SR
1,572 Elo+
Chang'e
Chang'e
CHOCHOCHOCOTTV
Chang'e
Level 29
God Stats
80W - 67L
1,616 SR
Queue Stats
83W - 74L
1,517 Elo+
Party 2
Skadi
Skadi
IMIJJJOY
Skadi
Level 23
God Stats
27W - 20L
1,635 SR
Queue Stats
27W - 22L
1,540 Elo+
Party 2
Cupid
Cupid
berkmodebeast
Cupid
Level 29
God Stats
44W - 19L
1,764 SR
Queue Stats
255W - 199L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Grizzlybb
Da Ji
20
11 / 8 / 6
22,173
652
24,391
31,277
23,648
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Nemi5
Ganesha
20
1 / 7 / 18
20,387
600
23,565
37,319
66,673
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
Renskar
Merlin
20
8 / 8 / 8
20,535
604
31,151
26,953
11,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 10
20,908
615
29,050
35,701
25,239
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
IMIJJJOY
Skadi
20
3 / 7 / 10
19,572
576
15,533
23,261
6,281
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 8 / 7
23,106
680
32,781
37,991
12,541
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
50
20
Kills
23
23
Deaths
20
32
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
5
10
2.2
L
Da Ji
Grizzlybb
Da Ji
11
8
6
1.75
W
Skadi
IMIJJJOY
Skadi
3
7
10
1.14
L
Ganesha
Nemi5
Ganesha
1
7
18
1.43
L
Merlin
Renskar
Merlin
8
8
8
1.5
W
14
8
7
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,107
Damage
77,364
95,549
Taken
96,953
101,941
Mitigated
44,061
12,732
Healing
46,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,050
81
4,886
19,872
35,701
25,239
1,509
19,125
16,576
155,264
0
L
Da Ji
Grizzlybb
Da Ji
24,391
4,469
0
3,388
31,277
23,648
224
7,870
23,407
0
100,623
W
Skadi
IMIJJJOY
Skadi
15,533
7,317
0
3,168
23,261
6,281
60
16,938
6,323
0
88,237
L
Ganesha
Nemi5
Ganesha
23,565
1,503
1,653
3,307
37,319
66,673
826
9,982
27,337
57,701
5,046
L
Merlin
Renskar
Merlin
31,151
724
0
4,384
26,953
11,620
2,012
12,430
14,523
179,120
0
W
32,781
24,349
986
17,538
37,991
12,541
3,275
15,185
22,806
0
185,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,095
Gold Earned
63,586
311
Minions Killed
403
0
Camps Cleared
0
1,696,971
Distance Traveled
1,754,737
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
20,908
615
161
5
0
657,044
0
L
Da Ji
22,173
652
113
3
0
630,278
5
W
Skadi
19,572
576
88
3
0
540,695
0
L
Ganesha
20,387
600
3
0
0
537,813
4
L
Merlin
20,535
604
195
6
0
528,880
3
W
Cupid
23,106
680
154
5
0
556,998
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role