Player Matchup

Janus
Janus
Gapildeu
Janus
Level 115
God Stats
16W - 28L
1,507 SR
Queue Stats
316W - 332L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
Pulse Xenoc
Jormungandr
Level 22
God Stats
3W - 6L
1,533 SR
Queue Stats
30W - 35L
1,337 Elo+
Party 1
Jing Wei
Jing Wei
Violetfog
Jing Wei
Level 15
God Stats
11W - 15L
1,466 SR
Queue Stats
25W - 33L
1,072 Elo+
Party 1
Team Averages
Level 51
1,502 SR
1,286 Elo+

VS

Team Averages
Level 24
1,525 SR
1,329 Elo+
Thor
Thor
 
Thor
Level 17
God Stats
57W - 70L
1,527 SR
Queue Stats
62W - 77L
1,363 Elo+
Solo
Ymir
Ymir
Soulless-King_21
Ymir
Level 27
God Stats
4W - 5L
1,549 SR
Queue Stats
13W - 23L
1,368 Elo+
Solo
Ullr
Ullr
dragonragenate
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gapildeu
Janus
17
8 / 2 / 2
13,371
637
21,909
13,400
4,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
Pulse Xenoc
Jormungandr
16
3 / 3 / 9
12,600
600
17,571
17,916
19,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Violetfog
Jing Wei
13
0 / 3 / 6
11,042
526
3,373
9,767
3,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
2 / 5 / 5
12,075
575
9,710
17,849
10,789
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 4
12,078
575
13,188
26,232
20,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
2 / 5 / 3
11,387
542
7,136
13,560
4,908
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
11
Kills
7
8
Deaths
12
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
5
5
0.9
W
Janus
Gapildeu
Janus
8
2
2
4.5
W
Jormungandr
Pulse Xenoc
Jormungandr
3
3
9
2.5
L
3
2
4
2.5
W
Jing Wei
Violetfog
Jing Wei
0
3
6
1
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,853
Damage
30,034
41,083
Taken
57,641
28,154
Mitigated
35,701
4,153
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,710
316
938
4,734
17,849
10,789
0
13,843
4,006
0
60,643
W
Janus
Gapildeu
Janus
21,909
485
228
2,587
13,400
4,896
1,224
5,091
8,309
58,161
0
W
Jormungandr
Pulse Xenoc
Jormungandr
17,571
2,387
0
421
17,916
19,765
554
3,956
13,960
52,667
0
L
13,188
624
1,050
6,278
26,232
20,004
0
15,742
10,490
57,815
0
W
Jing Wei
Violetfog
Jing Wei
3,373
2,277
0
917
9,767
3,493
387
4,193
5,574
0
22,291
L
7,136
3,038
0
34
13,560
4,908
680
9,998
3,562
0
20,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,013
Gold Earned
35,540
151
Minions Killed
160
0
Camps Cleared
0
1,133,833
Distance Traveled
1,063,943
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,075
575
79
4
0
325,305
1
W
Janus
13,371
637
78
4
0
422,228
3
W
Jormungandr
12,600
600
41
2
0
374,787
2
L
Ymir
12,078
575
53
3
0
400,355
4
W
Jing Wei
11,042
526
32
2
0
336,818
0
L
Ullr
11,387
542
28
1
0
338,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role