Player Matchup

Yemoja
Yemoja
Platinum V
FG Mufasaaa
Yemoja
Platinum V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,879 MMR
Party 2
Chaac
Chaac
Bronze III
WE D1D
Chaac
Bronze III
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,554 MMR
Party 2
Poseidon
Poseidon
Gold I
iFreakouTT
Poseidon
Gold I
Level 153
God Stats
1W - 0L
1,729 SR
Queue Stats
6W - 5L
1,800 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,576 SR
1,744 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,496 SR
1,603 MMR
Ymir
Ymir
Silver I
Cursed_Wookie
Ymir
Silver I
Level 160
God Stats
0W - 2L
1,421 SR
Queue Stats
30W - 31L
1,388 MMR
Party 1
Skadi
Skadi
Silver II
Mastah_Blue
Skadi
Silver II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,743 MMR
Party 1
Discordia
Discordia
Gold I
mccrea95
Discordia
Gold I
Level 120
God Stats
13W - 6L
1,568 SR
Queue Stats
41W - 31L
1,679 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
2 / 2 / 9
14,065
670
12,959
20,165
23,500
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
WE D1D
Chaac
17
3 / 2 / 7
12,923
615
15,361
22,628
26,147
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
iFreakouTT
Poseidon
17
6 / 4 / 3
13,734
654
17,312
14,238
6,005
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
PersephoneAphroditeHe BoBastetBacchus

VS

Bans
ZeusCu ChulainnAgniHerculesAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 5
11,356
541
5,707
27,285
29,881
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
7 / 6 / 0
13,193
628
16,238
14,866
5,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
mccrea95
Discordia
16
0 / 4 / 7
12,124
577
21,845
12,199
4,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
11
Kills
7
8
Deaths
11
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
5
2.5
W
Yemoja
2
2
9
3.25
L
7
6
0
1.17
W
Chaac
WE D1D
Chaac
3
2
7
3.25
W
Poseidon
iFreakouTT
Poseidon
6
4
3
1.88
L
Discordia
mccrea95
Discordia
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,632
Damage
43,790
57,031
Taken
54,350
55,652
Mitigated
39,842
20,545
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,707
794
0
3,718
27,285
29,881
0
16,156
11,129
31,086
0
W
Yemoja
12,959
1,581
5,382
3,668
20,165
23,500
912
10,452
9,713
37,801
0
L
16,238
6,973
0
1,570
14,866
5,604
0
7,941
6,925
0
79,175
W
Chaac
WE D1D
Chaac
15,361
2,881
0
9,521
22,628
26,147
215
9,350
13,278
0
46,915
W
Poseidon
iFreakouTT
Poseidon
17,312
1,719
0
1,974
14,238
6,005
1,113
8,182
6,056
108,607
0
L
Discordia
mccrea95
Discordia
21,845
515
0
1,240
12,199
4,357
59
6,212
5,987
73,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,722
Gold Earned
36,673
239
Minions Killed
244
0
Camps Cleared
0
1,169,336
Distance Traveled
1,104,415
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,356
541
40
2
0
383,590
8
W
Yemoja
14,065
670
41
2
0
355,416
1
L
Skadi
13,193
628
98
5
0
331,678
8
W
Chaac
12,923
615
40
2
0
400,167
4
W
Poseidon
13,734
654
158
8
0
413,753
3
L
Discordia
12,124
577
106
5
0
389,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role