Player Matchup

Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver III
Alecuprogood
Vamana
Silver III
Level 160
God Stats
1W - 1L
1,960 SR
Queue Stats
312W - 324L
1,116 MMR
Solo
Janus
Janus
Silver I
B3AST241
Janus
Silver I
Level 108
God Stats
0W - 4L
1,225 SR
Queue Stats
280W - 275L
1,205 MMR
Solo
Ravana
Ravana
Silver II
BisexualGoat
Ravana
Silver II
Level 127
God Stats
19W - 16L
1,569 SR
Queue Stats
100W - 106L
1,183 MMR
Solo
Cerberus
Cerberus
Silver III
IIINyserIII
Cerberus
Silver III
Level 48
God Stats
0W - 1L
1,751 SR
Queue Stats
57W - 71L
1,092 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,601 SR
1,219 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,531 SR
1,173 MMR
Scylla
Scylla
Silver III
 
Scylla
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
FitnessRegiment
Ymir
Silver I
Level 115
God Stats
12W - 10L
1,391 SR
Queue Stats
132W - 109L
1,165 MMR
Solo
Ra
Ra
Bronze I
LordShak
Ra
Bronze I
Level 154
God Stats
3W - 1L
1,308 SR
Queue Stats
25W - 30L
1,090 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Shoxic-1
Hun Batz
Bronze III
Level 145
God Stats
1W - 0L
1,781 SR
Queue Stats
1W - 7L
988 MMR
Solo
Neith
Neith
Silver II
Киннэти
Neith
Silver II
Level 106
God Stats
7W - 4L
1,676 SR
Queue Stats
117W - 113L
1,120 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
1
0 / 0 / 0
2,466
493
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
6
2 / 2 / 0
3,625
725
1,972
4,603
1,600
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Janus
B3AST241
Janus
5
0 / 1 / 0
3,125
625
1,365
1,874
515
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ravana
5
0 / 1 / 1
3,348
670
178
1,730
430
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Cerberus
IIINyserIII
Cerberus
5
1 / 1 / 0
3,412
682
893
3,615
1,002
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
PersephoneKukulkanThorHeimdallrYemoja

VS

Bans
OdinXbalanqueKumbhakarnaGebJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
1 / 0 / 1
3,661
732
1,867
1,169
283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

5
1 / 1 / 1
3,432
686
893
2,418
915
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
1 / 2 / 1
3,770
754
1,738
2,184
486
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
Shoxic-1
Hun Batz
7
0 / 0 / 2
3,977
795
527
2,251
532
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 0 / 1
3,392
678
1,940
1,881
499
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
4
5
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
0
0
0
W
Scylla
 
Scylla
1
0
1
1.5
L
Vamana
2
2
0
1
L
Janus
B3AST241
Janus
0
1
0
0
L
Ravana
0
1
1
0.5
W
1
1
1
1.5
L
Cerberus
IIINyserIII
Cerberus
1
1
0
1
W
1
2
1
0.75
W
Hun Batz
Shoxic-1
Hun Batz
0
0
2
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,408
Damage
6,965
11,822
Taken
9,903
3,547
Mitigated
2,715
4,373
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
 
Scylla
1,867
620
0
250
1,169
283
0
527
642
14,888
0
L
Vamana
1,972
775
0
1,779
4,603
1,600
0
1,738
2,865
0
13,589
L
Janus
B3AST241
Janus
1,365
0
0
426
1,874
515
0
1,253
621
9,574
0
L
Ravana
178
27
0
569
1,730
430
0
469
1,261
0
8,623
W
893
344
388
521
2,418
915
0
792
1,626
10,380
0
L
Cerberus
IIINyserIII
Cerberus
893
68
0
1,599
3,615
1,002
0
1,038
2,577
10,245
0
W
1,738
511
0
568
2,184
486
0
0
2,184
14,972
0
W
Hun Batz
Shoxic-1
Hun Batz
527
119
0
1,280
2,251
532
0
0
2,251
0
17,411
W
1,940
885
0
992
1,881
499
0
939
942
0
12,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,976
Gold Earned
18,232
77
Minions Killed
135
0
Camps Cleared
0
423,604
Distance Traveled
474,771
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
2,466
493
0
0
0
10,198
0
W
Scylla
3,661
732
27
5
0
95,576
3
L
Vamana
3,625
725
15
3
0
117,092
0
L
Janus
3,125
625
16
3
0
101,007
1
L
Ravana
3,348
670
26
5
0
100,621
0
W
Ymir
3,432
686
12
2
0
101,433
3
L
Cerberus
3,412
682
20
4
0
94,686
0
W
Ra
3,770
754
19
4
0
86,263
1
W
Hun Batz
3,977
795
51
10
0
102,296
0
W
Neith
3,392
678
26
5
0
89,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role