Player Matchup

Osiris
Osiris
 
Osiris
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 103L
1,488 Elo+
Solo
Cupid
Cupid
AnniXDattack
Cupid
Level 84
God Stats
3W - 4L
1,729 SR
Queue Stats
192W - 192L
1,340 Elo+
Solo
Hel
Hel
DARK HORSE BEAU
Hel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,288 Elo+
Party 1
Kukulkan
Kukulkan
TKTEK
Kukulkan
Level 122
God Stats
2W - 4L
1,528 SR
Queue Stats
118W - 140L
1,438 Elo+
Solo
Nike
Nike
hevabeebop
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,316 Elo+
Party 1
Team Averages
Level 72
1,551 SR
1,374 Elo+

VS

Team Averages
Level 61
1,526 SR
1,354 Elo+
Zeus
Zeus
FapGod
Zeus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,511 Elo+
Solo
Chiron
Chiron
ImIrish4Life
Chiron
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,243 Elo+
Solo
Raijin
Raijin
KarateKnur
Raijin
Level 90
God Stats
2W - 5L
1,381 SR
Queue Stats
103W - 135L
1,318 Elo+
Solo
Hercules
Hercules
LuckyDragon532
Hercules
Level 62
God Stats
4W - 2L
1,749 SR
Queue Stats
325W - 319L
1,408 Elo+
Solo
Hel
Hel
lGelAl
Hel
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
428W - 440L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
1 / 10 / 14
10,640
560
16,679
26,273
29,064
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
8 / 6 / 10
12,256
645
25,257
21,147
8,515
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 7 / 14
10,481
552
7,971
19,959
9,753
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
TKTEK
Kukulkan
20
7 / 2 / 8
12,749
671
25,011
18,476
7,321
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 3 / 12
11,018
580
13,319
23,805
16,763
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
FapGod
Zeus
17
6 / 7 / 8
11,677
615
32,630
17,315
5,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
20
8 / 2 / 15
13,737
723
18,128
16,445
8,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
KarateKnur
Raijin
20
3 / 5 / 20
12,958
682
25,486
18,074
8,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
20
4 / 4 / 21
12,861
677
17,967
32,137
34,281
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hel
lGelAl
Hel
20
7 / 4 / 14
12,467
656
6,842
20,023
12,942
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
106
22
Kills
28
28
Deaths
22
58
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
10
14
0.8
L
8
6
10
2.17
L
1
7
14
1.14
W
Zeus
FapGod
Zeus
6
7
8
1.43
W
Chiron
8
2
15
7.75
W
Raijin
KarateKnur
Raijin
3
5
20
2.6
W
Hercules
4
4
21
3.63
L
Kukulkan
TKTEK
Kukulkan
7
2
8
5.5
L
5
3
12
3.67
W
Hel
lGelAl
Hel
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,237
Damage
101,053
109,660
Taken
103,994
71,416
Mitigated
70,848
55,578
Healing
64,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
16,679
3,239
1,573
4,291
26,273
29,064
154
15,058
11,215
0
25,031
L
25,257
12,838
10,213
6,545
21,147
8,515
1,231
11,587
9,560
0
43,491
L
7,971
497
16,860
7,634
19,959
9,753
0
15,167
4,792
20,155
0
W
Zeus
FapGod
Zeus
32,630
3,646
1,454
1,755
17,315
5,986
300
4,860
12,455
46,912
0
W
Chiron
18,128
11,192
3,048
5,694
16,445
8,682
2,497
6,219
10,226
0
51,992
W
Raijin
KarateKnur
Raijin
25,486
2,315
1,602
2,634
18,074
8,957
379
4,682
13,392
50,842
0
W
Hercules
17,967
2,553
2,696
9,301
32,137
34,281
1,096
8,551
23,586
9,995
23,827
L
Kukulkan
TKTEK
Kukulkan
25,011
785
998
4,397
18,476
7,321
240
12,264
6,212
54,477
0
L
13,319
1,450
1,464
1,603
23,805
16,763
0
15,765
8,040
0
19,685
W
Hel
lGelAl
Hel
6,842
2,322
23,746
12,647
20,023
12,942
49
8,670
11,353
14,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,144
Gold Earned
63,700
145
Minions Killed
194
0
Camps Cleared
0
1,551,625
Distance Traveled
1,470,352
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,640
560
17
1
0
303,510
0
L
Cupid
12,256
645
33
2
0
266,148
0
L
Hel
10,481
552
21
1
0
291,212
0
W
Zeus
11,677
615
30
2
0
291,052
0
W
Chiron
13,737
723
59
3
0
264,165
0
W
Raijin
12,958
682
45
2
0
295,823
0
W
Hercules
12,861
677
36
2
0
334,819
2
L
Kukulkan
12,749
671
64
3
0
328,954
0
L
Nike
11,018
580
10
1
0
361,801
0
W
Hel
12,467
656
24
1
0
284,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role