Player Matchup

Hel
Hel
 
Hel
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,061 Elo+
Solo
Bellona
Bellona
Cyris_501
Bellona
Level 22
God Stats
24W - 29L
1,513 SR
Queue Stats
97W - 119L
1,226 Elo+
Party 1
Neith
Neith
Ic3king6786
Neith
Level 6
God Stats
1W - 0L
1,290 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MEI-HOU-WANG
Nu Wa
Level 28
God Stats
29W - 20L
1,455 SR
Queue Stats
220W - 247L
1,273 Elo+
Party 1
Jormungandr
Jormungandr
ReFii_701
Jormungandr
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 117L
1,227 Elo+
Party 1
Team Averages
Level 19
1,452 SR
1,257 Elo+

VS

Team Averages
Level 12
1,402 SR
1,413 Elo+
Pele
Pele
cecee100
Pele
Level 13
God Stats
10W - 9L
1,270 SR
Queue Stats
80W - 98L
1,251 Elo+
Solo
Khepri
Khepri
gabsprp
Khepri
Level 18
God Stats
9W - 10L
1,563 SR
Queue Stats
24W - 35L
1,409 Elo+
Party 2
Bellona
Bellona
gabsprp2
Bellona
Level 8
God Stats
0W - 1L
1,244 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Ymir
Ymir
gilmichel0912
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 184L
1,500 Elo+
Solo
Izanami
Izanami
salesarthur114
Izanami
Level 15
God Stats
6W - 9L
1,432 SR
Queue Stats
13W - 22L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 5 / 2
10,825
349
5,135
11,470
4,385
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bellona
Cyris_501
Bellona
20
9 / 1 / 5
15,552
502
31,250
24,761
28,346
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 8 / 4
12,853
415
14,428
23,659
10,055
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 6 / 11
15,057
486
34,417
19,371
7,377
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
ReFii_701
Jormungandr
20
8 / 4 / 11
15,861
512
22,975
32,380
34,063
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
8 / 8 / 3
15,005
484
18,764
34,103
16,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
gabsprp
Khepri
20
4 / 1 / 9
14,044
453
16,403
23,632
31,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
gabsprp2
Bellona
17
3 / 5 / 3
12,160
392
13,173
23,731
25,194
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
0 / 11 / 4
10,539
340
5,148
31,355
13,931
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
6 / 7 / 1
13,331
430
14,533
18,218
4,591
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
32
Kills
21
24
Deaths
32
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
5
2
0.6
W
Bellona
Cyris_501
Bellona
9
1
5
11.5
W
3
8
4
0.63
W
10
6
11
2.58
W
Jormungandr
ReFii_701
Jormungandr
8
4
11
3.38
L
Pele
8
8
3
1.19
L
Khepri
gabsprp
Khepri
4
1
9
8.5
L
Bellona
gabsprp2
Bellona
3
5
3
0.9
L
0
11
4
0.18
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,205
Damage
68,021
111,641
Taken
131,039
84,226
Mitigated
90,878
39,992
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,135
2,185
946
750
11,470
4,385
886
2,110
9,360
24,288
0
W
Bellona
Cyris_501
Bellona
31,250
19,896
711
15,337
24,761
28,346
895
6,818
17,943
0
117,636
W
14,428
8,261
0
5,830
23,659
10,055
1,527
1,886
21,773
231
80,920
W
34,417
9,727
1,316
5,079
19,371
7,377
6,761
3,529
15,842
110,320
0
W
Jormungandr
ReFii_701
Jormungandr
22,975
7,151
1,497
8,526
32,380
34,063
2,413
7,535
24,845
102,122
0
L
Pele
18,764
8,066
0
5,828
34,103
16,131
4,523
12,679
21,424
0
99,527
L
Khepri
gabsprp
Khepri
16,403
1,563
0
1,250
23,632
31,031
450
12,054
11,578
76,546
0
L
Bellona
gabsprp2
Bellona
13,173
3,694
0
3,281
23,731
25,194
23
6,822
16,909
379
53,117
L
5,148
907
0
1,870
31,355
13,931
52
17,841
13,514
26,544
0
L
14,533
11,822
0
1,318
18,218
4,591
1,319
13,131
5,087
0
60,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,148
Gold Earned
65,079
513
Minions Killed
436
0
Camps Cleared
0
2,214,174
Distance Traveled
2,280,291
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,825
349
30
1
0
427,229
7
W
Bellona
15,552
502
135
4
0
492,385
1
W
Neith
12,853
415
91
3
0
409,131
6
W
Nu Wa
15,057
486
128
4
0
428,176
0
W
Jormungandr
15,861
512
129
4
0
457,253
0
L
Pele
15,005
484
152
5
0
416,276
0
L
Khepri
14,044
453
91
3
0
593,047
0
L
Bellona
12,160
392
66
2
0
478,965
0
L
Ymir
10,539
340
31
1
0
351,531
1
L
Izanami
13,331
430
96
3
0
440,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role