Player Matchup

Neith
Neith
KiritOooo
Neith
Level 15
God Stats
7W - 10L
1,254 SR
Queue Stats
96W - 96L
1,396 Elo+
Party 2
Arachne
Arachne
Yahy
Arachne
Level 22
God Stats
3W - 6L
1,334 SR
Queue Stats
12W - 16L
1,356 Elo+
Solo
He Bo
He Bo
waydacool
He Bo
Level 28
God Stats
9W - 12L
1,535 SR
Queue Stats
99W - 114L
1,388 Elo+
Party 2
Team Averages
Level 22
1,374 SR
1,380 Elo+

VS

Team Averages
Level 28
1,448 SR
1,417 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
OkumuraRin52
Pele
Level 27
God Stats
1W - 2L
1,012 SR
Queue Stats
7W - 6L
1,274 Elo+
Solo
Chang'e
Chang'e
yohard23
Chang'e
Level 14
God Stats
1W - 1L
1,833 SR
Queue Stats
18W - 19L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KiritOooo
Neith
12
7 / 6 / 0
9,409
724
7,512
11,598
3,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Yahy
Arachne
11
1 / 6 / 4
8,066
620
1,911
10,764
3,463
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
waydacool
He Bo
11
0 / 8 / 5
7,682
591
5,607
8,408
2,679
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
8 / 2 / 11
10,069
775
9,961
9,752
13,356
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
8 / 1 / 11
10,274
790
9,014
6,595
2,506
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
yohard23
Chang'e
13
4 / 6 / 16
9,776
752
7,578
8,633
4,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
8
Kills
20
20
Deaths
9
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
8
2
11
6.75
L
Neith
KiritOooo
Neith
7
6
0
1.17
W
8
1
11
13.5
L
Arachne
Yahy
Arachne
1
6
4
0.5
L
He Bo
waydacool
He Bo
0
8
5
0.31
W
Chang'e
yohard23
Chang'e
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,030
Damage
26,553
30,770
Taken
24,980
9,910
Mitigated
20,200
3,553
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
9,961
3,533
0
896
9,752
13,356
458
2,276
7,476
24,813
0
L
Neith
KiritOooo
Neith
7,512
2,983
0
1,592
11,598
3,768
0
5,715
5,883
0
28,134
W
9,014
1,660
0
1,054
6,595
2,506
822
796
5,799
0
40,716
L
Arachne
Yahy
Arachne
1,911
1,051
0
1,059
10,764
3,463
0
6,097
4,667
0
21,214
L
He Bo
waydacool
He Bo
5,607
438
0
902
8,408
2,679
0
5,759
2,649
26,647
0
W
Chang'e
yohard23
Chang'e
7,578
496
2,988
2,695
8,633
4,338
593
2,577
6,056
36,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,157
Gold Earned
30,119
118
Minions Killed
150
0
Camps Cleared
0
561,523
Distance Traveled
676,240
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,069
775
25
2
0
245,182
0
L
Neith
9,409
724
40
3
0
182,794
0
W
Pele
10,274
790
66
5
0
227,529
0
L
Arachne
8,066
620
46
4
0
206,087
0
L
He Bo
7,682
591
32
2
0
172,642
0
W
Chang'e
9,776
752
59
5
0
203,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role