Player Matchup

Raijin
Raijin
Diamond IV
Shelovesarchi
Raijin
Diamond IV
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 22L
1,947 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 79
1,500 SR
1,947 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
2,224 SR
1,893 MMR
Chang'e
Chang'e
Platinum I
jon-roberth
Chang'e
Platinum I
Level 141
God Stats
10W - 7L
2,224 SR
Queue Stats
311W - 291L
1,893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
8,040
893
5,255
8,499
4,279
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
IzanamiAnubisPoseidonHadesHe Bo

VS

Bans
HeraUllrSkadiBakasuraBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
jon-roberth
Chang'e
13
2 / 3 / 0
7,800
867
6,040
10,212
3,725
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Chang'e
jon-roberth
Chang'e
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,255
Damage
6,040
8,499
Taken
10,212
4,279
Mitigated
3,725
2,120
Healing
4,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,255
968
0
2,120
8,499
4,279
691
6,096
2,403
45,289
0
W
Chang'e
jon-roberth
Chang'e
6,040
420
0
4,423
10,212
3,725
1,217
5,395
4,817
43,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,040
Gold Earned
7,800
95
Minions Killed
85
0
Camps Cleared
0
141,412
Distance Traveled
151,971
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,040
893
95
11
0
141,412
2
W
Chang'e
7,800
867
85
9
0
151,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role