Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Amenhatep
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,880 Elo+
Solo
Hades
Hades
EnemyOfTheGod
Hades
Level 68
God Stats
2W - 0L
1,726 SR
Queue Stats
219W - 194L
1,535 Elo+
Party 2
Ah Puch
Ah Puch
danfeldor
Ah Puch
Level 138
God Stats
2W - 0L
1,553 SR
Queue Stats
117W - 114L
1,434 Elo+
Solo
Bacchus
Bacchus
ozybozyy
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,830 Elo+
Party 2
Team Averages
Level 58
1,556 SR
1,636 Elo+

VS

Team Averages
Level 48
1,607 SR
1,667 Elo+
Bakasura
Bakasura
 
Bakasura
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Gamesworldish
Zeus
Level 25
God Stats
0W - 1L
1,714 SR
Queue Stats
26W - 29L
1,931 Elo+
Solo
Cerberus
Cerberus
MelvistoMJ
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,777 Elo+
Solo
Hou Yi
Hou Yi
Merseya
Hou Yi
Level 28
God Stats
2W - 3L
1,820 SR
Queue Stats
91W - 100L
1,572 Elo+
Party 1
Ganesha
Ganesha
YuriCANNOTdie
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
6 / 2 / 14
10,701
823
13,330
13,456
12,365
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
18
9 / 3 / 11
10,922
840
13,858
13,808
5,402
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 5 / 13
9,830
756
7,869
13,438
15,386
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
danfeldor
Ah Puch
19
9 / 3 / 13
11,553
889
22,180
12,548
4,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
ozybozyy
Bacchus
17
0 / 3 / 23
10,677
821
9,265
17,374
23,726
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
6 / 7 / 4
9,562
736
6,123
15,037
5,842
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 4 / 6
10,191
784
25,931
11,520
7,835
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
MelvistoMJ
Cerberus
18
5 / 6 / 6
11,452
881
9,184
20,950
16,224
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Merseya
Hou Yi
14
1 / 6 / 10
9,159
705
8,600
11,174
4,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
17
0 / 5 / 13
9,210
708
8,207
13,141
14,116
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
55
28
Kills
16
16
Deaths
28
74
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
2
14
6.5
L
Bakasura
 
Bakasura
6
7
4
1.14
W
Rama
9
3
11
4.83
W
4
5
13
2.1
L
4
4
6
1.75
L
Cerberus
MelvistoMJ
Cerberus
5
6
6
1.33
L
Hou Yi
Merseya
Hou Yi
1
6
10
1
L
Ganesha
0
5
13
1.3
W
Ah Puch
danfeldor
Ah Puch
9
3
13
5.17
W
Bacchus
ozybozyy
Bacchus
0
3
23
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,502
Damage
58,045
70,624
Taken
71,822
61,332
Mitigated
48,229
27,695
Healing
18,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,330
2,702
1,233
1,597
13,456
12,365
110
8,143
5,283
29,735
0
L
Bakasura
 
Bakasura
6,123
5,362
1,224
3,507
15,037
5,842
0
11,132
3,905
0
7,212
W
Rama
13,858
9,110
1,276
5,231
13,808
5,402
3,229
9,142
4,596
0
30,282
W
7,869
1,421
2,878
2,899
13,438
15,386
0
7,098
6,280
15,638
0
L
25,931
1,464
1,142
2,638
11,520
7,835
539
9,059
2,461
45,426
0
L
Cerberus
MelvistoMJ
Cerberus
9,184
451
803
3,845
20,950
16,224
97
15,559
5,391
21,383
0
L
Hou Yi
Merseya
Hou Yi
8,600
2,192
597
1,073
11,174
4,212
204
7,639
3,535
0
19,799
L
Ganesha
8,207
384
2,003
1,938
13,141
14,116
498
9,255
3,886
21,745
0
W
Ah Puch
danfeldor
Ah Puch
22,180
972
3,107
4,653
12,548
4,453
1,201
7,139
5,399
43,372
0
W
Bacchus
ozybozyy
Bacchus
9,265
1,374
2,616
2,205
17,374
23,726
252
11,800
5,556
14,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,683
Gold Earned
49,574
137
Minions Killed
151
0
Camps Cleared
0
1,137,351
Distance Traveled
1,089,493
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,701
823
28
2
0
259,661
0
L
Bakasura
9,562
736
10
1
0
232,828
0
W
Rama
10,922
840
27
2
0
208,795
1
W
Hades
9,830
756
24
2
0
191,450
1
L
Zeus
10,191
784
56
4
0
215,780
0
L
Cerberus
11,452
881
48
4
0
223,535
2
L
Hou Yi
9,159
705
33
3
0
192,802
1
L
Ganesha
9,210
708
4
0
0
224,548
1
W
Ah Puch
11,553
889
44
3
0
236,826
0
W
Bacchus
10,677
821
14
1
0
240,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role